Player Matchup

Sobek
Sobek
GratifyingJeans
Sobek
Level 49
God Stats
6W - 6L
1,267 SR
Queue Stats
181W - 206L
1,482 Elo+
Party 2
Erlang Shen
Erlang Shen
KingIronfoot
Erlang Shen
Level 162
God Stats
5W - 4L
1,743 SR
Queue Stats
274W - 299L
1,507 Elo+
Party 2
Discordia
Discordia
XxBABABOOEY479xX
Discordia
Level 29
God Stats
47W - 38L
1,448 SR
Queue Stats
139W - 161L
1,522 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxnartutxX
Morgan Le Fay
Level 121
God Stats
4W - 4L
1,758 SR
Queue Stats
195W - 181L
1,492 Elo+
Party 1
Artemis
Artemis
Zack1427
Artemis
Level 109
God Stats
0W - 4L
1,528 SR
Queue Stats
210W - 200L
1,511 Elo+
Party 1
Team Averages
Level 94
1,549 SR
1,503 Elo+

VS

Team Averages
Level 102
1,629 SR
1,497 Elo+
Rama
Rama
Hursman
Rama
Level 94
God Stats
4W - 1L
1,708 SR
Queue Stats
84W - 67L
1,529 Elo+
Party 3
Baron Samedi
Baron Samedi
NanoMemes
Baron Samedi
Level 17
God Stats
6W - 9L
1,441 SR
Queue Stats
19W - 17L
1,456 Elo+
Party 3
Amaterasu
Amaterasu
Runawaylaughs
Amaterasu
Level 122
God Stats
10W - 4L
1,822 SR
Queue Stats
269W - 253L
1,475 Elo+
Solo
Merlin
Merlin
Schweaninator
Merlin
Level 136
God Stats
3W - 2L
1,673 SR
Queue Stats
114W - 98L
1,504 Elo+
Party 3
Cliodhna
Cliodhna
WIx SCHLITZ x68
Cliodhna
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
258W - 235L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,661
472
2,568
8,541
6,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
KingIronfoot
Erlang Shen
13
1 / 2 / 0
6,277
523
3,633
11,989
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Discordia
11
0 / 1 / 1
5,988
499
3,272
3,621
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
XxnartutxX
Morgan Le Fay
10
0 / 3 / 0
5,663
472
5,154
7,493
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Zack1427
Artemis
10
0 / 1 / 0
5,487
457
5,726
4,896
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Hursman
Rama
12
0 / 0 / 2
6,828
569
5,122
6,414
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
NanoMemes
Baron Samedi
11
0 / 0 / 1
6,664
555
4,043
6,261
4,703
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Runawaylaughs
Amaterasu
12
2 / 0 / 2
7,746
646
3,561
9,431
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 1
7,310
609
4,011
5,695
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cliodhna
12
4 / 0 / 2
7,152
596
5,577
8,896
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
7
7
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Rama
Hursman
Rama
0
0
2
1
L
Erlang Shen
KingIronfoot
Erlang Shen
1
2
0
0.5
W
Baron Samedi
NanoMemes
Baron Samedi
0
0
1
0.5
W
Amaterasu
Runawaylaughs
Amaterasu
2
0
2
3
W
1
1
1
1.5
W
Cliodhna
4
0
2
5
L
Discordia
0
1
1
0.5
L
Morgan Le Fay
XxnartutxX
Morgan Le Fay
0
3
0
0
L
Artemis
Zack1427
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,353
Damage
22,314
36,540
Taken
36,697
18,822
Mitigated
17,106
15,397
Healing
21,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,568
165
0
4,205
8,541
6,874
0
2,886
5,596
18,739
0
W
Rama
Hursman
Rama
5,122
3,847
0
3,015
6,414
2,381
823
1,277
5,137
0
65,857
L
Erlang Shen
KingIronfoot
Erlang Shen
3,633
1,594
0
6,984
11,989
5,980
0
1,100
10,797
0
62,467
W
Baron Samedi
NanoMemes
Baron Samedi
4,043
392
690
3,300
6,261
4,703
276
1,456
4,803
16,051
0
W
Amaterasu
Runawaylaughs
Amaterasu
3,561
2,085
0
7,541
9,431
4,383
788
4,491
4,910
0
45,700
W
4,011
40
0
1,954
5,695
2,206
0
2,275
3,006
51,326
0
W
Cliodhna
5,577
991
0
5,478
8,896
3,433
0
696
8,132
0
49,085
L
Discordia
3,272
44
0
627
3,621
1,262
0
1,702
1,685
32,067
1,001
L
Morgan Le Fay
XxnartutxX
Morgan Le Fay
5,154
607
0
1,466
7,493
2,854
32
465
7,028
34,634
0
L
Artemis
Zack1427
Artemis
5,726
1,726
0
2,115
4,896
1,852
0
1,479
3,380
0
38,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,076
Gold Earned
35,700
312
Minions Killed
421
0
Camps Cleared
0
1,264,099
Distance Traveled
1,256,579
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,661
472
18
2
0
241,042
2
W
Rama
6,828
569
129
11
0
225,036
1
L
Erlang Shen
6,277
523
96
8
0
303,715
0
W
Baron Samedi
6,664
555
16
1
0
227,940
4
W
Amaterasu
7,746
646
83
7
0
270,463
0
W
Merlin
7,310
609
111
9
0
227,718
0
W
Cliodhna
7,152
596
82
7
0
305,422
0
L
Discordia
5,988
499
82
7
0
256,861
0
L
Morgan Le Fay
5,663
472
43
4
0
237,374
0
L
Artemis
5,487
457
73
6
0
225,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role