Player Matchup

Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AntiCristo_6_66
Ao Kuang
Level 82
God Stats
1W - 5L
1,128 SR
Queue Stats
36W - 35L
1,501 Elo+
Party 1
Freya
Freya
Icy-Hot_40
Freya
Level 69
God Stats
1W - 1L
1,742 SR
Queue Stats
33W - 40L
1,451 Elo+
Party 1
King Arthur
King Arthur
ItzOnikisu
King Arthur
Level 134
God Stats
2W - 3L
1,516 SR
Queue Stats
47W - 43L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
ianmtz09
Hou Yi
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 43L
1,491 Elo+
Party 1
Team Averages
Level 98
1,477 SR
1,492 Elo+

VS

Team Averages
Level 109
1,456 SR
1,485 Elo+
Danzaburou
Danzaburou
IKILLYOU8844
Danzaburou
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,558 Elo+
Solo
Merlin
Merlin
MoKoJoJo23
Merlin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 46L
1,497 Elo+
Party 3
Amaterasu
Amaterasu
RickyDD22
Amaterasu
Level 127
God Stats
3W - 10L
1,500 SR
Queue Stats
134W - 133L
1,509 Elo+
Party 2
Ne Zha
Ne Zha
TheGersCG
Ne Zha
Level 128
God Stats
3W - 3L
1,277 SR
Queue Stats
136W - 126L
1,526 Elo+
Party 2
Ares
Ares
Thor-_-Raiko
Ares
Level 59
God Stats
15W - 10L
1,503 SR
Queue Stats
142W - 139L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 6 / 1
6,337
453
6,344
12,065
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
10
1 / 5 / 0
6,055
433
3,625
15,149
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
11
1 / 4 / 0
6,348
453
4,177
11,068
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
ItzOnikisu
King Arthur
10
0 / 1 / 1
6,256
447
7,003
17,250
11,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
ianmtz09
Hou Yi
12
1 / 2 / 0
6,944
496
7,439
13,137
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IKILLYOU8844
Danzaburou
14
3 / 0 / 4
8,326
595
9,830
7,795
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
MoKoJoJo23
Merlin
14
5 / 1 / 1
8,480
606
8,039
7,586
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
RickyDD22
Amaterasu
15
5 / 2 / 5
9,861
704
12,065
17,146
10,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
TheGersCG
Ne Zha
12
4 / 0 / 4
7,597
543
6,867
12,329
5,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 6
7,832
559
8,526
9,877
6,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
18
18
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
1
0.25
L
Ao Kuang
1
5
0
0.2
W
Danzaburou
IKILLYOU8844
Danzaburou
3
0
4
5
L
Freya
1
4
0
0.25
L
King Arthur
ItzOnikisu
King Arthur
0
1
1
0.5
W
Merlin
MoKoJoJo23
Merlin
5
1
1
5.5
W
Amaterasu
RickyDD22
Amaterasu
5
2
5
3.75
W
Ne Zha
TheGersCG
Ne Zha
4
0
4
6
W
1
1
6
4
L
Hou Yi
ianmtz09
Hou Yi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
45,327
68,669
Taken
54,733
34,645
Mitigated
29,600
19,499
Healing
16,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,344
1,891
0
2,723
12,065
7,120
0
472
11,593
0
32,112
L
Ao Kuang
3,625
1,415
0
5,407
15,149
5,532
0
1,084
14,065
30,090
0
W
Danzaburou
IKILLYOU8844
Danzaburou
9,830
4,180
0
2,044
7,795
3,559
2,067
1,493
6,206
0
60,971
L
Freya
4,177
1,191
295
3,367
11,068
4,537
666
3,526
7,542
30,871
3,001
L
King Arthur
ItzOnikisu
King Arthur
7,003
570
0
2,978
17,250
11,847
84
5,627
11,623
0
44,501
W
Merlin
MoKoJoJo23
Merlin
8,039
523
0
1,724
7,586
3,287
165
551
6,951
50,660
0
W
Amaterasu
RickyDD22
Amaterasu
12,065
5,760
0
8,452
17,146
10,161
42
2,325
14,821
0
72,629
W
Ne Zha
TheGersCG
Ne Zha
6,867
2,059
0
1,869
12,329
5,640
0
975
11,208
0
48,821
W
8,526
792
0
2,408
9,877
6,953
53
1,870
7,801
26,903
1,142
L
Hou Yi
ianmtz09
Hou Yi
7,439
2,447
0
4,729
13,137
5,609
0
5,415
7,722
0
50,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,940
Gold Earned
42,096
309
Minions Killed
384
0
Camps Cleared
0
1,257,700
Distance Traveled
1,463,425
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,337
453
49
4
0
181,888
3
L
Ao Kuang
6,055
433
53
4
0
290,268
0
W
Danzaburou
8,326
595
93
7
0
270,304
0
L
Freya
6,348
453
72
5
0
242,895
0
L
King Arthur
6,256
447
53
4
0
293,952
0
W
Merlin
8,480
606
82
6
0
266,194
1
W
Amaterasu
9,861
704
119
9
0
290,663
1
W
Ne Zha
7,597
543
67
5
0
339,392
3
W
Ares
7,832
559
23
2
0
296,872
3
L
Hou Yi
6,944
496
82
6
0
248,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role