Player Matchup

Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dusten_92185
Neith
Level 106
God Stats
6W - 2L
1,715 SR
Queue Stats
284W - 277L
1,615 Elo+
Solo
Cthulhu
Cthulhu
Seaquin
Cthulhu
Level 186
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 101L
1,356 Elo+
Solo
Sylvanus
Sylvanus
ValeUnTrago
Sylvanus
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 78L
1,251 Elo+
Solo
Team Averages
Level 133
1,543 SR
1,444 Elo+

VS

Team Averages
Level 125
1,544 SR
1,536 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
FenixGR
Nemesis
Level 129
God Stats
1W - 3L
1,505 SR
Queue Stats
62W - 63L
1,590 Elo+
Party 2
Maui
Maui
MFCHello
Maui
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,521 Elo+
Party 1
Ymir
Ymir
RafaelSM
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,560 Elo+
Party 1
Baba Yaga
Baba Yaga
mvjaegers
Baba Yaga
Level 154
God Stats
2W - 1L
1,715 SR
Queue Stats
105W - 60L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 1 / 9
10,099
721
16,405
10,258
5,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
 
Thor
15
1 / 2 / 13
9,382
670
16,235
12,302
6,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 1 / 10
10,404
743
18,531
18,368
9,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cthulhu
Seaquin
Cthulhu
19
6 / 0 / 9
11,743
839
22,083
12,564
12,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
ValeUnTrago
Sylvanus
15
1 / 3 / 12
9,073
648
6,705
17,516
15,877
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 3 / 5
8,461
604
8,005
26,581
26,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
FenixGR
Nemesis
15
3 / 4 / 3
8,692
621
12,008
19,842
21,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
13
0 / 3 / 3
8,208
586
4,737
12,854
15,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
16
0 / 2 / 4
8,781
627
7,276
16,924
19,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
mvjaegers
Baba Yaga
17
3 / 3 / 4
9,020
644
21,631
13,057
7,258
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
15
Kills
7
7
Deaths
15
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
9
8.5
W
Thor
 
Thor
1
2
13
3.75
L
Guan Yu
 
Guan Yu
1
3
5
1.17
W
3
1
10
8
L
Nemesis
FenixGR
Nemesis
3
4
3
1.13
L
Maui
0
3
3
0.5
L
Ymir
0
2
4
1
W
Cthulhu
Seaquin
Cthulhu
6
0
9
10.5
W
Sylvanus
ValeUnTrago
Sylvanus
1
3
12
2.33
L
Baba Yaga
mvjaegers
Baba Yaga
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,959
Damage
53,657
71,008
Taken
89,258
48,919
Mitigated
88,978
36,244
Healing
35,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,405
966
1,269
606
10,258
5,193
43
4,804
5,033
35,096
876
W
Thor
 
Thor
16,235
1,209
2,834
2,037
12,302
6,420
0
5,151
6,691
0
24,013
L
Guan Yu
 
Guan Yu
8,005
389
6,255
12,299
26,581
26,073
0
13,467
13,114
0
17,606
W
18,531
3,931
766
6,637
18,368
9,155
398
9,656
8,284
0
39,975
L
Nemesis
FenixGR
Nemesis
12,008
3,929
2,563
4,546
19,842
21,203
0
8,712
11,130
0
17,274
L
Maui
4,737
665
508
1,085
12,854
15,342
0
6,766
6,088
16,236
0
L
Ymir
7,276
479
2,883
2,804
16,924
19,102
0
8,614
8,310
15,880
491
W
Cthulhu
Seaquin
Cthulhu
22,083
1,035
4,130
2,903
12,564
12,274
173
6,614
5,647
35,151
3,506
W
Sylvanus
ValeUnTrago
Sylvanus
6,705
1,074
10,006
5,056
17,516
15,877
618
6,928
10,173
9,699
0
L
Baba Yaga
mvjaegers
Baba Yaga
21,631
84
1,187
1,656
13,057
7,258
0
5,738
7,319
40,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,701
Gold Earned
43,162
168
Minions Killed
123
0
Camps Cleared
0
1,379,312
Distance Traveled
1,343,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,099
721
45
3
0
279,314
0
W
Thor
9,382
670
18
1
0
272,553
0
L
Guan Yu
8,461
604
23
2
0
305,970
0
W
Neith
10,404
743
53
4
0
295,481
0
L
Nemesis
8,692
621
12
1
0
284,638
0
L
Maui
8,208
586
25
2
0
207,280
0
L
Ymir
8,781
627
29
2
0
254,895
0
W
Cthulhu
11,743
839
44
3
0
313,173
0
W
Sylvanus
9,073
648
8
1
0
218,791
0
L
Baba Yaga
9,020
644
34
2
0
290,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role