Player Matchup

Medusa
Medusa
AceOffSpades
Medusa
Level 125
God Stats
4W - 2L
1,747 SR
Queue Stats
37W - 31L
1,567 Elo+
Party 2
Chaac
Chaac
CassFGC
Chaac
Level 144
God Stats
9W - 2L
1,826 SR
Queue Stats
101W - 65L
1,629 Elo+
Party 1
Hera
Hera
Dilly-Mac
Hera
Level 123
God Stats
6W - 0L
1,743 SR
Queue Stats
53W - 42L
1,616 Elo+
Party 1
Ravana
Ravana
Lspew
Ravana
Level 148
God Stats
4W - 0L
1,876 SR
Queue Stats
53W - 47L
1,555 Elo+
Party 2
Atlas
Atlas
zealouscone00
Atlas
Level 157
God Stats
13W - 10L
1,663 SR
Queue Stats
39W - 28L
1,581 Elo+
Party 2
Team Averages
Level 139
1,771 SR
1,589 Elo+

VS

Team Averages
Level 123
1,492 SR
1,495 Elo+
Hachiman
Hachiman
GrubiesTech 425
Hachiman
Level 101
God Stats
3W - 4L
1,647 SR
Queue Stats
53W - 91L
1,443 Elo+
Party 3
Bacchus
Bacchus
Isracx2
Bacchus
Level 25
God Stats
2W - 5L
1,495 SR
Queue Stats
4W - 9L
1,533 Elo+
Party 3
Fenrir
Fenrir
Jedi David K
Fenrir
Level 148
God Stats
1W - 5L
1,716 SR
Queue Stats
71W - 55L
1,523 Elo+
Solo
Osiris
Osiris
RodrigoTM19
Osiris
Level 183
God Stats
6W - 8L
1,436 SR
Queue Stats
305W - 335L
1,482 Elo+
Party 3
Vulcan
Vulcan
Taste_KO
Vulcan
Level 158
God Stats
0W - 3L
1,167 SR
Queue Stats
135W - 135L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
5 / 4 / 8
10,505
618
15,820
17,332
8,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
CassFGC
Chaac
17
5 / 2 / 1
10,487
617
16,881
19,190
26,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
15
2 / 4 / 7
8,887
523
7,382
8,973
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Lspew
Ravana
16
7 / 4 / 9
9,595
564
15,531
12,217
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 9
9,180
540
8,470
14,768
13,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 7 / 6
8,204
483
4,702
14,340
5,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Isracx2
Bacchus
13
3 / 4 / 3
8,062
474
6,237
16,804
19,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
15
5 / 4 / 9
9,120
536
11,302
20,138
9,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
16
2 / 3 / 1
9,331
549
13,742
22,883
28,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Taste_KO
Vulcan
16
5 / 3 / 4
10,092
594
13,896
10,088
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
21
Kills
16
17
Deaths
21
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
4
8
2.25
W
Chaac
CassFGC
Chaac
5
2
1
2.75
W
Hera
2
4
7
1.38
L
Hachiman
1
7
6
0.57
L
Bacchus
Isracx2
Bacchus
3
4
3
1.13
L
Fenrir
5
4
9
2.38
W
Ravana
Lspew
Ravana
7
4
9
2.88
L
Osiris
2
3
1
0.83
L
Vulcan
Taste_KO
Vulcan
5
3
4
2.33
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,084
Damage
49,879
72,480
Taken
84,253
58,334
Mitigated
67,067
19,035
Healing
21,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,820
6,946
0
4,876
17,332
8,571
967
5,120
12,161
0
114,916
W
Chaac
CassFGC
Chaac
16,881
3,316
0
5,691
19,190
26,017
0
82
17,605
8,902
86,551
W
Hera
7,382
2,064
0
260
8,973
3,300
0
3,931
5,042
60,348
0
L
Hachiman
4,702
2,606
0
1,480
14,340
5,629
0
1,999
12,341
0
53,922
L
Bacchus
Isracx2
Bacchus
6,237
476
0
3,520
16,804
19,505
0
5,060
11,744
27,034
0
L
Fenrir
11,302
3,076
0
8,504
20,138
9,278
0
2,993
17,145
0
68,889
W
Ravana
Lspew
Ravana
15,531
5,253
0
5,635
12,217
6,569
68
3,462
8,755
0
81,667
L
Osiris
13,742
5,090
0
7,094
22,883
28,466
0
2,603
20,280
0
89,014
L
Vulcan
Taste_KO
Vulcan
13,896
7,314
0
1,000
10,088
4,189
0
3,902
6,186
70,112
1,274
W
8,470
2,523
507
2,066
14,768
13,877
0
7,405
7,311
29,157
3,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,654
Gold Earned
44,809
562
Minions Killed
484
0
Camps Cleared
0
1,674,368
Distance Traveled
1,647,581
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,505
618
173
10
0
299,421
2
W
Chaac
10,487
617
144
8
0
322,895
0
W
Hera
8,887
523
109
6
0
337,649
0
L
Hachiman
8,204
483
96
6
0
298,472
0
L
Bacchus
8,062
474
25
1
0
340,588
3
L
Fenrir
9,120
536
100
6
0
340,971
0
W
Ravana
9,595
564
105
6
0
376,388
0
L
Osiris
9,331
549
135
8
0
319,854
7
L
Vulcan
10,092
594
128
8
0
347,696
5
W
Atlas
9,180
540
31
2
0
338,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role