Player Matchup

Olorun
Olorun
A-IKKI-G
Olorun
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,399 Elo+
Solo
Horus
Horus
Dante14 G
Horus
Level 75
God Stats
13W - 8L
1,596 SR
Queue Stats
105W - 102L
1,470 Elo+
Solo
Izanami
Izanami
Robitotabi
Izanami
Level 245
God Stats
701W - 667L
1,540 SR
Queue Stats
1,631W - 1,625L
1,472 Elo+
Solo
Sol
Sol
Stonerd077
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,444 Elo+
Party 1
Awilix
Awilix
nibblesnarf777
Awilix
Level 191
God Stats
3W - 7L
1,228 SR
Queue Stats
200W - 190L
1,469 Elo+
Party 1
Team Averages
Level 165
1,473 SR
1,451 Elo+

VS

Team Averages
Level 102
1,516 SR
1,478 Elo+
Khepri
Khepri
Coffee28914
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,628 Elo+
Solo
Ravana
Ravana
Orv11
Ravana
Level 87
God Stats
7W - 8L
1,301 SR
Queue Stats
155W - 152L
1,391 Elo+
Party 2
Neith
Neith
PrinceHakeemAli
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 177L
1,380 Elo+
Party 2
Nu Wa
Nu Wa
gaby khaleesi
Nu Wa
Level 122
God Stats
23W - 25L
1,777 SR
Queue Stats
150W - 153L
1,490 Elo+
Solo
Nike
Nike
raykxge
Nike
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
A-IKKI-G
Olorun
13
4 / 1 / 2
8,043
575
6,117
7,312
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Dante14 G
Horus
12
2 / 2 / 8
7,178
513
10,493
12,117
8,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Robitotabi
Izanami
13
0 / 2 / 0
7,753
554
2,261
7,236
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 1 / 5
8,088
578
7,501
8,491
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 1 / 2
7,422
530
9,595
10,617
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 4 / 2
6,131
438
3,518
12,642
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ravana
Orv11
Ravana
10
0 / 3 / 3
5,681
406
5,297
12,720
5,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
5,249
375
4,193
10,594
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 2
6,821
487
7,525
4,884
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nike
raykxge
Nike
15
5 / 0 / 0
8,700
621
5,970
8,370
5,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
6
7
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
A-IKKI-G
Olorun
4
1
2
5
L
Khepri
0
4
2
0.25
W
Horus
Dante14 G
Horus
2
2
8
3
L
Ravana
Orv11
Ravana
0
3
3
0.5
L
0
4
0
0
W
Izanami
Robitotabi
Izanami
0
2
0
0
W
3
1
5
5.5
L
1
2
2
1
W
4
1
2
5
L
Nike
raykxge
Nike
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,967
Damage
26,503
45,773
Taken
49,210
21,611
Mitigated
24,221
15,414
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
A-IKKI-G
Olorun
6,117
3,507
644
3,074
7,312
2,840
0
3,028
4,284
49,640
9,821
L
Khepri
3,518
249
0
1,484
12,642
8,864
0
5,001
7,332
21,391
1,549
W
Horus
Dante14 G
Horus
10,493
4,202
1,091
3,983
12,117
8,995
0
2,720
9,397
0
37,088
L
Ravana
Orv11
Ravana
5,297
1,463
0
891
12,720
5,486
0
3,249
9,189
0
44,217
L
4,193
1,768
0
1,691
10,594
3,481
0
3,897
6,595
0
35,707
W
Izanami
Robitotabi
Izanami
2,261
1,308
0
1,419
7,236
2,647
545
637
6,599
0
68,159
W
7,501
3,540
0
4,119
8,491
2,762
932
1,904
6,587
53,863
2,422
L
7,525
1,782
0
180
4,884
1,379
0
1,228
3,564
45,919
1,925
W
9,595
4,066
0
1,084
10,617
4,367
0
2,572
8,045
0
62,848
L
Nike
raykxge
Nike
5,970
784
0
2,093
8,370
5,011
252
0
8,148
0
72,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,484
Gold Earned
32,582
457
Minions Killed
361
0
Camps Cleared
0
1,342,067
Distance Traveled
1,292,506
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,043
575
112
8
0
268,128
2
L
Khepri
6,131
438
26
2
0
266,143
0
W
Horus
7,178
513
42
3
0
281,464
0
L
Ravana
5,681
406
66
5
0
261,272
0
L
Neith
5,249
375
56
4
0
215,464
0
W
Izanami
7,753
554
122
9
0
232,984
0
W
Sol
8,088
578
92
7
0
250,727
0
L
Nu Wa
6,821
487
85
6
0
258,135
0
W
Awilix
7,422
530
89
6
0
308,764
2
L
Nike
8,700
621
128
9
0
291,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role