Player Matchup

Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Adreestar
Hel
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,698 Elo+
Party 2
Yemoja
Yemoja
Pops_Maellard261
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,636 Elo+
Solo
Neith
Neith
bluewhitegirl
Neith
Level 4
God Stats
2W - 6L
1,768 SR
Queue Stats
2W - 7L
1,698 Elo+
Party 2
Team Averages
Level 23
1,554 SR
1,607 Elo+

VS

Team Averages
Level 12
1,531 SR
1,621 Elo+
Ullr
Ullr
B4LLZNYOMOUFF
Ullr
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
75W - 11L
1,788 Elo+
Party 1
Nemesis
Nemesis
CoolBoyGkno
Nemesis
Level 20
God Stats
19W - 9L
1,653 SR
Queue Stats
57W - 55L
1,451 Elo+
Solo
Chaac
Chaac
Deeqs4d1qes
Chaac
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 12L
1,788 Elo+
Party 1
Cerberus
Cerberus
Dyqes4dayz
Cerberus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 9L
1,788 Elo+
Party 1
Hel
Hel
nnzze
Hel
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 92L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 3 / 0
7,943
993
7,258
9,742
9,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
 
Ao Kuang
12
0 / 2 / 2
6,397
800
4,476
6,894
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 0
5,915
739
3,047
7,820
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
6,134
767
1,084
5,115
3,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 7 / 0
5,884
736
5,662
9,704
3,947
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 1 / 4
8,743
1,093
8,697
9,196
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
CoolBoyGkno
Nemesis
13
2 / 2 / 7
7,350
919
5,382
5,911
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 0 / 11
7,498
937
10,343
9,547
11,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Dyqes4dayz
Cerberus
13
0 / 0 / 5
6,956
870
2,279
7,272
5,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hel
nnzze
Hel
13
1 / 1 / 12
7,023
878
6,106
4,800
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
4
Kills
19
20
Deaths
4
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
3
0
1.33
L
Ao Kuang
 
Ao Kuang
0
2
2
0.5
L
0
5
0
0
W
13
1
4
15
W
Nemesis
CoolBoyGkno
Nemesis
2
2
7
2.75
W
3
0
11
8.5
W
Cerberus
Dyqes4dayz
Cerberus
0
0
5
2.5
L
0
3
0
0
L
0
7
0
0
W
Hel
nnzze
Hel
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,527
Damage
32,807
39,275
Taken
36,726
23,705
Mitigated
25,528
7,145
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,258
1,204
0
1,701
9,742
9,298
0
2,715
7,027
0
13,922
L
Ao Kuang
 
Ao Kuang
4,476
1,136
0
1,613
6,894
3,198
0
1,211
5,683
15,601
2,138
L
3,047
397
1,501
1,440
7,820
3,391
108
1,576
6,244
6,262
0
W
8,697
3,750
0
1,067
9,196
3,783
1,098
2,277
6,919
0
19,596
W
Nemesis
CoolBoyGkno
Nemesis
5,382
2,960
0
400
5,911
2,919
1,113
814
5,097
0
21,769
W
10,343
555
0
2,858
9,547
11,798
0
2,178
7,369
0
26,069
W
Cerberus
Dyqes4dayz
Cerberus
2,279
72
0
1,896
7,272
5,182
702
2,045
5,227
21,248
0
L
1,084
394
586
115
5,115
3,871
189
591
4,524
3,788
501
L
5,662
2,292
0
189
9,704
3,947
0
2,292
7,412
0
9,097
W
Hel
nnzze
Hel
6,106
496
4,667
3,390
4,800
1,846
551
1,003
3,797
16,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
37,570
66
Minions Killed
198
0
Camps Cleared
0
738,179
Distance Traveled
917,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,943
993
14
2
0
194,501
0
L
Ao Kuang
6,397
800
30
4
0
153,783
0
L
Hel
5,915
739
11
1
0
150,490
0
W
Ullr
8,743
1,093
32
4
0
199,732
0
W
Nemesis
7,350
919
43
5
0
184,586
0
W
Chaac
7,498
937
40
5
0
186,654
0
W
Cerberus
6,956
870
55
7
0
164,559
0
L
Yemoja
6,134
767
7
1
0
98,230
0
L
Neith
5,884
736
4
1
0
141,175
0
W
Hel
7,023
878
28
4
0
181,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role