Player Matchup

Fafnir
Fafnir
BigDadiTurtle
Fafnir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,621 Elo+
Party 3
Rama
Rama
CrunchyBoiii
Rama
Level 157
God Stats
0W - 1L
1,320 SR
Queue Stats
40W - 40L
1,637 Elo+
Party 2
King Arthur
King Arthur
EthanChap
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,592 Elo+
Party 2
Hel
Hel
T Ruhh CEO
Hel
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,621 Elo+
Party 3
Mercury
Mercury
Wilhelm237
Mercury
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,627 Elo+
Party 2
Team Averages
Level 139
1,464 SR
1,619 Elo+

VS

Team Averages
Level 122
1,514 SR
1,553 Elo+
Nike
Nike
HeathMiller13
Nike
Level 110
God Stats
14W - 3L
1,875 SR
Queue Stats
41W - 25L
1,680 Elo+
Solo
Thanatos
Thanatos
Ice³
Thanatos
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 59L
1,451 Elo+
Party 1
Merlin
Merlin
MrHotPockets
Merlin
Level 149
God Stats
12W - 8L
1,616 SR
Queue Stats
204W - 188L
1,564 Elo+
Party 1
Horus
Horus
S4wc3
Horus
Level 129
God Stats
1W - 1L
1,271 SR
Queue Stats
62W - 57L
1,526 Elo+
Party 1
Ishtar
Ishtar
m1kewazowsk1
Ishtar
Level 82
God Stats
1W - 2L
1,306 SR
Queue Stats
55W - 62L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,501
542
2,536
9,397
8,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 3 / 0
6,095
508
8,251
9,117
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
EthanChap
King Arthur
11
0 / 4 / 1
5,774
481
3,162
10,232
8,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 2 / 0
5,955
496
4,012
6,427
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Wilhelm237
Mercury
11
2 / 2 / 0
5,981
498
3,415
9,506
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
8,041
670
5,602
8,792
7,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Ice³
Thanatos
12
4 / 2 / 4
7,063
589
8,741
13,660
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
13
1 / 0 / 1
6,989
582
4,246
4,356
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
S4wc3
Horus
11
2 / 0 / 3
6,970
581
4,315
7,743
5,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
10
2 / 2 / 1
5,897
491
5,202
6,644
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
12
12
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
2
3
0
0.67
L
King Arthur
EthanChap
King Arthur
0
4
1
0.13
W
3
1
1
3.5
W
Thanatos
Ice³
Thanatos
4
2
4
3
W
Merlin
1
0
1
1.5
W
Horus
S4wc3
Horus
2
0
3
3.5
L
0
2
0
0
L
Mercury
Wilhelm237
Mercury
2
2
0
1
W
Ishtar
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,376
Damage
28,106
44,679
Taken
41,195
25,681
Mitigated
23,323
12,657
Healing
21,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,536
408
1,603
3,128
9,397
8,596
0
1,225
7,969
12,630
0
L
8,251
6,492
0
2,641
9,117
2,962
432
156
8,961
0
54,792
L
King Arthur
EthanChap
King Arthur
3,162
724
0
1,000
10,232
8,753
0
0
9,567
0
35,064
W
5,602
1,094
0
2,108
8,792
7,441
382
0
8,792
0
59,357
W
Thanatos
Ice³
Thanatos
8,741
2,436
0
12,800
13,660
5,834
0
1,908
11,752
0
49,641
W
Merlin
4,246
370
0
925
4,356
1,697
0
1,747
2,609
47,689
886
W
Horus
S4wc3
Horus
4,315
1,363
824
3,746
7,743
5,788
0
1,866
5,877
0
17,535
L
4,012
0
1,232
2,928
6,427
1,519
40
662
5,546
46,325
2,127
L
Mercury
Wilhelm237
Mercury
3,415
2,365
0
125
9,506
3,851
0
1,453
7,883
0
51,418
W
Ishtar
5,202
2,599
0
1,187
6,644
2,563
0
639
6,005
0
40,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,306
Gold Earned
34,960
351
Minions Killed
381
0
Camps Cleared
0
1,159,419
Distance Traveled
1,267,991
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,501
542
15
1
0
235,908
0
L
Rama
6,095
508
103
9
0
183,500
0
L
King Arthur
5,774
481
64
5
0
211,525
0
W
Nike
8,041
670
107
9
0
226,399
0
W
Thanatos
7,063
589
80
7
0
287,318
0
W
Merlin
6,989
582
102
9
0
243,816
0
W
Horus
6,970
581
19
2
0
274,822
0
L
Hel
5,955
496
89
7
0
239,129
0
L
Mercury
5,981
498
80
7
0
289,357
2
W
Ishtar
5,897
491
73
6
0
235,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role