Player Matchup

Kuzenbo
Kuzenbo
Platinum II
CiscoTheSav
Kuzenbo
Platinum II
Level 154
God Stats
4W - 7L
1,322 SR
Queue Stats
146W - 138L
1,878 MMR
Solo
Chiron
Chiron
Platinum V
Karera
Chiron
Platinum V
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 122L
1,826 MMR
Solo
Artio
Artio
Platinum I
Z3r0592
Artio
Platinum I
Level 206
God Stats
57W - 37L
1,735 SR
Queue Stats
107W - 84L
1,917 MMR
Party 1
Da Ji
Da Ji
Platinum III
iokiSylph
Da Ji
Platinum III
Level 165
God Stats
3W - 0L
1,904 SR
Queue Stats
51W - 46L
1,826 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
scarabax
Danzaburou
Platinum II
Level 160
God Stats
24W - 21L
1,658 SR
Queue Stats
246W - 234L
1,906 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 168
1,624 SR
1,871 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,712 SR
1,869 MMR
Anhur
Anhur
Platinum III
Simplexleo
Anhur
Platinum III
Level 156
God Stats
67W - 70L
1,521 SR
Queue Stats
458W - 444L
1,862 MMR
Party 3
Hel
Hel
Platinum II
YungSonix
Hel
Platinum II
Level 157
God Stats
0W - 1L
1,735 SR
Queue Stats
67W - 52L
1,885 MMR
Party 2
Jormungandr
Jormungandr
Platinum II
ZeGreatJormy
Jormungandr
Platinum II
Level 84
God Stats
22W - 9L
1,696 SR
Queue Stats
44W - 30L
1,904 MMR
Party 2
Bellona
Bellona
Diamond V
elfergas13
Bellona
Diamond V
Level 123
God Stats
2W - 3L
1,908 SR
Queue Stats
246W - 220L
1,924 MMR
Party 3
Arachne
Arachne
Platinum III
vJayy
Arachne
Platinum III
Level 88
God Stats
31W - 19L
1,700 SR
Queue Stats
236W - 210L
1,772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CiscoTheSav
Kuzenbo
6
0 / 1 / 0
3,480
696
625
2,657
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Karera
Chiron
7
0 / 0 / 0
4,018
804
106
808
266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artio
Z3r0592
Artio
7
3 / 0 / 2
4,781
956
1,967
3,401
1,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
iokiSylph
Da Ji
6
0 / 0 / 1
3,390
678
1,683
4,468
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
scarabax
Danzaburou
7
2 / 1 / 2
4,157
831
2,868
1,866
441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
UllrMaman BrigitteGaneshaThanatos

VS

Bans
Ao KuangBake KujiraAresLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
5
0 / 2 / 1
3,007
601
1,966
3,974
1,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 2 / 1
3,228
646
476
4,080
1,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
ZeGreatJormy
Jormungandr
5
0 / 0 / 0
3,050
610
284
958
568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
elfergas13
Bellona
7
1 / 0 / 0
3,857
771
1,305
2,441
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
vJayy
Arachne
6
1 / 1 / 1
3,597
719
1,210
4,298
1,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
2
2
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CiscoTheSav
Kuzenbo
0
1
0
0
W
Chiron
Karera
Chiron
0
0
0
0
L
Anhur
0
2
1
0.25
L
0
2
1
0.25
W
Artio
Z3r0592
Artio
3
0
2
4
L
Jormungandr
ZeGreatJormy
Jormungandr
0
0
0
0
L
Bellona
elfergas13
Bellona
1
0
0
1
W
Da Ji
iokiSylph
Da Ji
0
0
1
0.5
W
Danzaburou
scarabax
Danzaburou
2
1
2
3
L
Arachne
vJayy
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,249
Damage
5,241
13,200
Taken
15,751
5,731
Mitigated
5,800
5,948
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CiscoTheSav
Kuzenbo
625
252
0
500
2,657
1,887
0
0
2,657
13,056
0
W
Chiron
Karera
Chiron
106
98
57
377
808
266
0
236
537
0
23,935
L
Anhur
1,966
1,114
0
707
3,974
1,008
0
589
3,385
0
15,106
L
476
161
581
1,367
4,080
1,744
0
980
3,100
8,014
0
W
Artio
Z3r0592
Artio
1,967
419
181
1,733
3,401
1,872
0
222
3,179
10,209
2,467
L
Jormungandr
ZeGreatJormy
Jormungandr
284
90
0
458
958
568
0
0
958
9,254
73
L
Bellona
elfergas13
Bellona
1,305
476
0
1,990
2,441
1,196
0
496
1,927
0
16,384
W
Da Ji
iokiSylph
Da Ji
1,683
370
0
2,576
4,468
1,265
0
0
4,468
0
19,955
W
Danzaburou
scarabax
Danzaburou
2,868
1,779
0
524
1,866
441
0
254
1,612
0
28,662
L
Arachne
vJayy
Arachne
1,210
745
0
2,276
4,298
1,284
0
413
3,877
0
17,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,826
Gold Earned
16,739
199
Minions Killed
129
0
Camps Cleared
0
569,941
Distance Traveled
529,518
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,480
696
33
7
0
99,838
0
W
Chiron
4,018
804
49
10
0
96,778
0
L
Anhur
3,007
601
22
4
0
106,007
0
L
Hel
3,228
646
22
4
0
109,598
0
W
Artio
4,781
956
16
3
0
124,276
2
L
Jormungandr
3,050
610
18
4
0
61,128
0
L
Bellona
3,857
771
32
6
0
126,981
0
W
Da Ji
3,390
678
43
9
0
142,030
1
W
Danzaburou
4,157
831
58
12
0
107,019
0
L
Arachne
3,597
719
35
7
0
125,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role