Player Matchup

Ra
Ra
Bronze III
DuckingDanny
Ra
Bronze III
Level 69
God Stats
4W - 3L
1,183 SR
Queue Stats
57W - 46L
1,401 MMR
Party 2
Hercules
Hercules
Gold V
Gotεn
Hercules
Gold V
Level 67
God Stats
11W - 6L
1,500 SR
Queue Stats
87W - 54L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Silver V
TheExposedMango
Baron Samedi
Silver V
Level 71
God Stats
20W - 17L
1,341 SR
Queue Stats
54W - 61L
1,228 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 69
1,341 SR
1,376 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,449 SR
1,441 MMR
Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
ICE 177
Hou Yi
Gold III
Level 168
God Stats
16W - 16L
1,495 SR
Queue Stats
155W - 162L
1,515 MMR
Party 1
Surtr
Surtr
Gold V
MrKrabZ 177
Surtr
Gold V
Level 100
God Stats
3W - 6L
1,352 SR
Queue Stats
70W - 81L
1,309 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 10
6,101
872
4,196
6,389
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
Gotεn
Hercules
11
10 / 0 / 0
7,520
1,074
4,949
6,908
6,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
TheExposedMango
Baron Samedi
10
0 / 0 / 10
6,020
860
3,734
5,183
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
KuzenboCliodhnaNe ZhaKukulkanCharon

VS

Bans
AchillesAthenaArachneBacchusAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 5 / 0
4,567
652
4,042
6,243
3,969
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
ICE 177
Hou Yi
9
0 / 2 / 0
5,032
719
2,945
4,088
1,612
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,688
670
2,388
5,246
3,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
5
0
0
W
0
0
10
5
W
Hercules
Gotεn
Hercules
10
0
0
10
L
Hou Yi
ICE 177
Hou Yi
0
2
0
0
L
0
3
0
0
W
Baron Samedi
TheExposedMango
Baron Samedi
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,879
Damage
9,375
18,480
Taken
15,577
13,387
Mitigated
8,598
13,930
Healing
2,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,042
191
0
180
6,243
3,969
0
3,042
3,041
9,874
0
W
4,196
723
5,287
5,051
6,389
3,142
1,195
1,777
4,585
27,730
0
W
Hercules
Gotεn
Hercules
4,949
1,661
0
2,297
6,908
6,827
685
1,146
5,747
0
13,697
L
Hou Yi
ICE 177
Hou Yi
2,945
432
0
1,077
4,088
1,612
0
2,495
1,460
0
15,391
L
2,388
532
74
900
5,246
3,017
0
2,413
2,664
375
7,164
W
Baron Samedi
TheExposedMango
Baron Samedi
3,734
229
216
1,079
5,183
3,418
653
1,190
3,974
18,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,641
Gold Earned
14,287
111
Minions Killed
53
0
Camps Cleared
0
376,951
Distance Traveled
299,860
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,567
652
7
1
0
84,889
0
W
Ra
6,101
872
57
8
0
113,952
0
W
Hercules
7,520
1,074
22
3
0
125,435
0
L
Hou Yi
5,032
719
35
5
0
116,140
0
L
Surtr
4,688
670
11
2
0
98,831
4
W
Baron Samedi
6,020
860
32
5
0
137,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role