Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BmTxScrew
Tyr
Level 129
God Stats
4W - 3L
1,439 SR
Queue Stats
96W - 79L
1,477 Elo+
Solo
Fafnir
Fafnir
Peacekeeper627
Fafnir
Level 125
God Stats
3W - 3L
1,416 SR
Queue Stats
31W - 33L
1,555 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SpecialHawk96
Ah Muzen Cab
Level 136
God Stats
1W - 0L
1,281 SR
Queue Stats
112W - 102L
1,563 Elo+
Party 1
Arachne
Arachne
VicsDeepSecret0
Arachne
Level 106
God Stats
195W - 157L
1,586 SR
Queue Stats
204W - 176L
1,533 Elo+
Party 1
Team Averages
Level 125
1,444 SR
1,526 Elo+

VS

Team Averages
Level 90
1,447 SR
1,575 Elo+
Hel
Hel
ACHornsBee
Hel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 287L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
DorkyDelian
Gilgamesh
Level 144
God Stats
7W - 10L
1,449 SR
Queue Stats
235W - 237L
1,561 Elo+
Party 2
Da Ji
Da Ji
Imanesolo
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,839 Elo+
Party 2
Kuzenbo
Kuzenbo
N3O x KILLER
Kuzenbo
Level 123
God Stats
3W - 5L
1,286 SR
Queue Stats
179W - 169L
1,469 Elo+
Solo
Hachiman
Hachiman
RequireJuice
Hachiman
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 79L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,702
617
812
1,427
400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 0
3,670
612
1,449
5,481
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 0 / 1
3,939
657
526
1,263
958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
SpecialHawk96
Ah Muzen Cab
6
0 / 0 / 0
3,642
607
1,752
3,270
1,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 1 / 0
3,688
615
1,636
3,734
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,643
607
2,924
2,853
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
DorkyDelian
Gilgamesh
8
2 / 0 / 0
4,648
775
3,509
4,427
2,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Imanesolo
Da Ji
7
1 / 0 / 0
3,688
615
604
3,595
1,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
N3O x KILLER
Kuzenbo
2
0 / 0 / 0
2,791
465
0
1,588
1,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
RequireJuice
Hachiman
6
0 / 0 / 0
3,247
541
452
2,671
693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
0
0
L
0
1
1
0.5
W
0
2
0
0
L
Gilgamesh
DorkyDelian
Gilgamesh
2
0
0
2
L
Da Ji
Imanesolo
Da Ji
1
0
0
1
L
Kuzenbo
N3O x KILLER
Kuzenbo
0
0
0
0
W
0
0
1
0.5
L
Hachiman
RequireJuice
Hachiman
0
0
0
0
W
Ah Muzen Cab
SpecialHawk96
Ah Muzen Cab
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,175
Damage
7,489
15,175
Taken
15,134
7,272
Mitigated
6,619
3,852
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
812
190
0
1,000
1,427
400
0
714
613
21,642
0
L
2,924
97
188
843
2,853
866
0
573
2,226
19,158
959
W
1,449
254
0
1,450
5,481
3,510
0
0
4,954
0
18,352
L
Gilgamesh
DorkyDelian
Gilgamesh
3,509
691
0
1,299
4,427
2,621
0
0
4,427
0
26,145
L
Da Ji
Imanesolo
Da Ji
604
100
0
625
3,595
1,324
0
425
3,154
0
20,118
L
Kuzenbo
N3O x KILLER
Kuzenbo
0
0
0
588
1,588
1,115
0
59
1,529
1,651
0
W
526
30
0
411
1,263
958
0
203
1,042
6,063
485
L
Hachiman
RequireJuice
Hachiman
452
139
0
758
2,671
693
0
211
2,460
0
13,074
W
Ah Muzen Cab
SpecialHawk96
Ah Muzen Cab
1,752
772
0
250
3,270
1,122
0
1,081
2,099
0
29,885
W
1,636
1,313
0
741
3,734
1,282
0
618
2,939
0
17,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,641
Gold Earned
18,017
163
Minions Killed
166
0
Camps Cleared
0
596,161
Distance Traveled
514,486
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,702
617
45
8
0
119,353
2
L
Hel
3,643
607
39
7
0
122,605
0
W
Tyr
3,670
612
37
6
0
119,488
0
L
Gilgamesh
4,648
775
60
10
0
121,073
1
L
Da Ji
3,688
615
43
7
0
138,672
0
L
Kuzenbo
2,791
465
2
0
0
41,730
0
W
Fafnir
3,939
657
7
1
0
115,171
2
L
Hachiman
3,247
541
22
4
0
90,406
0
W
Ah Muzen Cab
3,642
607
34
6
0
107,752
0
W
Arachne
3,688
615
40
7
0
134,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role