Player Matchup

Skadi
Skadi
Abnt14
Skadi
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 39L
1,569 Elo+
Party 2
King Arthur
King Arthur
M1RROR_iFdxs-
King Arthur
Level 108
God Stats
0W - 2L
1,281 SR
Queue Stats
103W - 99L
1,456 Elo+
Solo
Anubis
Anubis
MARsixNT
Anubis
Level 79
God Stats
1W - 2L
1,722 SR
Queue Stats
37W - 35L
1,556 Elo+
Party 2
Yemoja
Yemoja
MrMeerkat972
Yemoja
Level 100
God Stats
1W - 2L
1,509 SR
Queue Stats
29W - 24L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Oguraa
Tsukuyomi
Level 17
God Stats
1W - 4L
1,282 SR
Queue Stats
5W - 10L
1,390 Elo+
Party 2
Team Averages
Level 75
1,459 SR
1,500 Elo+

VS

Team Averages
Level 105
1,564 SR
1,504 Elo+
Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
LordZajaek
Surtr
Level 155
God Stats
9W - 13L
1,285 SR
Queue Stats
124W - 110L
1,504 Elo+
Party 1
Thanatos
Thanatos
Massimo2_0
Thanatos
Level 75
God Stats
11W - 11L
1,765 SR
Queue Stats
77W - 83L
1,436 Elo+
Party 3
Xing Tian
Xing Tian
andresday
Xing Tian
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 22L
1,584 Elo+
Party 1
Janus
Janus
zombo333
Janus
Level 26
God Stats
6W - 2L
1,770 SR
Queue Stats
62W - 42L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Abnt14
Skadi
12
2 / 3 / 0
6,817
524
8,152
7,764
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
M1RROR_iFdxs-
King Arthur
13
0 / 0 / 0
7,452
573
9,971
12,149
8,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
MARsixNT
Anubis
10
1 / 7 / 1
6,495
500
4,569
11,225
4,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Yemoja
9
0 / 4 / 2
6,227
479
5,174
14,149
8,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Oguraa
Tsukuyomi
13
1 / 3 / 0
6,480
498
2,168
9,399
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 1 / 1
7,063
543
7,696
8,869
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
13
0 / 0 / 2
7,541
580
5,334
13,438
13,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Massimo2_0
Thanatos
14
11 / 1 / 4
8,528
656
9,016
12,161
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xing Tian
andresday
Xing Tian
11
0 / 0 / 9
6,093
469
6,945
13,685
12,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
zombo333
Janus
11
2 / 3 / 6
7,522
579
9,334
6,042
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
17
17
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
1
1
4.5
L
Skadi
Abnt14
Skadi
2
3
0
0.67
W
Surtr
0
0
2
1
L
King Arthur
M1RROR_iFdxs-
King Arthur
0
0
0
0
L
Anubis
MARsixNT
Anubis
1
7
1
0.21
W
Thanatos
Massimo2_0
Thanatos
11
1
4
13
L
Yemoja
0
4
2
0.25
L
Tsukuyomi
Oguraa
Tsukuyomi
1
3
0
0.33
W
Xing Tian
andresday
Xing Tian
0
0
9
4.5
W
Janus
zombo333
Janus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,034
Damage
38,325
54,686
Taken
54,195
27,511
Mitigated
37,042
15,362
Healing
24,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,696
3,022
210
4,868
8,869
3,616
981
2,177
6,692
45,757
738
L
Skadi
Abnt14
Skadi
8,152
4,196
0
904
7,764
2,649
414
5,052
2,696
0
48,167
W
Surtr
5,334
1,570
0
4,730
13,438
13,809
0
634
12,804
3,480
52,547
L
King Arthur
M1RROR_iFdxs-
King Arthur
9,971
811
0
2,635
12,149
8,920
0
2,877
8,453
0
71,382
L
Anubis
MARsixNT
Anubis
4,569
435
0
2,182
11,225
4,345
0
6,585
4,094
36,275
0
W
Thanatos
Massimo2_0
Thanatos
9,016
1,995
0
11,482
12,161
5,347
0
2,104
10,057
0
59,626
L
Yemoja
5,174
1,550
2,710
2,842
14,149
8,282
86
7,424
6,595
20,109
0
L
Tsukuyomi
Oguraa
Tsukuyomi
2,168
667
0
4,089
9,399
3,315
0
1,191
8,152
0
47,811
W
Xing Tian
andresday
Xing Tian
6,945
752
0
2,805
13,685
12,423
139
2,124
11,561
24,351
2,465
W
Janus
zombo333
Janus
9,334
565
0
840
6,042
1,847
313
2,704
3,338
47,373
849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,471
Gold Earned
36,747
389
Minions Killed
376
0
Camps Cleared
0
1,192,007
Distance Traveled
1,276,029
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,063
543
75
6
0
248,906
0
L
Skadi
6,817
524
78
6
0
211,746
0
W
Surtr
7,541
580
107
8
0
218,601
1
L
King Arthur
7,452
573
128
10
0
255,958
1
L
Anubis
6,495
500
61
5
0
243,727
0
W
Thanatos
8,528
656
76
6
0
309,154
0
L
Yemoja
6,227
479
27
2
0
229,821
0
L
Tsukuyomi
6,480
498
95
7
0
250,755
0
W
Xing Tian
6,093
469
29
2
0
281,442
5
W
Janus
7,522
579
89
7
0
217,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role