Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ANGSNAZZY2
Amaterasu
Level 128
God Stats
2W - 0L
1,504 SR
Queue Stats
156W - 147L
1,698 Elo+
Solo
Ishtar
Ishtar
DragonProgenitor
Ishtar
Level 100
God Stats
3W - 1L
1,618 SR
Queue Stats
83W - 58L
1,520 Elo+
Solo
Sylvanus
Sylvanus
LaBacca
Sylvanus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,747 Elo+
Party 1
Janus
Janus
POODLEOFCIB
Janus
Level 117
God Stats
15W - 7L
1,702 SR
Queue Stats
144W - 110L
1,596 Elo+
Party 1
Team Averages
Level 130
1,565 SR
1,612 Elo+

VS

Team Averages
Level 116
1,553 SR
1,515 Elo+
Merlin
Merlin
AnAverageNoah
Merlin
Level 107
God Stats
5W - 11L
1,346 SR
Queue Stats
35W - 48L
1,479 Elo+
Party 2
Khepri
Khepri
AnAverageRyan
Khepri
Level 132
God Stats
3W - 3L
1,726 SR
Queue Stats
44W - 48L
1,466 Elo+
Party 2
Jing Wei
Jing Wei
NotTolka
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,432 Elo+
Party 2
Lancelot
Lancelot
Ulixexx17
Lancelot
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,721 Elo+
Solo
Gilgamesh
Gilgamesh
jdsgamer
Gilgamesh
Level 120
God Stats
1W - 1L
1,694 SR
Queue Stats
38W - 46L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 0 / 3
6,206
621
5,379
9,126
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
ANGSNAZZY2
Amaterasu
10
1 / 2 / 1
5,780
578
3,606
10,391
8,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 0 / 2
5,652
565
4,577
5,327
1,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
LaBacca
Sylvanus
9
0 / 0 / 6
5,618
562
3,314
6,958
3,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 0 / 1
6,595
660
5,632
3,817
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,608
561
2,371
5,314
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,965
497
2,661
7,819
3,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
NotTolka
Jing Wei
10
0 / 1 / 0
5,291
529
2,872
4,824
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
Ulixexx17
Lancelot
10
0 / 3 / 0
5,198
520
1,609
10,119
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
jdsgamer
Gilgamesh
10
2 / 1 / 0
6,430
643
9,343
9,512
9,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
9
Kills
2
2
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
3
4.5
W
Amaterasu
ANGSNAZZY2
Amaterasu
1
2
1
0.75
L
0
3
0
0
L
0
1
0
0
W
0
0
2
1
W
Sylvanus
LaBacca
Sylvanus
0
0
6
3
L
Jing Wei
NotTolka
Jing Wei
0
1
0
0
W
5
0
1
5.5
L
Lancelot
Ulixexx17
Lancelot
0
3
0
0
L
Gilgamesh
jdsgamer
Gilgamesh
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,508
Damage
18,856
35,619
Taken
37,588
18,750
Mitigated
20,157
17,393
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,379
2,811
0
5,169
9,126
3,544
0
189
8,812
0
55,567
W
Amaterasu
ANGSNAZZY2
Amaterasu
3,606
1,757
0
4,426
10,391
8,458
0
46
9,729
0
33,384
L
2,371
187
0
1,000
5,314
1,877
0
2,617
2,495
38,402
0
L
2,661
653
858
2,000
7,819
3,207
0
2,802
4,919
14,518
581
W
4,577
3,000
0
2,180
5,327
1,862
0
374
4,953
0
50,024
W
Sylvanus
LaBacca
Sylvanus
3,314
1,735
1,823
3,086
6,958
3,505
0
2,306
4,652
13,667
0
L
Jing Wei
NotTolka
Jing Wei
2,872
2,425
0
1,216
4,824
1,558
0
573
4,251
0
40,909
W
5,632
347
0
709
3,817
1,381
0
1,590
2,227
48,415
0
L
Lancelot
Ulixexx17
Lancelot
1,609
401
0
4,006
10,119
3,809
0
2,068
7,999
0
37,432
L
Gilgamesh
jdsgamer
Gilgamesh
9,343
3,585
0
1,589
9,512
9,706
0
494
8,439
0
43,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,851
Gold Earned
27,492
363
Minions Killed
327
0
Camps Cleared
0
1,067,268
Distance Traveled
1,079,673
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,206
621
96
10
0
263,076
0
W
Amaterasu
5,780
578
64
6
0
194,641
0
L
Merlin
5,608
561
80
8
0
184,115
1
L
Khepri
4,965
497
18
2
0
210,985
2
W
Ishtar
5,652
565
92
9
0
200,544
1
W
Sylvanus
5,618
562
17
2
0
180,160
3
L
Jing Wei
5,291
529
79
8
0
215,609
1
W
Janus
6,595
660
94
9
0
228,847
2
L
Lancelot
5,198
520
70
7
0
248,154
0
L
Gilgamesh
6,430
643
80
8
0
220,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role