Player Matchup

Charon
Charon
ButteryToost
Charon
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
HerculesMWP
Hou Yi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,643 Elo+
Party 1
The Morrigan
The Morrigan
Rózemyne
The Morrigan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 49L
1,729 Elo+
Party 1
Ao Kuang
Ao Kuang
URxxxNEXTxx
Ao Kuang
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 87L
1,424 Elo+
Solo
Osiris
Osiris
iamdeathgaming
Osiris
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
89W - 91L
1,638 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,587 Elo+

VS

Team Averages
Level 100
1,586 SR
1,510 Elo+
Xing Tian
Xing Tian
GankMyHole
Xing Tian
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,579 Elo+
Party 2
Nox
Nox
GoneBallistic13
Nox
Level 127
God Stats
5W - 7L
1,696 SR
Queue Stats
381W - 383L
1,459 Elo+
Solo
Bakasura
Bakasura
Saif1297
Bakasura
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 57L
1,462 Elo+
Solo
Ullr
Ullr
bkMar
Ullr
Level 38
God Stats
1W - 1L
1,733 SR
Queue Stats
69W - 57L
1,591 Elo+
Party 2
Bacchus
Bacchus
toninglion
Bacchus
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 158L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
17
1 / 4 / 14
9,869
822
8,752
14,131
18,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
17
5 / 5 / 7
10,593
883
19,059
11,910
7,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Rózemyne
The Morrigan
14
3 / 5 / 11
9,092
758
11,556
11,035
5,943
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
URxxxNEXTxx
Ao Kuang
14
2 / 6 / 3
8,422
702
7,361
14,314
13,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
8 / 4 / 7
10,788
899
17,328
18,688
17,556
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GankMyHole
Xing Tian
18
4 / 2 / 13
10,410
868
9,680
18,735
23,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 6 / 15
9,893
824
13,513
12,245
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Saif1297
Bakasura
18
10 / 2 / 10
10,723
894
14,952
12,961
12,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
bkMar
Ullr
16
4 / 4 / 5
9,545
795
9,288
12,193
6,772
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
toninglion
Bacchus
14
2 / 5 / 10
9,157
763
10,506
15,004
19,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
77
19
Kills
24
24
Deaths
19
42
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Charon
1
4
14
2
L
Xing Tian
GankMyHole
Xing Tian
4
2
13
5.25
L
4
6
15
1.92
W
Hou Yi
5
5
7
1.7
W
The Morrigan
Rózemyne
The Morrigan
3
5
11
1.7
L
Bakasura
Saif1297
Bakasura
10
2
10
7.5
W
Ao Kuang
URxxxNEXTxx
Ao Kuang
2
6
3
0.58
L
Ullr
bkMar
Ullr
4
4
5
1.63
W
8
4
7
2.88
L
Bacchus
toninglion
Bacchus
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,056
Damage
57,939
70,078
Taken
71,138
63,705
Mitigated
68,930
14,056
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
8,752
1,456
0
743
14,131
18,907
134
5,948
6,905
16,601
0
L
Xing Tian
GankMyHole
Xing Tian
9,680
868
3,409
3,396
18,735
23,926
416
7,533
10,980
19,515
935
L
13,513
1,199
1,561
1,304
12,245
6,453
0
4,254
7,823
27,470
973
W
Hou Yi
19,059
11,461
216
1,279
11,910
7,421
1,917
6,861
5,049
0
36,365
W
The Morrigan
Rózemyne
The Morrigan
11,556
2,155
794
2,285
11,035
5,943
0
6,728
3,998
17,898
560
L
Bakasura
Saif1297
Bakasura
14,952
7,330
672
4,134
12,961
12,749
630
3,907
8,876
0
14,230
W
Ao Kuang
URxxxNEXTxx
Ao Kuang
7,361
2,018
1,108
2,518
14,314
13,878
419
4,738
7,299
13,142
189
L
Ullr
bkMar
Ullr
9,288
3,378
0
2,322
12,193
6,772
354
5,225
6,830
0
21,026
W
17,328
4,356
1,050
4,063
18,688
17,556
49
6,621
11,247
1,012
37,311
L
Bacchus
toninglion
Bacchus
10,506
833
1,419
2,880
15,004
19,030
0
5,690
9,073
19,040
1,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,764
Gold Earned
49,728
142
Minions Killed
117
0
Camps Cleared
0
1,077,874
Distance Traveled
1,080,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,869
822
22
2
0
221,411
0
L
Xing Tian
10,410
868
13
1
0
244,021
0
L
Nox
9,893
824
33
3
0
203,791
0
W
Hou Yi
10,593
883
47
4
0
187,403
0
W
The Morrigan
9,092
758
10
1
0
221,112
0
L
Bakasura
10,723
894
27
2
0
241,246
0
W
Ao Kuang
8,422
702
15
1
0
204,815
0
L
Ullr
9,545
795
34
3
0
168,097
0
W
Osiris
10,788
899
48
4
0
243,133
0
L
Bacchus
9,157
763
10
1
0
223,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role