Player Matchup

Janus
Janus
Knightlife2
Janus
Level 158
God Stats
16W - 22L
1,132 SR
Queue Stats
1,217W - 1,290L
1,454 Elo+
Party 1
Bastet
Bastet
MeliodasWrath1
Bastet
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 2
Atlas
Atlas
PapaHoon
Atlas
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 114L
1,500 Elo+
Party 2
Martichoras
Martichoras
The4dversary
Martichoras
Level 164
God Stats
4W - 3L
1,500 SR
Queue Stats
286W - 263L
1,480 Elo+
Party 2
Horus
Horus
XxbadashchickxX
Horus
Level 154
God Stats
10W - 10L
1,706 SR
Queue Stats
1,200W - 1,291L
1,439 Elo+
Party 1
Team Averages
Level 147
1,467 SR
1,475 Elo+

VS

Team Averages
Level 143
1,453 SR
1,520 Elo+
Charybdis
Charybdis
Cohlgrey
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 76L
1,597 Elo+
Solo
Sylvanus
Sylvanus
K4r1naHdz
Sylvanus
Level 185
God Stats
3W - 11L
1,500 SR
Queue Stats
776W - 803L
1,497 Elo+
Solo
Mulan
Mulan
Seshie
Mulan
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,628 Elo+
Solo
Kumbhakarna
Kumbhakarna
Soul of Fortune
Kumbhakarna
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 243L
1,445 Elo+
Solo
Agni
Agni
TrojanOdyssey
Agni
Level 143
God Stats
3W - 3L
1,263 SR
Queue Stats
246W - 281L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
8,747
795
9,206
4,430
2,528
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 1 / 10
9,011
819
12,215
10,217
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Atlas
PapaHoon
Atlas
15
3 / 1 / 13
9,648
877
10,335
14,312
12,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
The4dversary
Martichoras
17
7 / 1 / 9
9,742
886
18,271
8,904
5,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 3 / 13
8,078
734
10,270
19,373
15,244
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cohlgrey
Charybdis
12
0 / 5 / 2
7,252
659
6,817
9,385
4,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
K4r1naHdz
Sylvanus
14
0 / 5 / 3
7,680
698
10,296
15,252
14,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
Seshie
Mulan
13
2 / 3 / 3
7,851
714
12,976
14,614
15,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Soul of Fortune
Kumbhakarna
15
1 / 4 / 3
8,509
774
8,168
18,869
20,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 2 / 3
8,810
801
14,743
8,485
4,220
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
19
Kills
6
6
Deaths
19
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cohlgrey
Charybdis
0
5
2
0.2
L
Sylvanus
K4r1naHdz
Sylvanus
0
5
3
0.3
W
3
0
8
7
W
4
1
10
9
W
Atlas
PapaHoon
Atlas
3
1
13
9.5
L
Mulan
Seshie
Mulan
2
3
3
1.17
L
Kumbhakarna
Soul of Fortune
Kumbhakarna
1
4
3
0.63
W
Martichoras
The4dversary
Martichoras
7
1
9
11.5
L
3
2
3
2.25
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,297
Damage
53,000
57,236
Taken
66,605
40,807
Mitigated
58,778
26,134
Healing
17,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cohlgrey
Charybdis
6,817
1,929
319
226
9,385
4,175
0
3,468
5,917
0
14,976
L
Sylvanus
K4r1naHdz
Sylvanus
10,296
3,907
3,080
3,080
15,252
14,584
0
6,058
9,194
23,581
3,294
W
9,206
667
1,928
907
4,430
2,528
575
1,956
2,425
17,272
289
W
12,215
3,120
367
1,970
10,217
5,165
302
4,480
5,477
0
21,947
W
Atlas
PapaHoon
Atlas
10,335
3,633
883
2,526
14,312
12,839
128
8,542
5,554
16,764
1,359
L
Mulan
Seshie
Mulan
12,976
1,041
373
3,012
14,614
15,690
0
5,211
9,403
0
15,502
L
Kumbhakarna
Soul of Fortune
Kumbhakarna
8,168
598
2,379
3,911
18,869
20,109
0
6,107
12,762
14,267
1,450
W
Martichoras
The4dversary
Martichoras
18,271
5,809
0
1,010
8,904
5,031
72
4,478
4,257
0
39,072
L
14,743
1,118
509
742
8,485
4,220
0
3,132
5,353
25,977
0
W
10,270
2,109
7,801
8,742
19,373
15,244
282
12,149
6,831
6,746
6,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,226
Gold Earned
40,102
137
Minions Killed
121
0
Camps Cleared
0
1,135,128
Distance Traveled
932,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,252
659
28
3
0
180,834
0
L
Sylvanus
7,680
698
38
3
0
146,226
0
W
Janus
8,747
795
24
2
0
239,978
0
W
Bastet
9,011
819
27
2
0
252,377
0
W
Atlas
9,648
877
21
2
0
218,854
0
L
Mulan
7,851
714
6
1
0
207,342
0
L
Kumbhakarna
8,509
774
19
2
0
209,805
0
W
Martichoras
9,742
886
57
5
0
196,569
0
L
Agni
8,810
801
30
3
0
188,617
0
W
Horus
8,078
734
8
1
0
227,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role