Player Matchup

Bacchus
Bacchus
BARTHOLIMUE413
Bacchus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 49L
1,795 Elo+
Party 1
Thanatos
Thanatos
DemsOK
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 2
Mercury
Mercury
GrYnGo1010
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 2
King Arthur
King Arthur
MnmBledar17
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 2
Chang'e
Chang'e
Zoka
Chang'e
Level 124
God Stats
3W - 1L
1,854 SR
Queue Stats
51W - 43L
1,795 Elo+
Party 1
Team Averages
Level 65
1,571 SR
1,702 Elo+

VS

Team Averages
Level 99
1,395 SR
1,517 Elo+
Hachiman
Hachiman
Red Bishop 13
Hachiman
Level 116
God Stats
3W - 1L
1,485 SR
Queue Stats
111W - 115L
1,475 Elo+
Solo
Odin
Odin
chuqnorris_XD
Odin
Level 86
God Stats
4W - 4L
1,397 SR
Queue Stats
282W - 284L
1,544 Elo+
Solo
Mulan
Mulan
javifran21
Mulan
Level 157
God Stats
5W - 12L
1,289 SR
Queue Stats
265W - 271L
1,545 Elo+
Solo
Sylvanus
Sylvanus
milkfed
Sylvanus
Level 17
God Stats
1W - 3L
1,305 SR
Queue Stats
94W - 68L
1,444 Elo+
Party 3
Thoth
Thoth
tmtmtm
Thoth
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 83L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 7
7,347
735
6,004
12,789
18,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
DemsOK
Thanatos
15
7 / 3 / 3
8,376
838
15,989
11,172
5,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
GrYnGo1010
Mercury
13
1 / 8 / 3
7,107
711
3,131
10,935
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
MnmBledar17
King Arthur
14
0 / 5 / 6
7,282
728
5,812
12,802
12,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Zoka
Chang'e
12
1 / 6 / 4
7,017
702
7,903
12,319
4,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Red Bishop 13
Hachiman
16
5 / 1 / 18
9,337
934
13,656
5,167
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 17
8,202
820
8,803
9,118
8,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
15
5 / 2 / 14
9,691
969
11,796
14,279
12,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
milkfed
Sylvanus
14
2 / 3 / 18
8,373
837
7,730
13,320
13,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
tmtmtm
Thoth
17
11 / 2 / 10
10,454
1,045
12,104
8,314
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
103
10
Kills
26
26
Deaths
10
23
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
Thanatos
DemsOK
Thanatos
7
3
3
2.83
L
Mercury
GrYnGo1010
Mercury
1
8
3
0.31
L
King Arthur
MnmBledar17
King Arthur
0
5
6
0.6
W
Hachiman
Red Bishop 13
Hachiman
5
1
18
14
L
Chang'e
Zoka
Chang'e
1
6
4
0.5
W
3
2
17
5.75
W
Mulan
5
2
14
6
W
Sylvanus
milkfed
Sylvanus
2
3
18
3.67
W
Thoth
tmtmtm
Thoth
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,839
Damage
54,089
60,017
Taken
50,198
46,644
Mitigated
40,098
15,387
Healing
23,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,004
426
359
2,369
12,789
18,597
60
3,657
9,132
9,279
590
L
Thanatos
DemsOK
Thanatos
15,989
3,144
350
5,832
11,172
5,326
0
4,171
7,001
0
23,051
L
Mercury
GrYnGo1010
Mercury
3,131
1,235
0
0
10,935
4,954
0
4,564
6,371
0
11,942
L
King Arthur
MnmBledar17
King Arthur
5,812
1,130
0
462
12,802
12,858
8
4,420
8,382
0
11,410
W
Hachiman
Red Bishop 13
Hachiman
13,656
7,894
618
375
5,167
2,790
2,086
2,119
3,048
0
26,243
L
Chang'e
Zoka
Chang'e
7,903
330
3,212
2,803
12,319
4,909
62
4,827
7,492
20,661
0
W
8,803
1,142
598
2,183
9,118
8,225
62
1,872
7,246
3,274
10,516
W
Mulan
11,796
1,138
487
4,855
14,279
12,066
272
3,299
10,980
183
23,611
W
Sylvanus
milkfed
Sylvanus
7,730
1,336
6,705
6,228
13,320
13,570
645
4,159
9,161
10,240
1,621
W
Thoth
tmtmtm
Thoth
12,104
796
315
1,352
8,314
3,447
1,057
1,868
6,446
24,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,129
Gold Earned
46,057
102
Minions Killed
109
0
Camps Cleared
0
895,699
Distance Traveled
928,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,347
735
13
1
0
184,069
0
L
Thanatos
8,376
838
20
2
0
188,556
0
L
Mercury
7,107
711
23
2
0
173,577
0
L
King Arthur
7,282
728
20
2
0
188,541
0
W
Hachiman
9,337
934
37
4
0
186,442
0
L
Chang'e
7,017
702
26
3
0
160,956
0
W
Odin
8,202
820
9
1
0
202,740
0
W
Mulan
9,691
969
33
3
0
176,336
0
W
Sylvanus
8,373
837
7
1
0
184,245
0
W
Thoth
10,454
1,045
23
2
0
178,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role