Player Matchup

Heimdallr
Heimdallr
CaptTinyPickle
Heimdallr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
ChiefDecimateX
Hun Batz
Level 158
God Stats
6W - 2L
1,500 SR
Queue Stats
126W - 108L
1,581 Elo+
Solo
Shiva
Shiva
Draketehsnake
Shiva
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
Garcón
Chernobog
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,500 Elo+
Party 2
Terra
Terra
slyceURhand
Terra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,500 Elo+
Party 2
Team Averages
Level 144
1,500 SR
1,516 Elo+

VS

Team Averages
Level 122
1,460 SR
1,548 Elo+
Ra
Ra
 
Ra
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Boostjunky
Bellona
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 65L
1,694 Elo+
Solo
Nox
Nox
DiscoBear45
Nox
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
208W - 201L
1,513 Elo+
Party 1
Arachne
Arachne
TiltedZapFan
Arachne
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 181L
1,546 Elo+
Party 1
Athena
Athena
WhiteWookie578
Athena
Level 144
God Stats
4W - 5L
1,300 SR
Queue Stats
170W - 197L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaptTinyPickle
Heimdallr
11
0 / 0 / 6
5,780
963
6,584
2,980
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
11
3 / 1 / 2
5,901
984
4,298
3,503
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 0 / 5
5,548
925
2,131
5,346
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
Garcón
Chernobog
11
0 / 0 / 6
6,068
1,011
4,707
4,308
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 4
6,035
1,006
4,967
6,722
4,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 1
5,127
855
3,692
4,282
1,536
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Boostjunky
Bellona
9
1 / 2 / 0
4,979
830
7,479
5,697
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 1
4,972
829
3,160
4,022
1,872
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
TiltedZapFan
Arachne
10
0 / 1 / 1
4,960
827
1,664
5,400
5,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 1
5,082
847
2,280
5,071
2,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
6
Kills
1
1
Deaths
6
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
1
0.5
L
Bellona
Boostjunky
Bellona
1
2
0
0.5
W
Heimdallr
CaptTinyPickle
Heimdallr
0
0
6
3
W
Hun Batz
3
1
2
4
L
0
0
1
0.5
W
1
0
5
3.5
W
Chernobog
Garcón
Chernobog
0
0
6
3
L
Arachne
TiltedZapFan
Arachne
0
1
1
0.5
L
0
2
1
0.25
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,687
Damage
18,275
22,859
Taken
24,472
15,114
Mitigated
19,204
12,368
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,692
94
2,590
1,809
4,282
1,536
0
865
3,375
13,499
0
L
Bellona
Boostjunky
Bellona
7,479
607
282
1,055
5,697
7,206
0
1,224
4,312
3,881
5,840
W
Heimdallr
CaptTinyPickle
Heimdallr
6,584
3,365
414
1,077
2,980
1,443
85
1,595
1,318
0
16,980
W
Hun Batz
4,298
393
68
271
3,503
2,128
0
2,538
823
0
10,750
L
3,160
246
0
248
4,022
1,872
0
862
3,116
8,641
0
W
2,131
427
955
775
5,346
4,934
0
2,180
3,071
0
2,600
W
Chernobog
Garcón
Chernobog
4,707
2,482
655
1,303
4,308
2,077
107
1,949
2,026
0
17,006
L
Arachne
TiltedZapFan
Arachne
1,664
518
1,932
1,414
5,400
5,692
0
1,179
4,145
0
3,762
L
2,280
441
262
365
5,071
2,898
0
837
4,196
3,852
60
W
4,967
198
4,034
2,816
6,722
4,532
0
3,936
2,337
6,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,332
Gold Earned
25,120
96
Minions Killed
40
0
Camps Cleared
0
577,480
Distance Traveled
579,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,127
855
8
1
0
123,391
0
L
Bellona
4,979
830
6
1
0
140,522
0
W
Heimdallr
5,780
963
36
6
0
102,541
0
W
Hun Batz
5,901
984
24
4
0
88,617
0
L
Nox
4,972
829
12
2
0
114,574
0
W
Shiva
5,548
925
4
1
0
147,468
0
W
Chernobog
6,068
1,011
27
5
0
115,623
0
L
Arachne
4,960
827
11
2
0
113,337
0
L
Athena
5,082
847
3
1
0
87,388
0
W
Terra
6,035
1,006
5
1
0
123,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role