Player Matchup

Charon
Charon
Bronze III
 
Charon
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Master02889
Danzaburou
Bronze III
Level 177
God Stats
0W - 1L
1,293 SR
Queue Stats
12W - 13L
1,472 MMR
Party 1
Mercury
Mercury
Gold IV
Timee2Repent
Mercury
Gold IV
Level 159
God Stats
16W - 13L
1,754 SR
Queue Stats
144W - 137L
1,429 MMR
Solo
Hades
Hades
Silver I
onvick08
Hades
Silver I
Level 145
God Stats
5W - 2L
1,500 SR
Queue Stats
90W - 82L
1,429 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
swoop tlew
Gilgamesh
Silver II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,438 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,509 SR
1,453 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,605 SR
1,448 MMR
Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
AltaGaymerXd
Pele
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,420 MMR
Solo
Zeus
Zeus
Bronze III
MouseKeeper12
Zeus
Bronze III
Level 147
God Stats
1W - 0L
2,036 SR
Queue Stats
11W - 13L
1,442 MMR
Solo
Hercules
Hercules
Gold IV
Pablo_big_mane
Hercules
Gold IV
Level 108
God Stats
3W - 1L
1,554 SR
Queue Stats
88W - 95L
1,444 MMR
Solo
Achilles
Achilles
Silver II
stillsIeep
Achilles
Silver II
Level 67
God Stats
1W - 2L
1,436 SR
Queue Stats
16W - 13L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 1 / 1
3,953
439
1,641
4,887
1,589
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Master02889
Danzaburou
11
2 / 0 / 0
6,144
683
5,156
6,420
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

Mercury
Timee2Repent
Mercury
9
1 / 2 / 2
5,020
558
1,892
8,266
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
onvick08
Hades
10
1 / 1 / 0
5,170
574
4,358
6,419
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
swoop tlew
Gilgamesh
9
0 / 1 / 0
4,844
538
3,969
11,240
9,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
AphroditeAh Muzen CabThanatosLoki

VS

Bans
AthenaRavanaVamanaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 1 / 0
5,210
579
4,274
6,082
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 0 / 2
4,869
541
1,838
7,061
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 2 / 1
5,444
605
2,992
4,810
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
11
2 / 0 / 0
6,599
733
6,891
7,900
5,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
stillsIeep
Achilles
10
3 / 1 / 0
5,777
642
4,384
8,678
5,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
5
5
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
1
0.5
W
Hachiman
 
Hachiman
0
1
0
0
W
0
0
2
1
L
Danzaburou
Master02889
Danzaburou
2
0
0
2
W
0
2
1
0.25
W
Hercules
2
0
0
2
L
Mercury
Timee2Repent
Mercury
1
2
2
1
L
Hades
onvick08
Hades
1
1
0
1
W
Achilles
stillsIeep
Achilles
3
1
0
3
L
Gilgamesh
swoop tlew
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,016
Damage
20,379
37,232
Taken
34,531
18,791
Mitigated
16,964
14,377
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,641
331
0
836
4,887
1,589
0
0
4,887
9,655
0
W
Hachiman
 
Hachiman
4,274
2,355
0
1,759
6,082
2,309
0
841
5,241
0
41,809
W
1,838
647
0
1,496
7,061
2,354
0
301
6,716
0
34,405
L
Danzaburou
Master02889
Danzaburou
5,156
2,440
0
3,515
6,420
2,439
0
0
6,420
0
47,988
W
2,992
702
0
1,386
4,810
1,566
0
2,522
2,252
34,984
2,726
W
Hercules
6,891
3,317
0
3,870
7,900
5,370
0
192
7,267
0
57,260
L
Mercury
Timee2Repent
Mercury
1,892
473
0
3,839
8,266
2,625
0
998
7,165
0
29,853
L
Hades
onvick08
Hades
4,358
477
204
3,015
6,419
3,020
0
1,640
4,645
35,070
3,107
W
Achilles
stillsIeep
Achilles
4,384
965
348
3,894
8,678
5,365
0
1,665
7,005
48
17,831
L
Gilgamesh
swoop tlew
Gilgamesh
3,969
759
0
2,968
11,240
9,118
0
0
10,677
0
31,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,131
Gold Earned
27,899
281
Minions Killed
338
0
Camps Cleared
0
872,614
Distance Traveled
944,643
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,953
439
11
1
0
132,782
2
W
Hachiman
5,210
579
78
9
0
164,319
0
W
Pele
4,869
541
57
6
0
229,576
6
L
Danzaburou
6,144
683
84
9
0
178,305
1
W
Zeus
5,444
605
86
10
0
183,349
0
W
Hercules
6,599
733
94
10
0
166,938
0
L
Mercury
5,020
558
56
6
0
206,589
2
L
Hades
5,170
574
74
8
0
173,418
6
W
Achilles
5,777
642
23
3
0
200,461
0
L
Gilgamesh
4,844
538
56
6
0
181,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role