Player Matchup

Arachne
Arachne
BAMPWN
Arachne
Level 67
God Stats
16W - 10L
1,550 SR
Queue Stats
104W - 93L
1,519 Elo+
Solo
Anubis
Anubis
ChefFriedRice
Anubis
Level 28
God Stats
1W - 1L
1,275 SR
Queue Stats
23W - 29L
1,391 Elo+
Party 2
Izanami
Izanami
HulkSmasher63
Izanami
Level 48
God Stats
5W - 3L
1,684 SR
Queue Stats
207W - 162L
1,610 Elo+
Solo
Neith
Neith
J-Scoot13
Neith
Level 18
God Stats
25W - 27L
1,315 SR
Queue Stats
52W - 63L
1,428 Elo+
Party 2
Atlas
Atlas
jackmanover
Atlas
Level 47
God Stats
8W - 8L
1,549 SR
Queue Stats
25W - 25L
1,508 Elo+
Party 2
Team Averages
Level 42
1,475 SR
1,491 Elo+

VS

Team Averages
Level 47
1,521 SR
1,476 Elo+
Hachiman
Hachiman
Alowflyinduck
Hachiman
Level 85
God Stats
6W - 8L
1,486 SR
Queue Stats
114W - 104L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
BigCityTaco
Kukulkan
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
172W - 168L
1,346 Elo+
Solo
Bellona
Bellona
Hesdeadjim24
Bellona
Level 18
God Stats
4W - 4L
1,520 SR
Queue Stats
8W - 4L
1,622 Elo+
Party 1
Bacchus
Bacchus
KingOfHell666420
Bacchus
Level 49
God Stats
2W - 5L
1,409 SR
Queue Stats
318W - 296L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
ebtoxic
Tsukuyomi
Level 42
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 4L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BAMPWN
Arachne
13
0 / 4 / 0
6,529
466
3,836
12,195
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
0 / 2 / 3
7,494
535
3,882
6,900
2,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
16
12 / 0 / 0
10,156
725
11,195
9,403
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
J-Scoot13
Neith
11
1 / 2 / 2
6,346
453
3,931
5,975
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 3
7,668
548
3,206
10,298
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alowflyinduck
Hachiman
12
2 / 2 / 5
7,041
503
7,091
6,756
2,705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
BigCityTaco
Kukulkan
14
0 / 5 / 0
7,834
560
1,398
8,915
3,363
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
Hesdeadjim24
Bellona
13
0 / 1 / 2
7,787
556
3,937
9,247
9,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 4 / 3
6,812
487
8,053
11,179
8,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
ebtoxic
Tsukuyomi
11
5 / 3 / 1
7,207
515
6,967
9,115
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
15
Kills
9
9
Deaths
15
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alowflyinduck
Hachiman
2
2
5
2.25
W
Arachne
BAMPWN
Arachne
0
4
0
0
L
Kukulkan
BigCityTaco
Kukulkan
0
5
0
0
W
0
2
3
0.75
L
Bellona
Hesdeadjim24
Bellona
0
1
2
1
W
Izanami
12
0
0
12
W
Neith
J-Scoot13
Neith
1
2
2
1
L
2
4
3
0.88
L
Tsukuyomi
ebtoxic
Tsukuyomi
5
3
1
1.83
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,050
Damage
27,446
44,771
Taken
45,212
22,861
Mitigated
27,606
14,769
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alowflyinduck
Hachiman
7,091
3,734
0
2,374
6,756
2,705
622
1,200
5,556
0
49,302
W
Arachne
BAMPWN
Arachne
3,836
2,238
0
5,288
12,195
4,890
0
1,619
10,497
0
62,453
L
Kukulkan
BigCityTaco
Kukulkan
1,398
259
0
910
8,915
3,363
0
707
8,208
64,889
0
W
3,882
263
0
3,611
6,900
2,846
240
511
5,936
47,097
0
L
Bellona
Hesdeadjim24
Bellona
3,937
324
0
2,170
9,247
9,888
0
2,949
6,298
0
54,374
W
Izanami
11,195
7,508
0
2,110
9,403
4,077
0
2,448
6,955
0
83,885
W
Neith
J-Scoot13
Neith
3,931
1,423
0
1,007
5,975
2,510
0
2,449
3,526
0
39,411
L
8,053
1,035
0
2,674
11,179
8,378
172
1,718
9,461
32,731
2,608
L
Tsukuyomi
ebtoxic
Tsukuyomi
6,967
1,875
0
3,151
9,115
3,272
15
514
8,601
0
37,590
W
3,206
1,399
124
2,629
10,298
8,538
0
2,345
7,953
22,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,193
Gold Earned
36,681
408
Minions Killed
391
0
Camps Cleared
0
1,306,958
Distance Traveled
1,301,365
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,041
503
78
6
0
258,787
0
W
Arachne
6,529
466
93
7
0
318,020
0
L
Kukulkan
7,834
560
120
9
0
246,128
0
W
Anubis
7,494
535
78
6
0
215,202
0
L
Bellona
7,787
556
90
6
0
265,723
0
W
Izanami
10,156
725
140
10
0
283,273
0
W
Neith
6,346
453
63
5
0
233,463
0
L
Bacchus
6,812
487
45
3
0
243,061
3
L
Tsukuyomi
7,207
515
58
4
0
287,666
0
W
Atlas
7,668
548
34
2
0
257,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role