Player Matchup

Ishtar
Ishtar
Acidsnoooot
Ishtar
Level 119
God Stats
15W - 11L
1,551 SR
Queue Stats
70W - 77L
1,490 Elo+
Party 2
Cupid
Cupid
ChUrDaYdE67
Cupid
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 89L
1,391 Elo+
Party 1
Kuzenbo
Kuzenbo
DippyTheGreat
Kuzenbo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,351 Elo+
Solo
Ymir
Ymir
Noisybarrel7964
Ymir
Level 126
God Stats
5W - 4L
1,502 SR
Queue Stats
75W - 88L
1,490 Elo+
Party 2
Ra
Ra
spookypandalol
Ra
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 188L
1,509 Elo+
Party 1
Team Averages
Level 110
1,511 SR
1,446 Elo+

VS

Team Averages
Level 119
1,474 SR
1,545 Elo+
Jormungandr
Jormungandr
ItsPotatoMaster
Jormungandr
Level 123
God Stats
0W - 1L
1,246 SR
Queue Stats
3W - 4L
1,576 Elo+
Solo
Thor
Thor
Sniper6646
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,464 Elo+
Party 3
Baron Samedi
Baron Samedi
THe X D3mon
Baron Samedi
Level 100
God Stats
5W - 5L
1,647 SR
Queue Stats
58W - 39L
1,628 Elo+
Solo
Amaterasu
Amaterasu
kira8886
Amaterasu
Level 167
God Stats
9W - 8L
1,500 SR
Queue Stats
275W - 243L
1,599 Elo+
Solo
Hachiman
Hachiman
ninjashrug
Hachiman
Level 120
God Stats
5W - 5L
1,476 SR
Queue Stats
41W - 43L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
1 / 0 / 1
8,146
582
5,725
7,132
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 6
8,431
602
11,104
10,287
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
14
2 / 1 / 5
7,943
567
5,995
8,630
9,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
8 / 3 / 7
8,507
608
8,534
10,156
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 4
8,883
635
10,432
8,354
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ItsPotatoMaster
Jormungandr
11
2 / 3 / 2
7,017
501
5,399
11,669
9,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 1
6,376
455
3,433
15,174
6,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
THe X D3mon
Baron Samedi
12
0 / 5 / 2
6,371
455
6,339
10,042
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
kira8886
Amaterasu
13
1 / 4 / 0
7,841
560
6,563
19,313
12,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
ninjashrug
Hachiman
13
1 / 1 / 1
7,448
532
5,867
9,690
3,425
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
18
Kills
4
5
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
0
1
1.5
W
1
1
6
4
W
Kuzenbo
2
1
5
4.5
L
Jormungandr
ItsPotatoMaster
Jormungandr
2
3
2
1
W
8
3
7
3.83
L
0
5
1
0.1
L
Baron Samedi
THe X D3mon
Baron Samedi
0
5
2
0.2
L
Amaterasu
kira8886
Amaterasu
1
4
0
0.25
L
Hachiman
ninjashrug
Hachiman
1
1
1
1.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,790
Damage
27,601
44,559
Taken
65,888
25,338
Mitigated
37,104
15,095
Healing
21,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
5,725
3,712
0
3,133
7,132
3,184
0
2,187
4,945
0
74,805
W
11,104
6,897
0
3,898
10,287
4,144
395
0
10,287
0
70,743
W
Kuzenbo
5,995
3,210
0
1,439
8,630
9,085
489
1,827
6,803
28,105
3,464
L
Jormungandr
ItsPotatoMaster
Jormungandr
5,399
1,355
0
1,581
11,669
9,709
0
5,926
5,651
23,727
0
W
8,534
1,997
0
3,190
10,156
5,461
0
3,280
6,876
49,748
1,509
L
3,433
629
0
2,018
15,174
6,494
0
6,785
8,389
0
51,154
L
Baron Samedi
THe X D3mon
Baron Samedi
6,339
370
626
1,907
10,042
5,426
0
5,717
4,325
44,363
891
L
Amaterasu
kira8886
Amaterasu
6,563
2,974
0
10,871
19,313
12,050
0
2,685
16,628
0
59,324
L
Hachiman
ninjashrug
Hachiman
5,867
2,320
0
4,098
9,690
3,425
0
3,146
6,544
0
59,050
W
10,432
878
446
2,989
8,354
3,464
406
4,210
4,144
66,563
614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,910
Gold Earned
35,053
469
Minions Killed
398
0
Camps Cleared
0
1,445,865
Distance Traveled
1,387,033
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,146
582
131
9
0
278,535
0
W
Cupid
8,431
602
127
9
0
259,246
0
W
Kuzenbo
7,943
567
41
3
0
287,911
2
L
Jormungandr
7,017
501
28
2
0
272,251
2
W
Ymir
8,507
608
72
5
0
303,117
0
L
Thor
6,376
455
80
6
0
283,786
0
L
Baron Samedi
6,371
455
76
5
0
261,442
0
L
Amaterasu
7,841
560
106
8
0
280,949
1
L
Hachiman
7,448
532
108
8
0
288,605
0
W
Ra
8,883
635
98
7
0
317,056
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role