Player Matchup

Ares
Ares
BeKnwn
Ares
Level 181
God Stats
12W - 9L
1,392 SR
Queue Stats
257W - 290L
1,552 Elo+
Party 1
Bastet
Bastet
BruhLord69
Bastet
Level 126
God Stats
56W - 36L
1,687 SR
Queue Stats
351W - 328L
1,597 Elo+
Solo
Kukulkan
Kukulkan
DaLegendaryOdin
Kukulkan
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
314W - 284L
1,495 Elo+
Solo
Achilles
Achilles
MyWiFiBroke9322
Achilles
Level 148
God Stats
21W - 25L
1,576 SR
Queue Stats
184W - 168L
1,591 Elo+
Party 1
Anhur
Anhur
V1nc3nt
Anhur
Level 159
God Stats
14W - 6L
1,617 SR
Queue Stats
106W - 102L
1,573 Elo+
Party 1
Team Averages
Level 154
1,554 SR
1,562 Elo+

VS

Team Averages
Level 144
1,445 SR
1,498 Elo+
Rama
Rama
DavZ33
Rama
Level 119
God Stats
1W - 2L
1,302 SR
Queue Stats
43W - 58L
1,402 Elo+
Party 2
Aphrodite
Aphrodite
Flashedzero
Aphrodite
Level 176
God Stats
4W - 2L
1,698 SR
Queue Stats
262W - 236L
1,642 Elo+
Solo
Mercury
Mercury
MugenNoYami
Mercury
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,514 Elo+
Solo
Tiamat
Tiamat
frostfirejay
Tiamat
Level 158
God Stats
3W - 10L
1,226 SR
Queue Stats
244W - 247L
1,444 Elo+
Solo
Sobek
Sobek
joaquin247
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 67L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BeKnwn
Ares
11
3 / 1 / 7
7,652
547
4,502
9,659
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
BruhLord69
Bastet
16
11 / 0 / 6
9,395
671
12,060
12,799
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
14
4 / 2 / 5
8,947
639
6,828
7,153
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
14
5 / 1 / 3
8,742
624
13,845
17,584
13,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
V1nc3nt
Anhur
15
4 / 1 / 5
9,221
659
8,838
7,354
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DavZ33
Rama
11
1 / 5 / 0
6,817
487
4,733
9,835
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Flashedzero
Aphrodite
11
1 / 7 / 0
6,761
483
9,327
17,488
7,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
MugenNoYami
Mercury
13
2 / 6 / 0
7,024
502
4,845
13,696
5,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
13
1 / 4 / 1
7,272
519
8,162
10,014
6,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
9
0 / 5 / 2
6,214
444
3,547
13,521
10,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
27
Kills
5
5
Deaths
27
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
BeKnwn
Ares
3
1
7
6.5
W
Bastet
BruhLord69
Bastet
11
0
6
14
W
Kukulkan
4
2
5
3.25
L
Rama
DavZ33
Rama
1
5
0
0.2
L
Aphrodite
Flashedzero
Aphrodite
1
7
0
0.14
L
Mercury
MugenNoYami
Mercury
2
6
0
0.33
W
Achilles
5
1
3
6.5
W
Anhur
V1nc3nt
Anhur
4
1
5
6.5
L
Tiamat
1
4
1
0.38
L
Sobek
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,073
Damage
30,614
54,549
Taken
64,554
34,583
Mitigated
33,195
24,020
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
BeKnwn
Ares
4,502
692
0
3,334
9,659
8,804
203
4,517
4,998
16,988
805
W
Bastet
BruhLord69
Bastet
12,060
3,780
0
9,150
12,799
5,574
35
3,148
9,507
0
68,886
W
Kukulkan
6,828
1,265
0
987
7,153
2,957
763
3,710
3,191
69,255
1,819
L
Rama
DavZ33
Rama
4,733
2,780
0
1,558
9,835
3,191
0
590
9,245
0
51,735
L
Aphrodite
Flashedzero
Aphrodite
9,327
944
246
8,426
17,488
7,439
0
234
16,080
44,175
174
L
Mercury
MugenNoYami
Mercury
4,845
2,966
0
558
13,696
5,712
0
2,484
11,163
0
56,233
W
Achilles
13,845
3,662
0
8,218
17,584
13,535
0
8,415
9,169
0
62,793
W
Anhur
V1nc3nt
Anhur
8,838
6,047
0
2,331
7,354
3,713
885
532
6,822
0
81,658
L
Tiamat
8,162
1,178
0
2,006
10,014
6,108
0
2,899
7,115
50,814
0
L
Sobek
3,547
370
0
3,573
13,521
10,745
0
4,592
8,929
17,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,957
Gold Earned
34,088
487
Minions Killed
397
0
Camps Cleared
0
1,448,809
Distance Traveled
1,272,233
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,652
547
19
1
0
286,058
5
W
Bastet
9,395
671
104
7
0
357,773
0
W
Kukulkan
8,947
639
132
9
0
286,762
1
L
Rama
6,817
487
92
7
0
223,700
0
L
Aphrodite
6,761
483
80
6
0
236,973
2
L
Mercury
7,024
502
84
6
0
314,681
0
W
Achilles
8,742
624
90
6
0
282,887
2
W
Anhur
9,221
659
142
10
0
235,329
2
L
Tiamat
7,272
519
127
9
0
254,169
0
L
Sobek
6,214
444
14
1
0
242,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role