Player Matchup

Geb
Geb
 
Geb
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Sorkaras
Skadi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,583 Elo+
Party 2
Ne Zha
Ne Zha
VintageCody501
Ne Zha
Level 105
God Stats
2W - 0L
1,724 SR
Queue Stats
12W - 14L
1,530 Elo+
Party 2
Xing Tian
Xing Tian
loll1021
Xing Tian
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,535 Elo+
Party 2
Anubis
Anubis
sneakycat97
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,530 Elo+
Party 2
Team Averages
Level 68
1,545 SR
1,536 Elo+

VS

Team Averages
Level 93
1,513 SR
1,495 Elo+
Yu Huang
Yu Huang
Absolute
Yu Huang
Level 159
God Stats
1W - 3L
1,285 SR
Queue Stats
82W - 81L
1,499 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Cannabal420
Morgan Le Fay
Level 109
God Stats
3W - 5L
1,488 SR
Queue Stats
191W - 203L
1,488 Elo+
Party 1
Skadi
Skadi
VintageGoddesss
Skadi
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 125L
1,508 Elo+
Party 3
Cu Chulainn
Cu Chulainn
livingwalnut
Cu Chulainn
Level 22
God Stats
2W - 1L
1,795 SR
Queue Stats
18W - 16L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
stunnaboiant
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 163L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 1 / 11
9,098
827
6,014
9,504
9,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Sorkaras
Skadi
14
3 / 2 / 8
8,230
748
6,873
7,062
3,796
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
9 / 1 / 5
9,559
869
17,630
8,442
5,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Xing Tian
loll1021
Xing Tian
14
0 / 2 / 12
8,551
777
4,777
13,904
14,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
15
3 / 1 / 12
8,992
817
10,605
8,030
5,320
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Absolute
Yu Huang
15
2 / 4 / 2
8,193
745
9,809
8,316
2,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Cannabal420
Morgan Le Fay
14
1 / 4 / 3
7,502
682
7,290
8,530
3,277
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 2 / 2
7,946
722
6,704
7,673
2,921
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
livingwalnut
Cu Chulainn
12
0 / 5 / 3
7,004
637
6,995
13,588
10,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
stunnaboiant
Kuzenbo
14
3 / 2 / 2
8,709
792
5,996
10,914
12,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
17
Kills
6
7
Deaths
17
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
11
7.5
L
Yu Huang
Absolute
Yu Huang
2
4
2
0.75
L
Morgan Le Fay
Cannabal420
Morgan Le Fay
1
4
3
0.63
W
Skadi
Sorkaras
Skadi
3
2
8
3.5
W
9
1
5
11.5
L
0
2
2
0.5
L
Cu Chulainn
livingwalnut
Cu Chulainn
0
5
3
0.3
W
Xing Tian
loll1021
Xing Tian
0
2
12
3
W
Anubis
3
1
12
9
L
Kuzenbo
stunnaboiant
Kuzenbo
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,899
Damage
36,794
46,942
Taken
49,021
38,731
Mitigated
31,963
16,166
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,014
401
1,616
1,739
9,504
9,480
0
4,098
5,242
11,665
1,484
L
Yu Huang
Absolute
Yu Huang
9,809
59
729
514
8,316
2,785
0
3,586
4,730
22,092
0
L
Morgan Le Fay
Cannabal420
Morgan Le Fay
7,290
266
465
1,447
8,530
3,277
0
3,276
5,254
16,874
0
W
Skadi
Sorkaras
Skadi
6,873
1,613
765
474
7,062
3,796
552
4,317
2,610
0
13,621
W
17,630
1,611
519
1,823
8,442
5,418
0
2,835
5,530
0
36,205
L
6,704
1,660
522
583
7,673
2,921
0
3,460
4,213
0
22,062
L
Cu Chulainn
livingwalnut
Cu Chulainn
6,995
87
852
2,653
13,588
10,342
0
5,660
7,928
26
11,878
W
Xing Tian
loll1021
Xing Tian
4,777
71
2,285
2,657
13,904
14,717
463
6,914
6,630
11,240
1,955
W
Anubis
10,605
716
1,327
2,961
8,030
5,320
132
4,957
3,035
25,745
201
L
Kuzenbo
stunnaboiant
Kuzenbo
5,996
2,685
333
1,988
10,914
12,638
0
4,347
6,567
9,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,430
Gold Earned
39,354
132
Minions Killed
111
0
Camps Cleared
0
1,091,707
Distance Traveled
995,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,098
827
25
2
0
218,826
0
L
Yu Huang
8,193
745
27
2
0
193,527
0
L
Morgan Le Fay
7,502
682
17
2
0
193,201
0
W
Skadi
8,230
748
15
1
0
198,817
0
W
Ne Zha
9,559
869
30
3
0
240,841
0
L
Skadi
7,946
722
36
3
0
195,145
0
L
Cu Chulainn
7,004
637
11
1
0
194,616
0
W
Xing Tian
8,551
777
17
2
0
230,505
0
W
Anubis
8,992
817
45
4
0
202,718
0
L
Kuzenbo
8,709
792
20
2
0
219,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role