Player Matchup

Khepri
Khepri
Chwarzerd
Khepri
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 160L
1,466 Elo+
Party 1
Lancelot
Lancelot
Doinkovan
Lancelot
Level 108
God Stats
5W - 6L
1,565 SR
Queue Stats
187W - 170L
1,494 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Silverg401
Morgan Le Fay
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
206W - 183L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
TheJiggster35
Danzaburou
Level 123
God Stats
17W - 11L
1,552 SR
Queue Stats
410W - 394L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
Whinoot
Cu Chulainn
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 96L
1,273 Elo+
Party 1
Team Averages
Level 118
1,524 SR
1,436 Elo+

VS

Team Averages
Level 122
1,617 SR
1,578 Elo+
Ymir
Ymir
Ali-A-WINS
Ymir
Level 144
God Stats
7W - 5L
1,835 SR
Queue Stats
232W - 213L
1,751 Elo+
Party 2
Janus
Janus
Pan BG
Janus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
TManDaGoat5
Tsukuyomi
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 3
Ullr
Ullr
Waffle_king891
Ullr
Level 106
God Stats
4W - 3L
1,751 SR
Queue Stats
158W - 143L
1,649 Elo+
Party 2
Vamana
Vamana
amaredagoat06
Vamana
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 52L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chwarzerd
Khepri
14
1 / 3 / 7
8,943
471
5,129
15,072
12,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Doinkovan
Lancelot
16
2 / 2 / 5
9,223
485
8,483
14,415
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morgan Le Fay
Silverg401
Morgan Le Fay
17
9 / 2 / 3
11,034
581
20,124
13,208
6,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TheJiggster35
Danzaburou
14
1 / 8 / 1
8,895
468
6,384
15,055
5,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Whinoot
Cu Chulainn
16
1 / 4 / 3
9,915
522
15,437
24,691
26,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
9,759
514
5,111
15,733
15,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Pan BG
Janus
15
1 / 8 / 6
9,218
485
14,738
16,822
6,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tsukuyomi
TManDaGoat5
Tsukuyomi
16
3 / 2 / 3
9,436
497
4,229
14,166
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

17
10 / 2 / 4
11,354
598
18,742
13,800
6,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 1 / 0
11,130
586
15,779
20,283
27,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
14
Kills
19
19
Deaths
15
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Khepri
Chwarzerd
Khepri
1
3
7
1.5
L
Lancelot
Doinkovan
Lancelot
2
2
5
2.25
W
Janus
Pan BG
Janus
1
8
6
0.5
L
Morgan Le Fay
Silverg401
Morgan Le Fay
9
2
3
5.25
W
Tsukuyomi
TManDaGoat5
Tsukuyomi
3
2
3
2.25
L
Danzaburou
TheJiggster35
Danzaburou
1
8
1
0.19
W
10
2
4
6
L
Cu Chulainn
Whinoot
Cu Chulainn
1
4
3
0.63
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,557
Damage
58,599
82,441
Taken
80,804
59,364
Mitigated
62,341
14,581
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,111
1,160
0
1,213
15,733
15,401
515
4,570
9,901
34,125
1,078
L
Khepri
Chwarzerd
Khepri
5,129
262
0
1,834
15,072
12,717
0
5,158
9,538
28,507
0
L
Lancelot
Doinkovan
Lancelot
8,483
1,402
0
7,387
14,415
7,020
0
2,561
11,555
0
72,195
W
Janus
Pan BG
Janus
14,738
683
0
2,136
16,822
6,975
0
11,206
4,120
67,264
496
L
Morgan Le Fay
Silverg401
Morgan Le Fay
20,124
681
0
2,575
13,208
6,867
0
5,053
7,801
83,183
0
W
Tsukuyomi
TManDaGoat5
Tsukuyomi
4,229
1,207
0
6,580
14,166
5,698
0
2,683
11,005
0
71,468
L
Danzaburou
TheJiggster35
Danzaburou
6,384
2,821
0
1,190
15,055
5,854
909
2,738
12,259
0
58,445
W
18,742
9,604
0
2,978
13,800
6,318
1,907
1,659
11,967
0
98,757
L
Cu Chulainn
Whinoot
Cu Chulainn
15,437
2,945
0
1,595
24,691
26,906
0
3,058
20,039
759
92,905
W
15,779
7,884
0
4,047
20,283
27,949
240
1,664
17,962
0
104,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,010
Gold Earned
50,897
497
Minions Killed
578
0
Camps Cleared
0
1,914,313
Distance Traveled
1,745,959
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,759
514
55
3
0
338,548
1
L
Khepri
8,943
471
35
2
0
388,077
2
L
Lancelot
9,223
485
106
6
0
467,178
0
W
Janus
9,218
485
109
6
0
348,082
0
L
Morgan Le Fay
11,034
581
133
7
0
396,689
0
W
Tsukuyomi
9,436
497
109
6
0
341,366
1
L
Danzaburou
8,895
468
82
4
0
297,625
0
W
Ullr
11,354
598
138
7
0
357,265
0
L
Cu Chulainn
9,915
522
141
7
0
364,744
0
W
Vamana
11,130
586
167
9
0
360,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role