Player Matchup

Ix Chel
Ix Chel
BestRageNA
Ix Chel
Level 113
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 8L
1,631 Elo+
Solo
Geb
Geb
Gr1mR3ap3r8591
Geb
Level 180
God Stats
9W - 11L
1,582 SR
Queue Stats
215W - 206L
1,603 Elo+
Party 2
Mercury
Mercury
TOTALLYxTUBULAR2
Mercury
Level 159
God Stats
23W - 18L
1,597 SR
Queue Stats
593W - 572L
1,523 Elo+
Party 2
Rama
Rama
Thisis2stupid
Rama
Level 119
God Stats
0W - 4L
1,306 SR
Queue Stats
23W - 26L
1,464 Elo+
Solo
Vamana
Vamana
vandervillan
Vamana
Level 106
God Stats
10W - 7L
1,568 SR
Queue Stats
204W - 204L
1,508 Elo+
Party 2
Team Averages
Level 135
1,554 SR
1,546 Elo+

VS

Team Averages
Level 134
1,411 SR
1,551 Elo+
Thor
Thor
FoxGradient
Thor
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
517W - 488L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrHibby
Cu Chulainn
Level 157
God Stats
2W - 2L
1,479 SR
Queue Stats
152W - 141L
1,505 Elo+
Solo
Cerberus
Cerberus
Rustaay
Cerberus
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 136L
1,615 Elo+
Party 1
Hou Yi
Hou Yi
c99665678
Hou Yi
Level 156
God Stats
8W - 6L
1,530 SR
Queue Stats
263W - 240L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
cvsmic
Baron Samedi
Level 97
God Stats
8W - 3L
1,045 SR
Queue Stats
244W - 192L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BestRageNA
Ix Chel
13
3 / 7 / 3
7,770
457
12,999
15,155
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 4
7,697
453
7,837
13,940
11,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 5 / 2
8,159
480
8,892
17,496
7,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 1
8,068
475
7,119
8,954
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
13
0 / 3 / 1
7,781
458
7,743
16,889
18,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 4
9,652
568
9,030
17,056
8,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
MrHibby
Cu Chulainn
16
7 / 1 / 5
11,121
654
20,481
17,165
20,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Rustaay
Cerberus
14
3 / 2 / 9
8,277
487
11,490
18,187
19,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
c99665678
Hou Yi
16
2 / 0 / 1
9,087
535
5,116
9,731
4,462
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
cvsmic
Baron Samedi
14
3 / 5 / 5
8,473
498
8,821
10,834
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
9
Kills
20
20
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BestRageNA
Ix Chel
3
7
3
0.64
W
5
1
4
7
L
1
2
4
1.5
W
Cu Chulainn
MrHibby
Cu Chulainn
7
1
5
9.5
W
Cerberus
Rustaay
Cerberus
3
2
9
3.75
L
4
5
2
1
L
1
3
1
0.5
W
Hou Yi
c99665678
Hou Yi
2
0
1
2.5
W
Baron Samedi
cvsmic
Baron Samedi
3
5
5
1.1
L
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,590
Damage
54,938
72,434
Taken
72,973
45,995
Mitigated
58,602
12,238
Healing
25,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BestRageNA
Ix Chel
12,999
719
928
3,438
15,155
5,403
90
6,620
8,535
49,518
1,494
W
9,030
900
0
7,830
17,056
8,369
0
3,811
13,100
0
98,968
L
7,837
478
0
2,051
13,940
11,638
0
4,837
9,103
33,719
0
W
Cu Chulainn
MrHibby
Cu Chulainn
20,481
1,432
0
2,850
17,165
20,768
627
3,280
13,150
16,048
78,744
W
Cerberus
Rustaay
Cerberus
11,490
269
373
5,510
18,187
19,249
0
5,735
12,262
36,814
743
L
8,892
4,132
0
1,423
17,496
7,201
0
5,848
11,648
0
69,718
L
7,119
5,950
0
2,093
8,954
3,438
0
2,687
6,267
0
63,316
W
Hou Yi
c99665678
Hou Yi
5,116
3,077
0
6,251
9,731
4,462
747
2,299
7,432
0
85,249
W
Baron Samedi
cvsmic
Baron Samedi
8,821
507
990
1,854
10,834
5,754
0
5,711
5,076
44,681
194
L
Vamana
7,743
3,248
0
2,305
16,889
18,315
0
4,177
12,712
0
61,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,475
Gold Earned
46,610
465
Minions Killed
544
0
Camps Cleared
0
1,627,943
Distance Traveled
1,718,191
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,770
457
84
5
0
316,980
4
W
Thor
9,652
568
142
8
0
382,097
0
L
Geb
7,697
453
26
2
0
302,720
3
W
Cu Chulainn
11,121
654
145
9
0
331,423
2
W
Cerberus
8,277
487
60
4
0
355,079
0
L
Mercury
8,159
480
105
6
0
353,772
0
L
Rama
8,068
475
128
8
0
313,542
0
W
Hou Yi
9,087
535
120
7
0
342,141
2
W
Baron Samedi
8,473
498
77
5
0
307,451
3
L
Vamana
7,781
458
122
7
0
340,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role