Player Matchup

Hun Batz
Hun Batz
Lotfi4real
Hun Batz
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 161L
1,557 Elo+
Solo
Discordia
Discordia
Magda19
Discordia
Level 142
God Stats
0W - 2L
1,482 SR
Queue Stats
68W - 58L
1,546 Elo+
Solo
Merlin
Merlin
Mainspatan
Merlin
Level 62
God Stats
0W - 2L
1,345 SR
Queue Stats
81W - 61L
1,517 Elo+
Party 2
Izanami
Izanami
Yacocap1497
Izanami
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
85W - 67L
1,501 Elo+
Party 2
Guan Yu
Guan Yu
xxpadixx3
Guan Yu
Level 153
God Stats
1W - 4L
1,392 SR
Queue Stats
462W - 484L
1,538 Elo+
Solo
Team Averages
Level 121
1,487 SR
1,532 Elo+

VS

Team Averages
Level 118
1,460 SR
1,493 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
ShadowReaper67
Maui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,427 Elo+
Party 1
Sylvanus
Sylvanus
katele
Sylvanus
Level 159
God Stats
1W - 1L
1,300 SR
Queue Stats
23W - 17L
1,536 Elo+
Party 3
Nu Wa
Nu Wa
magmus1
Nu Wa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lotfi4real
Hun Batz
8
1 / 1 / 3
5,773
722
2,713
2,980
2,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
Magda19
Discordia
12
1 / 1 / 6
6,673
834
9,956
4,762
1,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Mainspatan
Merlin
14
3 / 4 / 3
7,271
909
14,201
8,710
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Yacocap1497
Izanami
13
2 / 5 / 7
7,625
953
11,726
10,251
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
xxpadixx3
Guan Yu
14
4 / 5 / 5
7,650
956
8,215
15,587
11,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
4 / 4 / 12
8,433
1,054
7,470
10,447
6,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
 
Athena
13
2 / 2 / 12
7,631
954
9,264
14,236
14,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 3 / 13
7,865
983
4,958
10,948
11,774
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
katele
Sylvanus
13
3 / 1 / 11
8,425
1,053
5,229
12,304
12,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
magmus1
Nu Wa
15
6 / 2 / 9
8,686
1,086
10,869
7,793
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
11
Kills
16
16
Deaths
12
24
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
4
12
2.5
W
Athena
 
Athena
2
2
12
4
L
Hun Batz
Lotfi4real
Hun Batz
1
1
3
2.5
L
Discordia
Magda19
Discordia
1
1
6
4
L
Merlin
Mainspatan
Merlin
3
4
3
1.13
W
1
3
13
2.5
L
Izanami
Yacocap1497
Izanami
2
5
7
1.1
W
Sylvanus
katele
Sylvanus
3
1
11
8.5
W
Nu Wa
magmus1
Nu Wa
6
2
9
5.25
L
Guan Yu
xxpadixx3
Guan Yu
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,811
Damage
37,790
42,290
Taken
55,728
23,732
Mitigated
49,970
13,571
Healing
21,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,470
6,780
632
530
10,447
6,417
3,667
5,101
5,346
0
22,293
W
Athena
 
Athena
9,264
2,207
1,471
3,511
14,236
14,887
558
7,394
6,803
14,315
1,411
L
Hun Batz
Lotfi4real
Hun Batz
2,713
201
182
746
2,980
2,426
0
1,159
1,821
0
4,089
L
Discordia
Magda19
Discordia
9,956
955
1,473
1,540
4,762
1,836
0
3,698
772
19,424
0
L
Merlin
Mainspatan
Merlin
14,201
966
249
2,221
8,710
3,836
0
6,801
1,634
30,483
0
W
4,958
743
1,252
934
10,948
11,774
575
3,350
7,598
7,974
0
L
Izanami
Yacocap1497
Izanami
11,726
7,679
111
1,278
10,251
4,103
0
7,454
2,634
0
22,488
W
Sylvanus
katele
Sylvanus
5,229
1,094
6,482
4,977
12,304
12,403
1,034
4,938
7,289
8,845
0
W
Nu Wa
magmus1
Nu Wa
10,869
3,466
1,020
357
7,793
4,489
2,305
3,374
4,343
21,122
0
L
Guan Yu
xxpadixx3
Guan Yu
8,215
1,789
1,491
4,280
15,587
11,531
0
9,845
5,485
0
18,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,992
Gold Earned
41,040
112
Minions Killed
88
0
Camps Cleared
0
637,398
Distance Traveled
757,999
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,433
1,054
32
4
0
115,089
0
W
Athena
7,631
954
14
2
0
179,494
0
L
Hun Batz
5,773
722
4
1
0
48,613
0
L
Discordia
6,673
834
19
2
0
172,437
0
L
Merlin
7,271
909
31
4
0
132,735
0
W
Maui
7,865
983
6
1
0
145,012
0
L
Izanami
7,625
953
35
4
0
138,839
0
W
Sylvanus
8,425
1,053
9
1
0
158,029
4
W
Nu Wa
8,686
1,086
27
3
0
160,375
0
L
Guan Yu
7,650
956
23
3
0
144,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role