Player Matchup

Anubis
Anubis
Gold V
BMMask
Anubis
Gold V
Level 158
God Stats
2W - 4L
1,512 SR
Queue Stats
61W - 50L
1,582 MMR
Party 2
Thanatos
Thanatos
Gold II
BrandonRamirez7
Thanatos
Gold II
Level 157
God Stats
9W - 5L
1,742 SR
Queue Stats
189W - 186L
1,641 MMR
Solo
Hachiman
Hachiman
Gold III
EvoTwo
Hachiman
Gold III
Level 79
God Stats
4W - 12L
1,364 SR
Queue Stats
50W - 45L
1,647 MMR
Party 2
Ganesha
Ganesha
Gold III
SalsaLaguer
Ganesha
Gold III
Level 146
God Stats
2W - 2L
1,729 SR
Queue Stats
27W - 23L
1,625 MMR
Solo
Guan Yu
Guan Yu
Platinum V
WombatSlap
Guan Yu
Platinum V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 142L
1,630 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,569 SR
1,625 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,609 SR
1,596 MMR
Shiva
Shiva
Gold IV
 
Shiva
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Gold II
Jobooty99
Susano
Gold II
Level 159
God Stats
25W - 20L
1,751 SR
Queue Stats
331W - 329L
1,642 MMR
Solo
Cerberus
Cerberus
Gold V
PushySalamander
Cerberus
Gold V
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,584 MMR
Party 1
Anhur
Anhur
Gold IV
Timesreaper
Anhur
Gold IV
Level 69
God Stats
2W - 1L
1,792 SR
Queue Stats
33W - 28L
1,615 MMR
Solo
Janus
Janus
Gold V
iShaoo
Janus
Gold V
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 30L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BMMask
Anubis
15
3 / 2 / 1
8,399
600
8,510
7,471
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
12
3 / 4 / 2
7,064
505
7,919
13,340
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
EvoTwo
Hachiman
13
1 / 1 / 2
7,044
503
5,916
9,486
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
SalsaLaguer
Ganesha
11
0 / 3 / 7
6,984
499
5,171
13,790
10,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
WombatSlap
Guan Yu
13
0 / 2 / 1
7,432
531
7,555
14,293
11,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ArachneMaman BrigitteGebTsukuyomi

VS

Bans
KukulkanCharonBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 0 / 4
7,711
551
10,602
13,637
11,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
Jobooty99
Susano
14
5 / 2 / 3
7,562
540
6,839
10,045
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
12
3 / 2 / 4
7,319
523
7,788
11,619
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
0 / 2 / 2
7,949
568
6,971
10,421
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
iShaoo
Janus
15
3 / 1 / 4
8,146
582
7,825
6,366
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
7
Kills
12
12
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
4
3
L
Anubis
BMMask
Anubis
3
2
1
1.75
L
Thanatos
3
4
2
1
L
Hachiman
EvoTwo
Hachiman
1
1
2
2
W
Susano
Jobooty99
Susano
5
2
3
3.25
W
Cerberus
3
2
4
2.5
L
Ganesha
SalsaLaguer
Ganesha
0
3
7
1.17
W
0
2
2
0.5
L
Guan Yu
WombatSlap
Guan Yu
0
2
1
0.25
W
Janus
iShaoo
Janus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,071
Damage
40,025
58,380
Taken
52,088
33,153
Mitigated
29,472
22,804
Healing
19,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,602
2,296
235
5,171
13,637
11,987
0
1,395
11,280
2,491
58,690
L
Anubis
BMMask
Anubis
8,510
541
0
2,677
7,471
3,449
0
4,344
2,918
78,336
1,066
L
Thanatos
7,919
2,492
0
7,944
13,340
5,133
0
2,763
10,379
0
55,504
L
Hachiman
EvoTwo
Hachiman
5,916
3,164
0
3,638
9,486
2,683
0
1,259
8,227
0
60,235
W
Susano
Jobooty99
Susano
6,839
1,530
0
3,673
10,045
3,170
0
2,946
7,003
0
46,937
W
Cerberus
7,788
455
0
3,910
11,619
8,405
0
5,685
5,752
21,660
2,073
L
Ganesha
SalsaLaguer
Ganesha
5,171
477
1,830
1,878
13,790
10,378
0
5,508
8,028
20,158
0
W
6,971
3,817
0
5,647
10,421
3,909
345
485
9,936
0
81,848
L
Guan Yu
WombatSlap
Guan Yu
7,555
1,082
20
4,817
14,293
11,510
0
1,711
11,443
0
55,155
W
Janus
iShaoo
Janus
7,825
399
0
989
6,366
2,001
0
2,527
3,693
81,027
984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,923
Gold Earned
38,687
487
Minions Killed
501
0
Camps Cleared
0
1,436,707
Distance Traveled
1,494,072
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,711
551
93
7
0
270,277
4
L
Anubis
8,399
600
166
12
0
281,926
0
L
Thanatos
7,064
505
89
6
0
299,183
0
L
Hachiman
7,044
503
128
9
0
262,308
2
W
Susano
7,562
540
72
5
0
336,396
0
W
Cerberus
7,319
523
54
4
0
309,332
0
L
Ganesha
6,984
499
3
0
0
293,648
6
W
Anhur
7,949
568
129
9
0
263,959
0
L
Guan Yu
7,432
531
101
7
0
299,642
2
W
Janus
8,146
582
153
11
0
314,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role