Player Matchup

Ravana
Ravana
Silver V
ChillyRibs
Ravana
Silver V
Level 117
God Stats
0W - 2L
1,283 SR
Queue Stats
4W - 12L
1,323 MMR
Solo
Guan Yu
Guan Yu
Silver IV
Daemonknight
Guan Yu
Silver IV
Level 131
God Stats
1W - 3L
1,539 SR
Queue Stats
3W - 8L
1,317 MMR
Solo
Ullr
Ullr
Silver II
Deliriufu
Ullr
Silver II
Level 129
God Stats
3W - 1L
1,588 SR
Queue Stats
84W - 95L
1,314 MMR
Solo
Zeus
Zeus
Silver I
GreyXBeard
Zeus
Silver I
Level 145
God Stats
1W - 3L
1,398 SR
Queue Stats
92W - 108L
1,286 MMR
Solo
Charon
Charon
Silver IV
shadownet90
Charon
Silver IV
Level 159
God Stats
5W - 2L
2,011 SR
Queue Stats
27W - 34L
1,280 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,564 SR
1,304 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,504 SR
1,305 MMR
Anhur
Anhur
Bronze III
AltF4xKiddo
Anhur
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,316 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
DontSmileJ
Kukulkan
Bronze III
Level 125
God Stats
1W - 0L
1,253 SR
Queue Stats
5W - 11L
1,270 MMR
Party 2
Lancelot
Lancelot
Silver I
JingWeiOnlyFans
Lancelot
Silver I
Level 66
God Stats
13W - 7L
1,707 SR
Queue Stats
46W - 47L
1,393 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
M0mmyLeFay
Cu Chulainn
Gold V
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
393W - 385L
1,269 MMR
Party 1
Chaac
Chaac
Gold V
tookooforurmom
Chaac
Gold V
Level 158
God Stats
3W - 4L
1,558 SR
Queue Stats
115W - 118L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChillyRibs
Ravana
11
2 / 4 / 0
5,924
494
4,262
8,329
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Daemonknight
Guan Yu
10
0 / 5 / 1
5,821
485
4,187
11,891
9,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ullr
9
0 / 0 / 1
5,274
440
3,550
5,046
1,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
5,267
439
4,053
6,183
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
9
0 / 0 / 1
5,548
462
3,612
10,150
7,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BellonaThanatosAwilixAres

VS

Bans
Bake KujiraThothRamaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
6,963
580
3,227
6,583
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
DontSmileJ
Kukulkan
11
3 / 0 / 2
7,129
594
3,932
3,071
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
13
6 / 1 / 6
7,796
650
6,755
10,511
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
M0mmyLeFay
Cu Chulainn
13
3 / 0 / 3
8,205
684
9,354
11,051
10,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 1
6,781
565
5,803
9,384
7,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Ravana
ChillyRibs
Ravana
2
4
0
0.5
L
Guan Yu
Daemonknight
Guan Yu
0
5
1
0.1
L
Ullr
0
0
1
0.5
W
Kukulkan
DontSmileJ
Kukulkan
3
0
2
4
L
0
4
0
0
W
Lancelot
6
1
6
9
W
Cu Chulainn
M0mmyLeFay
Cu Chulainn
3
0
3
4.5
L
Charon
0
0
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,664
Damage
29,071
41,599
Taken
40,600
23,689
Mitigated
26,150
8,975
Healing
16,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,227
826
0
2,622
6,583
2,618
1,105
393
6,190
0
55,122
L
Ravana
ChillyRibs
Ravana
4,262
983
0
3,197
8,329
3,278
0
1,346
6,851
0
43,714
L
Guan Yu
Daemonknight
Guan Yu
4,187
502
20
2,432
11,891
9,777
0
0
10,766
0
32,771
L
Ullr
3,550
1,053
0
768
5,046
1,656
0
312
4,720
0
31,950
W
Kukulkan
DontSmileJ
Kukulkan
3,932
295
0
1,405
3,071
1,136
320
1,475
1,596
38,216
928
L
4,053
482
0
625
6,183
1,838
0
624
5,467
34,704
1,479
W
Lancelot
6,755
1,347
0
4,722
10,511
4,681
0
1,969
8,542
0
53,027
W
Cu Chulainn
M0mmyLeFay
Cu Chulainn
9,354
1,883
0
3,818
11,051
10,569
425
357
10,694
0
59,149
L
Charon
3,612
652
0
1,933
10,150
7,140
0
1,358
8,655
16,878
0
W
5,803
794
0
3,893
9,384
7,146
0
3,458
5,926
0
31,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,834
Gold Earned
36,874
264
Minions Killed
392
0
Camps Cleared
0
1,175,086
Distance Traveled
1,197,118
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,963
580
102
9
0
206,879
2
L
Ravana
5,924
494
76
6
0
275,808
2
L
Guan Yu
5,821
485
65
5
0
239,052
0
L
Ullr
5,274
440
54
5
0
195,170
0
W
Kukulkan
7,129
594
82
7
0
232,975
0
L
Zeus
5,267
439
57
5
0
210,937
0
W
Lancelot
7,796
650
79
7
0
284,547
0
W
Cu Chulainn
8,205
684
99
8
0
229,380
3
L
Charon
5,548
462
12
1
0
254,119
3
W
Chaac
6,781
565
30
3
0
243,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role