Player Matchup

Nemesis
Nemesis
Jullls
Nemesis
Level 57
God Stats
14W - 9L
1,766 SR
Queue Stats
48W - 50L
1,450 Elo+
Solo
Anubis
Anubis
SexyKitty14
Anubis
Level 136
God Stats
463W - 453L
1,571 SR
Queue Stats
463W - 454L
1,587 Elo+
Solo
Vamana
Vamana
TheEvertiPL
Vamana
Level 120
God Stats
5W - 1L
1,500 SR
Queue Stats
250W - 231L
1,528 Elo+
Solo
Janus
Janus
Zack-x19-
Janus
Level 142
God Stats
12W - 7L
1,473 SR
Queue Stats
108W - 117L
1,450 Elo+
Solo
Neith
Neith
параной
Neith
Level 54
God Stats
3W - 0L
1,735 SR
Queue Stats
47W - 33L
1,434 Elo+
Solo
Team Averages
Level 102
1,609 SR
1,490 Elo+

VS

Team Averages
Level 99
1,483 SR
1,427 Elo+
Thanatos
Thanatos
 
Thanatos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Brusgaar
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,253 Elo+
Party 1
Vamana
Vamana
Nih0
Vamana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,267 Elo+
Party 1
The Morrigan
The Morrigan
valdemar_volodya
The Morrigan
Level 123
God Stats
5W - 9L
1,415 SR
Queue Stats
71W - 59L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jullls
Nemesis
12
5 / 1 / 2
6,968
633
5,276
9,142
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
10
1 / 6 / 1
6,034
549
6,723
9,880
3,530
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
14
1 / 0 / 1
8,585
780
4,880
7,470
7,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Zack-x19-
Janus
10
2 / 4 / 1
6,673
607
4,022
6,259
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 4
7,164
651
8,478
5,377
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
8 / 2 / 2
6,822
620
9,704
12,630
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
 
Hades
9
1 / 1 / 6
5,805
528
3,905
9,565
6,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Brusgaar
Jing Wei
9
1 / 5 / 0
5,337
485
2,732
9,605
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Nih0
Vamana
9
0 / 1 / 0
5,363
488
3,323
7,595
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
valdemar_volodya
The Morrigan
7
0 / 3 / 4
4,709
428
1,753
4,083
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
12
Kills
10
12
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
2
2
4.5
L
Hades
 
Hades
1
1
6
4
L
Jing Wei
Brusgaar
Jing Wei
1
5
0
0.2
W
Nemesis
Jullls
Nemesis
5
1
2
6
L
Vamana
Nih0
Vamana
0
1
0
0
W
Anubis
1
6
1
0.25
W
Vamana
1
0
1
1.5
W
Janus
Zack-x19-
Janus
2
4
1
0.63
L
The Morrigan
valdemar_volodya
The Morrigan
0
3
4
0.67
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,379
Damage
21,417
38,128
Taken
43,478
18,092
Mitigated
22,790
8,785
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,704
2,385
0
8,949
12,630
5,161
0
1,575
10,944
0
51,830
L
Hades
 
Hades
3,905
452
329
2,406
9,565
6,937
0
4,151
5,363
19,908
277
L
Jing Wei
Brusgaar
Jing Wei
2,732
2,081
0
1,194
9,605
2,873
21
1,641
7,942
0
24,923
W
Nemesis
Jullls
Nemesis
5,276
2,118
0
1,907
9,142
3,691
0
750
8,348
0
49,564
L
Vamana
Nih0
Vamana
3,323
1,218
0
1,089
7,595
6,641
0
0
6,938
0
31,679
W
Anubis
6,723
486
0
2,315
9,880
3,530
235
2,255
7,625
42,606
0
W
Vamana
4,880
1,402
0
2,092
7,470
7,211
0
0
6,941
0
69,953
W
Janus
Zack-x19-
Janus
4,022
223
0
995
6,259
1,744
328
1,089
5,170
31,208
1,863
L
The Morrigan
valdemar_volodya
The Morrigan
1,753
402
0
500
4,083
1,178
0
2,602
1,273
12,912
0
W
8,478
3,529
0
1,476
5,377
1,916
293
1,507
3,870
0
47,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,424
Gold Earned
28,036
426
Minions Killed
238
0
Camps Cleared
0
1,102,602
Distance Traveled
1,019,981
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,822
620
68
6
0
235,722
0
L
Hades
5,805
528
34
3
0
186,610
1
L
Jing Wei
5,337
485
51
5
0
225,737
0
W
Nemesis
6,968
633
70
6
0
259,335
2
L
Vamana
5,363
488
62
6
0
222,171
0
W
Anubis
6,034
549
61
6
0
202,864
0
W
Vamana
8,585
780
138
13
0
207,131
1
W
Janus
6,673
607
69
6
0
214,773
0
L
The Morrigan
4,709
428
23
2
0
149,741
0
W
Neith
7,164
651
88
8
0
218,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role