Player Matchup

Tyr
Tyr
Diamond IV
 
Tyr
Diamond IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Comëthazine
Ah Muzen Cab
Diamond III
Level 157
God Stats
16W - 11L
2,044 SR
Queue Stats
59W - 51L
2,462 MMR
Party 4
Merlin
Merlin
Diamond III
erobotrex08
Merlin
Diamond III
Level 178
God Stats
1W - 1L
1,744 SR
Queue Stats
168W - 151L
2,304 MMR
Party 3
Geb
Geb
Diamond III
nalwong
Geb
Diamond III
Level 81
God Stats
0W - 2L
1,328 SR
Queue Stats
128W - 112L
2,310 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
Αtlanta
Ao Kuang
Diamond II
Level 151
God Stats
12W - 2L
2,017 SR
Queue Stats
75W - 53L
2,352 MMR
Party 4
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,727 SR
2,186 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 168
1,716 SR
2,305 MMR
Anhur
Anhur
Diamond I
ArijoG
Anhur
Diamond I
Level 157
God Stats
13W - 11L
1,759 SR
Queue Stats
138W - 115L
2,461 MMR
Party 2
Yu Huang
Yu Huang
Diamond III
Claw
Yu Huang
Diamond III
Level 232
God Stats
2W - 0L
1,737 SR
Queue Stats
143W - 110L
2,218 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
Stewίe
Tsukuyomi
Masters
Level 162
God Stats
11W - 7L
1,633 SR
Queue Stats
170W - 135L
2,398 MMR
Party 1
Odin
Odin
Platinum III
TCrew
Odin
Platinum III
Level 167
God Stats
1W - 0L
1,817 SR
Queue Stats
21W - 6L
2,190 MMR
Solo
Sobek
Sobek
Diamond III
cojafox
Sobek
Diamond III
Level 121
God Stats
6W - 3L
1,633 SR
Queue Stats
66W - 52L
2,260 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
0 / 5 / 5
11,407
456
12,831
32,871
30,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ah Muzen Cab
Comëthazine
Ah Muzen Cab
20
1 / 3 / 2
12,118
485
20,182
15,965
6,496
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
18
1 / 6 / 2
11,451
458
10,806
14,291
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Geb
15
1 / 6 / 2
10,533
421
11,973
29,053
31,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ao Kuang
Αtlanta
Ao Kuang
19
6 / 4 / 1
11,450
458
15,740
25,907
10,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
KukulkanVamanaHachimanAthena

VS

Bans
Bake KujiraKuzenboCharonThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ArijoG
Anhur
20
9 / 0 / 4
14,521
581
20,720
19,784
11,076
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
Claw
Yu Huang
20
4 / 0 / 10
14,589
584
15,369
12,496
6,598
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Stewίe
Tsukuyomi
20
7 / 2 / 8
13,383
535
18,411
20,605
10,089
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
TCrew
Odin
20
3 / 4 / 5
13,880
555
18,197
21,317
26,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
cojafox
Sobek
18
1 / 3 / 14
12,919
517
12,486
30,341
39,750
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
9
Kills
24
24
Deaths
9
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
5
0.5
W
Anhur
ArijoG
Anhur
9
0
4
11
W
Yu Huang
Claw
Yu Huang
4
0
10
9
L
Ah Muzen Cab
Comëthazine
Ah Muzen Cab
1
3
2
0.67
W
Tsukuyomi
Stewίe
Tsukuyomi
7
2
8
5.5
W
Odin
TCrew
Odin
3
4
5
1.38
W
Sobek
cojafox
Sobek
1
3
14
2.67
L
Merlin
1
6
2
0.33
L
Geb
1
6
2
0.33
L
Ao Kuang
Αtlanta
Ao Kuang
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,532
Damage
85,183
118,087
Taken
104,543
86,171
Mitigated
94,507
27,155
Healing
34,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
12,831
1,473
0
14,856
32,871
30,911
11
3,516
27,958
447
90,847
W
Anhur
ArijoG
Anhur
20,720
12,940
0
9,747
19,784
11,076
1,537
4,583
15,058
0
156,841
W
Yu Huang
Claw
Yu Huang
15,369
2,821
0
1,946
12,496
6,598
867
7,968
4,516
152,257
3,725
L
Ah Muzen Cab
Comëthazine
Ah Muzen Cab
20,182
6,204
0
1,590
15,965
6,496
0
3,205
12,702
0
149,334
W
Tsukuyomi
Stewίe
Tsukuyomi
18,411
5,106
0
8,319
20,605
10,089
885
10,420
10,046
0
132,295
W
Odin
TCrew
Odin
18,197
3,802
0
5,517
21,317
26,994
385
4,879
16,276
0
120,694
W
Sobek
cojafox
Sobek
12,486
988
554
8,256
30,341
39,750
0
10,989
18,749
37,731
273
L
Merlin
10,806
736
0
538
14,291
6,590
0
6,405
7,834
104,919
431
L
Geb
11,973
766
0
1,987
29,053
31,488
0
10,801
18,093
32,931
2,679
L
Ao Kuang
Αtlanta
Ao Kuang
15,740
2,454
0
8,184
25,907
10,686
0
3,837
21,760
117,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,959
Gold Earned
69,292
732
Minions Killed
843
0
Camps Cleared
0
2,529,521
Distance Traveled
2,545,283
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,407
456
151
6
0
525,974
0
W
Anhur
14,521
581
230
9
0
458,220
6
W
Yu Huang
14,589
584
242
10
0
484,557
6
L
Ah Muzen Cab
12,118
485
212
8
0
526,985
6
W
Tsukuyomi
13,383
535
149
6
0
565,083
0
W
Odin
13,880
555
178
7
0
483,908
6
W
Sobek
12,919
517
44
2
0
553,515
8
L
Merlin
11,451
458
190
8
0
443,690
3
L
Geb
10,533
421
24
1
0
495,968
11
L
Ao Kuang
11,450
458
155
6
0
536,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role