Player Matchup

Loki
Loki
Bubbyz
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,501 Elo+
Solo
Bacchus
Bacchus
TheHumanMontage
Bacchus
Level 160
God Stats
14W - 11L
1,453 SR
Queue Stats
258W - 253L
1,451 Elo+
Solo
Rama
Rama
TheRed1ight
Rama
Level 222
God Stats
8W - 8L
1,590 SR
Queue Stats
597W - 563L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
TriPPY DreamSzZ
Zhong Kui
Level 157
God Stats
12W - 15L
1,466 SR
Queue Stats
107W - 111L
1,517 Elo+
Solo
Mulan
Mulan
jdm_evo_08
Mulan
Level 110
God Stats
4W - 7L
1,525 SR
Queue Stats
45W - 50L
1,480 Elo+
Solo
Team Averages
Level 151
1,507 SR
1,495 Elo+

VS

Team Averages
Level 111
1,484 SR
1,515 Elo+
Hera
Hera
 
Hera
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
DukeyStain69
Martichoras
Level 95
God Stats
6W - 2L
1,740 SR
Queue Stats
78W - 61L
1,543 Elo+
Solo
Eset
Eset
HighDiamond
Eset
Level 129
God Stats
4W - 14L
1,150 SR
Queue Stats
117W - 113L
1,544 Elo+
Solo
Osiris
Osiris
TatersinGravy12
Osiris
Level 113
God Stats
3W - 1L
1,282 SR
Queue Stats
59W - 46L
1,498 Elo+
Solo
Da Ji
Da Ji
iMistifyy
Da Ji
Level 83
God Stats
2W - 1L
1,749 SR
Queue Stats
20W - 21L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bubbyz
Loki
12
4 / 3 / 0
7,598
507
5,405
10,618
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 0
6,040
403
3,688
13,707
13,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 7 / 0
6,432
429
3,627
12,449
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zhong Kui
TriPPY DreamSzZ
Zhong Kui
7
1 / 2 / 1
5,744
383
1,285
3,266
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
15
0 / 2 / 2
9,120
608
12,668
13,760
12,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 3 / 1
7,337
489
3,229
6,712
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Martichoras
DukeyStain69
Martichoras
14
8 / 0 / 4
8,554
570
9,659
6,626
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 14
8,300
553
8,166
12,560
10,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 1 / 1
7,134
476
6,622
16,557
11,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
iMistifyy
Da Ji
15
8 / 1 / 6
8,863
591
11,683
13,808
6,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
19
19
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
3
1
0.5
L
Loki
Bubbyz
Loki
4
3
0
1.33
W
Martichoras
DukeyStain69
Martichoras
8
0
4
10
W
1
0
14
8
W
1
1
1
1.5
L
0
5
0
0
L
0
7
0
0
L
Zhong Kui
TriPPY DreamSzZ
Zhong Kui
1
2
1
0.75
W
Da Ji
iMistifyy
Da Ji
8
1
6
11
L
Mulan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,673
Damage
39,359
53,800
Taken
56,263
36,829
Mitigated
34,459
10,371
Healing
20,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,229
869
0
683
6,712
2,417
1,268
1,100
5,612
46,355
2,058
L
Loki
Bubbyz
Loki
5,405
1,994
0
2,266
10,618
4,369
0
2,315
8,303
0
48,276
W
Martichoras
DukeyStain69
Martichoras
9,659
3,039
0
1,695
6,626
3,415
801
867
5,759
0
60,644
W
8,166
2,342
661
3,115
12,560
10,697
135
2,261
10,299
38,432
3,872
W
6,622
2,293
0
7,670
16,557
11,145
0
305
16,252
0
47,996
L
3,688
459
0
1,838
13,707
13,793
0
3,814
9,893
17,228
0
L
3,627
2,945
0
2,218
12,449
4,360
0
3,522
8,927
0
48,911
L
Zhong Kui
TriPPY DreamSzZ
Zhong Kui
1,285
305
0
473
3,266
1,913
0
1,515
1,751
11,374
0
W
Da Ji
iMistifyy
Da Ji
11,683
3,182
0
6,682
13,808
6,785
0
1,038
12,770
0
71,041
L
Mulan
12,668
1,873
0
3,576
13,760
12,394
0
0
13,760
598
87,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
40,188
313
Minions Killed
402
0
Camps Cleared
0
1,195,757
Distance Traveled
1,401,170
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,337
489
77
5
0
219,354
0
L
Loki
7,598
507
58
4
0
310,209
0
W
Martichoras
8,554
570
111
7
0
267,517
0
W
Eset
8,300
553
41
3
0
294,969
0
W
Osiris
7,134
476
71
5
0
296,824
3
L
Bacchus
6,040
403
24
2
0
290,934
5
L
Rama
6,432
429
75
5
0
272,058
0
L
Zhong Kui
5,744
383
19
1
0
80,899
0
W
Da Ji
8,863
591
102
7
0
322,506
0
L
Mulan
9,120
608
137
9
0
241,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role