Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DangerNoodler
Athena
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,474 Elo+
Solo
Ravana
Ravana
triggerhapppi
Ravana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,543 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,503 Elo+

VS

Team Averages
Level 125
1,747 SR
1,519 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Da_Mad_Ratter
Nike
Level 91
God Stats
2W - 1L
1,840 SR
Queue Stats
9W - 11L
1,521 Elo+
Solo
Medusa
Medusa
Drimell
Medusa
Level 147
God Stats
11W - 15L
1,570 SR
Queue Stats
337W - 308L
1,535 Elo+
Solo
Arachne
Arachne
baiabaia1
Arachne
Level 124
God Stats
25W - 5L
1,993 SR
Queue Stats
90W - 80L
1,514 Elo+
Party 1
Janus
Janus
iTzFreZze
Janus
Level 122
God Stats
13W - 7L
1,834 SR
Queue Stats
62W - 56L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 1 / 1
4,775
682
3,148
6,958
4,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
 
Janus
8
1 / 2 / 1
4,687
670
2,877
4,867
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
 
Skadi
8
0 / 0 / 0
4,373
625
2,852
2,670
815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,094
585
1,422
3,863
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 0 / 0
4,383
626
1,017
2,879
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 0 / 0
3,956
565
943
4,742
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 2 / 0
3,939
563
2,727
5,248
2,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Drimell
Medusa
3
0 / 0 / 0
3,084
441
1,402
1,574
387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
baiabaia1
Arachne
7
1 / 0 / 0
4,093
585
2,385
4,539
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
iTzFreZze
Janus
9
1 / 2 / 0
4,434
633
2,589
3,927
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
3
3
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
1
1.5
W
Janus
 
Janus
1
2
1
0.75
W
Skadi
 
Skadi
0
0
0
0
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
L
1
2
0
0.5
W
0
0
0
0
L
Medusa
Drimell
Medusa
0
0
0
0
L
Arachne
baiabaia1
Arachne
1
0
0
1
L
Janus
iTzFreZze
Janus
1
2
0
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,316
Damage
10,046
21,237
Taken
20,030
10,439
Mitigated
8,513
7,718
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,148
1,635
80
1,787
6,958
4,873
0
0
6,522
0
25,687
W
Janus
 
Janus
2,877
158
0
1,411
4,867
1,474
0
2,156
2,491
25,445
843
W
Skadi
 
Skadi
2,852
680
0
685
2,670
815
0
619
2,051
0
31,628
L
Kumbhakarna
 
Kumbhakarna
943
177
0
1,905
4,742
2,935
0
284
4,458
16,560
0
L
2,727
401
0
891
5,248
2,250
0
230
4,614
0
19,001
W
1,422
669
0
1,479
3,863
2,407
0
324
3,539
12,165
0
L
Medusa
Drimell
Medusa
1,402
564
0
928
1,574
387
0
389
1,185
0
7,751
L
Arachne
baiabaia1
Arachne
2,385
1,616
0
1,601
4,539
1,729
0
638
3,857
0
22,877
L
Janus
iTzFreZze
Janus
2,589
35
0
260
3,927
1,212
0
2,481
1,188
27,342
0
W
1,017
73
0
2,276
2,879
870
0
173
2,628
0
23,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,312
Gold Earned
19,506
234
Minions Killed
160
0
Camps Cleared
0
758,099
Distance Traveled
691,263
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,775
682
55
8
0
140,067
0
W
Janus
4,687
670
53
8
0
170,980
0
W
Skadi
4,373
625
65
9
0
133,337
0
L
Kumbhakarna
3,956
565
27
4
0
157,030
0
L
Nike
3,939
563
29
4
0
133,307
0
W
Athena
4,094
585
15
2
0
155,611
2
L
Medusa
3,084
441
9
1
0
54,834
0
L
Arachne
4,093
585
43
6
0
185,997
0
L
Janus
4,434
633
52
7
0
160,095
1
W
Ravana
4,383
626
46
7
0
158,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role