Player Matchup

Baron Samedi
Baron Samedi
Gold V
LordBonzo8760
Baron Samedi
Gold V
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 254L
1,260 MMR
Solo
Cthulhu
Cthulhu
Silver II
SerKet-Shiroi
Cthulhu
Silver II
Level 124
God Stats
3W - 4L
1,232 SR
Queue Stats
90W - 104L
1,252 MMR
Solo
Izanami
Izanami
Silver I
d4rkninj443
Izanami
Silver I
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 71L
1,219 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
drinsanity666
Sun Wukong
Gold V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,253 MMR
Solo
Da Ji
Da Ji
Gold V
zoofzcat
Da Ji
Gold V
Level 59
God Stats
3W - 3L
1,633 SR
Queue Stats
53W - 59L
1,265 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,473 SR
1,250 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,646 SR
1,298 MMR
King Arthur
King Arthur
Bronze IV
 
King Arthur
Bronze IV
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
Modalpriest
Loki
Silver I
Level 67
God Stats
9W - 3L
1,778 SR
Queue Stats
58W - 62L
1,210 MMR
Solo
Chiron
Chiron
Gold V
SaddAidan
Chiron
Gold V
Level 105
God Stats
2W - 3L
1,651 SR
Queue Stats
71W - 83L
1,260 MMR
Solo
Poseidon
Poseidon
Silver II
Shadyeli
Poseidon
Silver II
Level 83
God Stats
1W - 2L
1,800 SR
Queue Stats
173W - 168L
1,264 MMR
Solo
Cerberus
Cerberus
Silver I
So Puch Love
Cerberus
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 246L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LordBonzo8760
Baron Samedi
12
4 / 0 / 0
6,838
684
3,469
4,166
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
9
0 / 0 / 2
5,070
507
3,104
3,569
2,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
d4rkninj443
Izanami
9
1 / 0 / 0
5,354
535
2,300
4,493
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
drinsanity666
Sun Wukong
12
0 / 0 / 2
6,470
647
5,602
8,713
7,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
zoofzcat
Da Ji
11
3 / 0 / 2
5,961
596
5,473
7,713
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KukulkanThanatosSkadiHachiman

VS

Bans
AthenaBake KujiraArachneSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 0
5,522
552
3,740
11,337
8,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 0
5,144
514
1,479
5,815
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
SaddAidan
Chiron
10
0 / 1 / 0
5,121
512
3,102
5,434
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Shadyeli
Poseidon
10
0 / 4 / 0
5,368
537
1,759
6,169
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
So Puch Love
Cerberus
9
0 / 1 / 0
5,123
512
2,059
7,882
5,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
8
Kills
0
0
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Baron Samedi
LordBonzo8760
Baron Samedi
4
0
0
4
L
0
0
0
0
L
Chiron
SaddAidan
Chiron
0
1
0
0
W
Cthulhu
0
0
2
1
L
Poseidon
Shadyeli
Poseidon
0
4
0
0
L
Cerberus
So Puch Love
Cerberus
0
1
0
0
W
Izanami
d4rkninj443
Izanami
1
0
0
1
W
Sun Wukong
drinsanity666
Sun Wukong
0
0
2
1
W
Da Ji
zoofzcat
Da Ji
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,948
Damage
12,139
28,654
Taken
36,637
16,849
Mitigated
20,085
10,376
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,740
311
0
1,845
11,337
8,839
0
0
11,337
0
36,966
W
Baron Samedi
LordBonzo8760
Baron Samedi
3,469
36
51
1,491
4,166
2,539
0
1,654
2,512
41,731
1,415
L
1,479
448
0
4,521
5,815
1,868
0
125
5,690
0
38,672
L
Chiron
SaddAidan
Chiron
3,102
1,012
239
2,048
5,434
1,788
0
1,126
4,308
0
42,072
W
Cthulhu
3,104
124
461
1,275
3,569
2,590
0
1,038
2,531
17,622
1,505
L
Poseidon
Shadyeli
Poseidon
1,759
345
0
564
6,169
2,202
0
2,902
3,267
42,031
0
L
Cerberus
So Puch Love
Cerberus
2,059
98
0
2,299
7,882
5,388
0
2,365
5,517
19,062
0
W
Izanami
d4rkninj443
Izanami
2,300
1,647
0
1,218
4,493
1,328
0
959
3,534
0
34,309
W
Sun Wukong
drinsanity666
Sun Wukong
5,602
1,441
0
1,504
8,713
7,432
0
0
8,713
0
50,113
W
Da Ji
zoofzcat
Da Ji
5,473
1,594
0
4,376
7,713
2,960
0
167
7,546
0
43,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
26,278
338
Minions Killed
351
0
Camps Cleared
0
1,121,309
Distance Traveled
1,067,546
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,522
552
80
8
0
198,274
0
W
Baron Samedi
6,838
684
77
8
0
221,100
6
L
Loki
5,144
514
72
7
0
250,567
3
L
Chiron
5,121
512
83
8
0
206,562
2
W
Cthulhu
5,070
507
33
3
0
216,590
2
L
Poseidon
5,368
537
77
8
0
205,924
0
L
Cerberus
5,123
512
39
4
0
206,219
0
W
Izanami
5,354
535
66
7
0
193,850
2
W
Sun Wukong
6,470
647
79
8
0
208,895
0
W
Da Ji
5,961
596
83
8
0
280,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role