Player Matchup

Nike
Nike
PapaPoppinOff
Nike
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,244 Elo+
Solo
Atlas
Atlas
Skullzie
Atlas
Level 157
God Stats
1W - 2L
1,268 SR
Queue Stats
307W - 318L
1,436 Elo+
Solo
Terra
Terra
courtneyjake12
Terra
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
279W - 278L
1,499 Elo+
Party 1
Izanami
Izanami
iTzBushwookie
Izanami
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 31L
1,381 Elo+
Solo
Kumbhakarna
Kumbhakarna
jakecourtney12
Kumbhakarna
Level 108
God Stats
5W - 4L
1,258 SR
Queue Stats
276W - 269L
1,501 Elo+
Party 1
Team Averages
Level 110
1,405 SR
1,412 Elo+

VS

Team Averages
Level 88
1,564 SR
1,445 Elo+
Kukulkan
Kukulkan
DAMMITDALE
Kukulkan
Level 150
God Stats
4W - 2L
1,500 SR
Queue Stats
161W - 175L
1,353 Elo+
Solo
Guan Yu
Guan Yu
OmicronWins
Guan Yu
Level 123
God Stats
1W - 1L
1,267 SR
Queue Stats
14W - 21L
1,408 Elo+
Solo
Khepri
Khepri
XI Relish IX590
Khepri
Level 44
God Stats
2W - 0L
1,715 SR
Queue Stats
127W - 129L
1,420 Elo+
Solo
Danzaburou
Danzaburou
baddestnub
Danzaburou
Level 34
God Stats
6W - 1L
1,836 SR
Queue Stats
67W - 92L
1,374 Elo+
Solo
Ne Zha
Ne Zha
xIIdeadshotIIx
Ne Zha
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
8,814
881
16,343
17,043
16,663
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atlas
Skullzie
Atlas
13
1 / 4 / 3
7,306
731
9,253
14,278
14,844
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 4 / 4
6,983
698
3,094
11,029
10,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Izanami
14
2 / 5 / 2
8,076
808
8,785
8,950
3,400
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Kumbhakarna
jakecourtney12
Kumbhakarna
11
0 / 5 / 3
6,990
699
6,714
12,941
13,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DAMMITDALE
Kukulkan
15
2 / 0 / 14
8,771
877
17,414
5,593
3,568
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Guan Yu
OmicronWins
Guan Yu
13
3 / 2 / 14
8,974
897
6,584
15,736
13,371
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
1 / 2 / 13
8,899
890
3,942
15,757
16,699
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
baddestnub
Danzaburou
15
7 / 2 / 8
9,816
982
15,319
8,863
5,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 2 / 10
9,723
972
14,954
13,123
7,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
7
Kills
22
22
Deaths
8
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DAMMITDALE
Kukulkan
2
0
14
9
W
Guan Yu
OmicronWins
Guan Yu
3
2
14
5
L
4
4
4
1.5
L
Atlas
Skullzie
Atlas
1
4
3
0.63
W
1
2
13
3.75
W
Danzaburou
baddestnub
Danzaburou
7
2
8
5.5
L
0
4
4
0.5
L
Izanami
2
5
2
0.6
L
Kumbhakarna
jakecourtney12
Kumbhakarna
0
5
3
0.3
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,189
Damage
58,213
64,241
Taken
59,072
59,157
Mitigated
47,340
10,763
Healing
24,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DAMMITDALE
Kukulkan
17,414
1,943
732
378
5,593
3,568
1,280
1,837
3,756
36,469
0
W
Guan Yu
OmicronWins
Guan Yu
6,584
1,189
7,009
5,865
15,736
13,371
974
3,820
11,916
0
11,084
L
16,343
1,600
803
1,806
17,043
16,663
0
5,600
11,443
0
26,252
L
Atlas
Skullzie
Atlas
9,253
3,175
1,028
582
14,278
14,844
0
5,729
8,549
16,944
1,304
W
3,942
930
2,014
2,154
15,757
16,699
923
6,784
8,973
6,408
0
W
Danzaburou
baddestnub
Danzaburou
15,319
5,611
1,766
1,239
8,863
5,714
3,241
2,783
6,080
0
27,165
L
3,094
776
1,022
1,717
11,029
10,872
0
4,207
6,822
4,262
0
L
Izanami
8,785
6,829
1,553
790
8,950
3,400
0
1,315
7,635
0
18,892
L
Kumbhakarna
jakecourtney12
Kumbhakarna
6,714
328
104
1,358
12,941
13,378
0
4,505
8,436
10,846
0
W
14,954
6,746
776
2,692
13,123
7,988
1,149
2,533
10,590
0
27,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,169
Gold Earned
46,183
86
Minions Killed
120
0
Camps Cleared
0
797,488
Distance Traveled
931,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,771
877
49
5
0
180,856
0
W
Guan Yu
8,974
897
5
1
0
169,059
0
L
Nike
8,814
881
21
2
0
189,745
0
L
Atlas
7,306
731
19
2
0
144,864
0
W
Khepri
8,899
890
4
0
0
203,520
0
W
Danzaburou
9,816
982
26
3
0
180,878
0
L
Terra
6,983
698
8
1
0
156,041
0
L
Izanami
8,076
808
30
3
0
129,070
0
L
Kumbhakarna
6,990
699
8
1
0
177,768
0
W
Ne Zha
9,723
972
36
4
0
197,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role