Player Matchup

Ishtar
Ishtar
Bronze III
Sneekyninja111
Ishtar
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,529 MMR
Party 2
Sun Wukong
Sun Wukong
Silver III
Triviohm
Sun Wukong
Silver III
Level 98
God Stats
2W - 5L
1,413 SR
Queue Stats
11W - 20L
865 MMR
Party 2
Sol
Sol
Bronze III
lickmypuss
Sol
Bronze III
Level 49
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,544 SR
1,298 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,500 SR
1,311 MMR
Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver II
coclar
Charybdis
Silver II
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 194L
934 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,917
657
4,641
5,643
2,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Triviohm
Sun Wukong
11
1 / 3 / 0
6,347
705
5,230
10,256
10,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 0
6,154
684
2,037
6,744
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
AchillesKuzenboBake KujiraThothNe Zha

VS

Bans
Baba YagaKukulkanGilgameshAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 0 / 7
8,252
917
5,652
9,056
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
 
Zhong Kui
13
3 / 1 / 8
7,942
882
8,179
8,120
6,254
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
coclar
Charybdis
13
4 / 0 / 7
7,922
880
4,698
4,088
1,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
11
11
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
7
7.5
W
Zhong Kui
 
Zhong Kui
3
1
8
7
L
0
3
0
0
L
Sun Wukong
Triviohm
Sun Wukong
1
3
0
0.33
W
Charybdis
coclar
Charybdis
4
0
7
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,908
Damage
18,529
22,643
Taken
21,264
15,268
Mitigated
13,865
1,883
Healing
7,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,652
592
0
2,275
9,056
6,143
179
815
8,061
214
34,491
W
Zhong Kui
 
Zhong Kui
8,179
990
0
4,759
8,120
6,254
747
913
6,950
33,270
738
L
4,641
2,194
0
0
5,643
2,330
0
2,403
3,178
0
16,691
L
Sun Wukong
Triviohm
Sun Wukong
5,230
511
0
1,161
10,256
10,408
0
3,194
6,954
0
17,284
W
Charybdis
coclar
Charybdis
4,698
2,027
0
0
4,088
1,468
2,200
347
3,482
0
19,147
L
2,037
796
0
722
6,744
2,530
0
2,346
4,317
14,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,418
Gold Earned
24,116
90
Minions Killed
145
0
Camps Cleared
0
443,666
Distance Traveled
530,603
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,252
917
55
6
0
198,972
0
W
Zhong Kui
7,942
882
59
7
0
165,564
0
L
Ishtar
5,917
657
32
4
0
145,085
0
L
Sun Wukong
6,347
705
21
2
0
166,130
0
W
Charybdis
7,922
880
31
3
0
166,067
3
L
Sol
6,154
684
37
4
0
132,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role