Player Matchup

Bacchus
Bacchus
DavZ33
Bacchus
Level 119
God Stats
3W - 3L
1,301 SR
Queue Stats
43W - 58L
1,342 Elo+
Party 2
Achilles
Achilles
Flashedzero
Achilles
Level 176
God Stats
15W - 10L
1,808 SR
Queue Stats
242W - 220L
1,632 Elo+
Solo
Merlin
Merlin
Turnerr2Nasty
Merlin
Level 127
God Stats
5W - 2L
1,864 SR
Queue Stats
83W - 79L
1,518 Elo+
Party 3
Anhur
Anhur
Xsiliysoft
Anhur
Level 155
God Stats
24W - 26L
1,523 SR
Queue Stats
81W - 90L
1,459 Elo+
Party 3
Danzaburou
Danzaburou
joaquin247
Danzaburou
Level 127
God Stats
2W - 3L
1,721 SR
Queue Stats
50W - 65L
1,437 Elo+
Party 2
Team Averages
Level 141
1,643 SR
1,477 Elo+

VS

Team Averages
Level 134
1,513 SR
1,551 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
MapleAutumn
Horus
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
271W - 228L
1,642 Elo+
Party 1
Xbalanque
Xbalanque
Poptart3925
Xbalanque
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,473 Elo+
Solo
Tyr
Tyr
Starxail869
Tyr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 143L
1,498 Elo+
Solo
Ra
Ra
TVStatic
Ra
Level 157
God Stats
1W - 7L
1,567 SR
Queue Stats
150W - 135L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DavZ33
Bacchus
10
0 / 1 / 5
6,490
590
3,041
8,298
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Flashedzero
Achilles
11
4 / 3 / 0
6,700
609
12,113
12,102
12,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 4 / 0
5,989
544
3,873
6,831
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
13
6 / 2 / 0
7,907
719
7,271
7,380
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
joaquin247
Danzaburou
13
2 / 3 / 0
7,055
641
3,314
9,410
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
4 / 2 / 5
6,876
625
3,480
9,552
7,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 2 / 6
7,417
674
10,694
10,365
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Poptart3925
Xbalanque
8
0 / 4 / 0
4,701
427
2,522
6,724
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 4 / 4
6,241
567
2,777
13,516
13,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 5
6,724
611
5,307
6,368
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
14
Kills
13
13
Deaths
14
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
2
5
3.25
W
Bacchus
DavZ33
Bacchus
0
1
5
2.5
W
Achilles
Flashedzero
Achilles
4
3
0
1.33
L
7
2
6
5
L
Xbalanque
Poptart3925
Xbalanque
0
4
0
0
L
0
4
4
0.5
L
2
2
5
2.25
W
2
4
0
0.5
W
Anhur
6
2
0
3
W
Danzaburou
joaquin247
Danzaburou
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,612
Damage
24,780
44,021
Taken
46,525
26,848
Mitigated
30,533
15,002
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,480
447
0
1,595
9,552
7,391
0
2,767
6,672
18,794
0
W
Bacchus
DavZ33
Bacchus
3,041
379
0
2,423
8,298
6,728
0
1,482
6,742
18,313
0
W
Achilles
Flashedzero
Achilles
12,113
2,745
0
3,791
12,102
12,136
0
1,331
10,771
0
45,615
L
10,694
4,634
0
3,333
10,365
4,999
0
526
9,745
0
40,039
L
Xbalanque
Poptart3925
Xbalanque
2,522
811
0
1,800
6,724
1,521
0
643
6,081
0
28,758
L
2,777
585
0
3,651
13,516
13,920
0
674
11,667
0
37,053
L
5,307
413
1,464
1,558
6,368
2,702
0
2,030
4,246
56,444
1,285
W
3,873
399
0
1,810
6,831
1,843
0
3,098
3,733
31,851
1,070
W
Anhur
7,271
4,584
0
3,079
7,380
2,973
0
1,705
5,675
0
61,857
W
Danzaburou
joaquin247
Danzaburou
3,314
1,234
0
3,899
9,410
3,168
0
1,049
8,361
0
64,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
31,959
361
Minions Killed
307
0
Camps Cleared
0
1,095,222
Distance Traveled
1,129,061
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,876
625
18
2
0
256,365
1
W
Bacchus
6,490
590
19
2
0
252,682
4
W
Achilles
6,700
609
60
5
0
214,708
4
L
Horus
7,417
674
63
6
0
238,482
0
L
Xbalanque
4,701
427
42
4
0
159,130
0
L
Tyr
6,241
567
77
7
0
220,245
0
L
Ra
6,724
611
107
10
0
254,839
2
W
Merlin
5,989
544
62
6
0
211,735
0
W
Anhur
7,907
719
116
11
0
199,468
1
W
Danzaburou
7,055
641
104
9
0
216,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role