Player Matchup

Sobek
Sobek
ALL-HAIL-LATINAS
Sobek
Level 60
God Stats
3W - 2L
1,635 SR
Queue Stats
76W - 51L
1,506 Elo+
Party 1
Bellona
Bellona
Herz_bros
Bellona
Level 65
God Stats
10W - 5L
1,727 SR
Queue Stats
121W - 99L
1,477 Elo+
Party 1
Medusa
Medusa
KingKande_
Medusa
Level 61
God Stats
12W - 5L
1,821 SR
Queue Stats
118W - 112L
1,481 Elo+
Party 1
Loki
Loki
SneakyDee
Loki
Level 73
God Stats
9W - 10L
1,573 SR
Queue Stats
23W - 26L
1,495 Elo+
Solo
Janus
Janus
TrueRamen---
Janus
Level 34
God Stats
5W - 4L
1,747 SR
Queue Stats
180W - 178L
1,480 Elo+
Party 1
Team Averages
Level 59
1,701 SR
1,488 Elo+

VS

Team Averages
Level 59
1,555 SR
1,414 Elo+
Bake Kujira
Bake Kujira
Huennx
Bake Kujira
Level 61
God Stats
10W - 15L
1,291 SR
Queue Stats
45W - 54L
1,326 Elo+
Party 2
Cernunnos
Cernunnos
RiskyTides
Cernunnos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,326 Elo+
Party 2
Merlin
Merlin
Wantedplaya2017
Merlin
Level 61
God Stats
8W - 5L
1,779 SR
Queue Stats
127W - 139L
1,435 Elo+
Party 3
Charon
Charon
X0V3
Charon
Level 86
God Stats
15W - 12L
1,702 SR
Queue Stats
124W - 112L
1,472 Elo+
Party 3
Bakasura
Bakasura
miles2morale
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 7
8,566
535
8,969
18,488
19,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Herz_bros
Bellona
15
6 / 0 / 10
9,599
600
15,144
14,720
21,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
KingKande_
Medusa
14
4 / 4 / 5
8,500
531
12,569
12,445
5,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
12
3 / 1 / 8
7,698
481
8,088
11,577
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 5
9,036
565
7,584
9,897
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Huennx
Bake Kujira
11
5 / 5 / 3
7,798
487
12,335
17,858
21,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
RiskyTides
Cernunnos
12
0 / 6 / 0
7,095
443
7,985
17,974
7,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 0
6,305
394
6,384
9,243
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon
X0V3
Charon
11
2 / 2 / 5
7,093
443
12,355
10,680
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
miles2morale
Bakasura
14
1 / 4 / 5
7,657
479
5,181
20,474
11,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
21
Kills
9
10
Deaths
21
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
Bellona
Herz_bros
Bellona
6
0
10
11
L
Bake Kujira
Huennx
Bake Kujira
5
5
3
1.3
W
Medusa
KingKande_
Medusa
4
4
5
1.63
L
Cernunnos
RiskyTides
Cernunnos
0
6
0
0
W
Loki
3
1
8
7
W
4
2
5
3.25
L
1
4
0
0.25
L
Charon
X0V3
Charon
2
2
5
2.25
L
Bakasura
miles2morale
Bakasura
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,354
Damage
44,240
67,127
Taken
76,229
55,032
Mitigated
50,170
20,879
Healing
16,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,969
1,173
547
4,569
18,488
19,690
252
13,132
5,198
22,543
631
W
Bellona
Herz_bros
Bellona
15,144
3,591
0
4,606
14,720
21,304
590
3,136
11,584
369
61,963
L
Bake Kujira
Huennx
Bake Kujira
12,335
9,175
0
1,797
17,858
21,887
14
3,790
13,769
41,017
526
W
Medusa
KingKande_
Medusa
12,569
6,254
0
3,540
12,445
5,796
635
6,022
6,423
0
76,076
L
Cernunnos
RiskyTides
Cernunnos
7,985
2,986
0
4,939
17,974
7,790
16
1,390
15,492
0
49,351
W
Loki
8,088
2,236
0
6,161
11,577
4,210
0
4,353
7,224
0
40,082
W
7,584
1,060
0
1,456
9,897
4,032
998
4,095
5,469
62,873
2,568
L
6,384
383
0
141
9,243
3,719
0
3,401
5,571
25,032
0
L
Charon
X0V3
Charon
12,355
4,282
0
2,588
10,680
5,638
573
2,740
7,761
38,541
3,910
L
Bakasura
miles2morale
Bakasura
5,181
3,889
0
7,017
20,474
11,136
77
4,682
15,466
0
54,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,399
Gold Earned
35,948
387
Minions Killed
331
0
Camps Cleared
0
1,585,318
Distance Traveled
1,432,395
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,566
535
26
2
0
320,189
0
W
Bellona
9,599
600
92
6
0
351,194
0
L
Bake Kujira
7,798
487
37
2
0
289,423
0
W
Medusa
8,500
531
109
7
0
269,381
1
L
Cernunnos
7,095
443
89
6
0
243,023
0
W
Loki
7,698
481
59
4
0
362,610
0
W
Janus
9,036
565
101
6
0
281,944
0
L
Merlin
6,305
394
35
2
0
278,620
0
L
Charon
7,093
443
63
4
0
272,524
0
L
Bakasura
7,657
479
107
7
0
348,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role