Player Matchup

Hun Batz
Hun Batz
DSK EGS DSK
Hun Batz
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,414 Elo+
Party 1
Osiris
Osiris
Scoth7
Osiris
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 46L
1,632 Elo+
Party 1
Kukulkan
Kukulkan
Solo Borja
Kukulkan
Level 12
God Stats
0W - 1L
1,194 SR
Queue Stats
1W - 1L
1,737 Elo+
Party 1
Team Averages
Level 105
1,398 SR
1,594 Elo+

VS

Team Averages
Level 128
1,502 SR
1,458 Elo+
Scylla
Scylla
ConsistantRager
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,259 Elo+
Solo
Heimdallr
Heimdallr
Dayquan
Heimdallr
Level 130
God Stats
3W - 3L
1,290 SR
Queue Stats
106W - 106L
1,546 Elo+
Party 2
Odin
Odin
ImAbordTTV
Odin
Level 126
God Stats
3W - 2L
1,715 SR
Queue Stats
72W - 68L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DSK EGS DSK
Hun Batz
13
0 / 1 / 0
7,619
762
6,543
8,519
4,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
Scoth7
Osiris
9
0 / 5 / 0
6,209
621
4,941
12,303
9,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Solo Borja
Kukulkan
10
0 / 4 / 0
6,417
642
2,039
7,642
2,936
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,282
828
9,269
4,895
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Dayquan
Heimdallr
15
3 / 0 / 6
8,397
840
10,127
7,221
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 0 / 5
7,651
765
5,289
7,038
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
10
10
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Hun Batz
DSK EGS DSK
Hun Batz
0
1
0
0
W
Heimdallr
Dayquan
Heimdallr
3
0
6
6
W
2
0
5
4.5
L
Osiris
Scoth7
Osiris
0
5
0
0
L
Kukulkan
Solo Borja
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,523
Damage
24,685
28,464
Taken
19,154
16,868
Mitigated
10,040
2,242
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,269
986
0
500
4,895
1,411
0
407
4,263
29,700
0
L
Hun Batz
DSK EGS DSK
Hun Batz
6,543
655
0
500
8,519
4,174
0
2,078
6,139
0
39,375
W
Heimdallr
Dayquan
Heimdallr
10,127
4,437
0
2,048
7,221
3,131
922
420
6,520
0
35,507
W
5,289
969
0
1,870
7,038
5,498
298
1,272
5,381
0
17,524
L
Osiris
Scoth7
Osiris
4,941
1,198
0
1,742
12,303
9,758
0
3,797
8,193
0
11,394
L
Kukulkan
Solo Borja
Kukulkan
2,039
187
0
0
7,642
2,936
0
3,439
3,814
18,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,245
Gold Earned
24,330
128
Minions Killed
137
0
Camps Cleared
0
594,565
Distance Traveled
627,478
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,282
828
61
6
0
219,903
4
L
Hun Batz
7,619
762
74
7
0
232,480
0
W
Heimdallr
8,397
840
61
6
0
195,484
0
W
Odin
7,651
765
15
2
0
212,091
0
L
Osiris
6,209
621
15
2
0
210,916
0
L
Kukulkan
6,417
642
39
4
0
151,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role