Player Matchup

Baron Samedi
Baron Samedi
CHcoconut
Baron Samedi
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 49L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
Flashbang579
Zhong Kui
Level 79
God Stats
5W - 4L
1,514 SR
Queue Stats
56W - 61L
1,353 Elo+
Party 2
Apollo
Apollo
SidWhicked
Apollo
Level 46
God Stats
27W - 24L
1,656 SR
Queue Stats
286W - 273L
1,518 Elo+
Solo
Nemesis
Nemesis
TaylorRocks45
Nemesis
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 27L
1,509 Elo+
Party 1
Chaac
Chaac
TheRealPhazo
Chaac
Level 23
God Stats
0W - 3L
1,263 SR
Queue Stats
35W - 31L
1,457 Elo+
Party 2
Team Averages
Level 55
1,487 SR
1,461 Elo+

VS

Team Averages
Level 83
1,519 SR
1,527 Elo+
Hachiman
Hachiman
DA1HUNTER
Hachiman
Level 156
God Stats
2W - 0L
1,734 SR
Queue Stats
8W - 1L
1,896 Elo+
Party 3
Thor
Thor
DaMightyDraco
Thor
Level 29
God Stats
7W - 4L
1,166 SR
Queue Stats
25W - 32L
1,298 Elo+
Party 3
Kukulkan
Kukulkan
Gumpillow
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,588 Elo+
Party 4
Aphrodite
Aphrodite
ItZxEggZ
Aphrodite
Level 44
God Stats
2W - 1L
1,698 SR
Queue Stats
33W - 43L
1,314 Elo+
Party 3
Achilles
Achilles
lazymarshmello
Achilles
Level 181
God Stats
3W - 0L
1,500 SR
Queue Stats
233W - 193L
1,537 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHcoconut
Baron Samedi
15
3 / 3 / 0
8,553
503
6,698
9,745
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Flashbang579
Zhong Kui
11
0 / 6 / 2
7,568
445
7,367
19,515
20,050
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
SidWhicked
Apollo
14
1 / 4 / 0
7,787
458
4,921
16,600
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nemesis
15
0 / 2 / 3
8,234
484
5,444
13,182
5,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 9 / 0
6,942
408
6,253
18,499
8,131
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DA1HUNTER
Hachiman
18
7 / 0 / 1
10,749
632
18,044
12,784
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
3 / 0 / 7
8,520
501
3,945
7,681
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Gumpillow
Kukulkan
15
4 / 1 / 3
9,956
586
10,376
6,883
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ItZxEggZ
Aphrodite
12
1 / 1 / 6
8,449
497
2,665
8,324
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
16
9 / 2 / 7
10,301
606
19,090
19,567
21,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
24
24
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CHcoconut
Baron Samedi
3
3
0
1
W
Hachiman
DA1HUNTER
Hachiman
7
0
1
7.5
W
3
0
7
6.5
L
Zhong Kui
Flashbang579
Zhong Kui
0
6
2
0.17
W
Kukulkan
Gumpillow
Kukulkan
4
1
3
5.5
W
Aphrodite
ItZxEggZ
Aphrodite
1
1
6
4
L
Apollo
SidWhicked
Apollo
1
4
0
0.25
L
Nemesis
0
2
3
0.75
L
0
9
0
0
W
Achilles
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,683
Damage
54,120
77,541
Taken
55,239
45,539
Mitigated
39,586
19,841
Healing
25,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CHcoconut
Baron Samedi
6,698
638
749
1,957
9,745
5,086
0
2,598
6,998
55,687
1,035
W
Hachiman
DA1HUNTER
Hachiman
18,044
11,055
0
8,348
12,784
5,754
1,793
3,123
9,661
0
105,150
W
3,945
842
0
4,082
7,681
3,134
0
899
6,782
0
46,615
L
Zhong Kui
Flashbang579
Zhong Kui
7,367
1,648
0
5,919
19,515
20,050
0
2,620
16,586
35,054
0
W
Kukulkan
Gumpillow
Kukulkan
10,376
430
0
500
6,883
2,979
520
2,219
4,664
74,795
1,261
W
Aphrodite
ItZxEggZ
Aphrodite
2,665
1,157
3,685
5,102
8,324
6,222
48
2,791
5,533
16,859
2,331
L
Apollo
SidWhicked
Apollo
4,921
3,381
138
6,698
16,600
6,318
1,153
535
16,065
0
66,327
L
Nemesis
5,444
2,032
0
1,788
13,182
5,954
0
3,346
9,687
0
72,266
L
6,253
963
0
2,592
18,499
8,131
0
4,173
13,529
0
40,890
W
Achilles
19,090
3,512
0
3,558
19,567
21,497
0
5,686
13,881
649
65,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,084
Gold Earned
47,975
410
Minions Killed
463
0
Camps Cleared
0
1,578,402
Distance Traveled
1,654,684
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,553
503
96
6
0
306,718
0
W
Hachiman
10,749
632
150
9
0
309,494
2
W
Thor
8,520
501
67
4
0
392,648
0
L
Zhong Kui
7,568
445
39
2
0
277,726
0
W
Kukulkan
9,956
586
123
7
0
295,538
0
W
Aphrodite
8,449
497
31
2
0
316,372
0
L
Apollo
7,787
458
109
6
0
293,031
0
L
Nemesis
8,234
484
109
6
0
416,236
0
L
Chaac
6,942
408
57
3
0
284,691
0
W
Achilles
10,301
606
92
5
0
340,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role