Player Matchup

Mulan
Mulan
Bronze III
DOCTOR_NOCTA
Mulan
Bronze III
Level 109
God Stats
0W - 5L
1,170 SR
Queue Stats
1W - 14L
1,288 MMR
Solo
Discordia
Discordia
Silver II
Love-as-a-Weapon
Discordia
Silver II
Level 105
God Stats
0W - 5L
1,500 SR
Queue Stats
154W - 182L
1,319 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
WoIfpack_Reborn
Gilgamesh
Silver II
Level 122
God Stats
126W - 135L
1,448 SR
Queue Stats
281W - 317L
1,221 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,373 SR
1,276 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,656 SR
1,580 MMR
Kukulkan
Kukulkan
Silver II
Alwaysfroggy
Kukulkan
Silver II
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,530 MMR
Party 1
Charon
Charon
Gold II
ITZ PISTOLVANIA
Charon
Gold II
Level 158
God Stats
52W - 42L
1,704 SR
Queue Stats
207W - 196L
1,507 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
SLiMM SKoRPioN
Xbalanque
Platinum V
Level 178
God Stats
16W - 6L
1,764 SR
Queue Stats
207W - 186L
1,702 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,858
604
2,460
9,809
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
14
0 / 1 / 0
8,468
651
9,344
7,861
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
WoIfpack_Reborn
Gilgamesh
13
1 / 4 / 0
8,424
648
7,745
18,960
17,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
AchillesBake KujiraBastetVamanaBacchus

VS

Bans
AtlasMedusaHorusAh Muzen CabSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alwaysfroggy
Kukulkan
16
3 / 0 / 3
9,869
759
6,984
2,663
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
0 / 1 / 7
8,996
692
10,659
12,678
12,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
SLiMM SKoRPioN
Xbalanque
15
4 / 0 / 3
9,843
757
12,738
10,716
5,033
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
7
7
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alwaysfroggy
Kukulkan
3
0
3
4.5
L
0
2
0
0
W
0
1
7
3.5
L
Discordia
0
1
0
0
W
Xbalanque
SLiMM SKoRPioN
Xbalanque
4
0
3
5.5
L
Gilgamesh
WoIfpack_Reborn
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,549
Damage
30,381
36,630
Taken
26,057
28,830
Mitigated
18,480
2,879
Healing
1,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alwaysfroggy
Kukulkan
6,984
167
0
41
2,663
1,180
20
1,430
1,198
48,245
0
L
2,460
256
0
345
9,809
8,311
0
5,682
4,077
0
13,468
W
10,659
803
0
419
12,678
12,267
232
4,651
7,459
22,524
3,401
L
Discordia
9,344
400
0
22
7,861
3,293
0
4,446
3,391
48,752
0
W
Xbalanque
SLiMM SKoRPioN
Xbalanque
12,738
7,042
0
792
10,716
5,033
1,162
3,503
6,929
0
52,722
L
Gilgamesh
WoIfpack_Reborn
Gilgamesh
7,745
1,880
62
2,450
18,960
17,226
0
5,715
13,138
0
29,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,750
Gold Earned
28,708
168
Minions Killed
192
0
Camps Cleared
0
746,773
Distance Traveled
781,850
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,869
759
99
8
0
258,759
0
L
Mulan
7,858
604
37
3
0
232,482
0
W
Charon
8,996
692
25
2
0
267,402
4
L
Discordia
8,468
651
82
6
0
251,951
0
W
Xbalanque
9,843
757
68
5
0
255,689
0
L
Gilgamesh
8,424
648
49
4
0
262,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role