Player Matchup

Cernunnos
Cernunnos
Cousin Biter
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,557 Elo+
Solo
Sol
Sol
Deivew
Sol
Level 45
God Stats
1W - 1L
1,688 SR
Queue Stats
29W - 21L
1,574 Elo+
Party 1
Vulcan
Vulcan
Kosmxq
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,772 Elo+
Party 1
Nox
Nox
Murgatroyd
Nox
Level 78
God Stats
2W - 3L
1,800 SR
Queue Stats
84W - 74L
1,601 Elo+
Party 2
Khepri
Khepri
Stabage
Khepri
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 33L
1,613 Elo+
Party 2
Team Averages
Level 48
1,598 SR
1,623 Elo+

VS

Team Averages
Level 78
1,467 SR
1,451 Elo+
Heimdallr
Heimdallr
Amberhawk
Heimdallr
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 109L
1,426 Elo+
Solo
Osiris
Osiris
Grmpl
Osiris
Level 66
God Stats
2W - 0L
1,459 SR
Queue Stats
52W - 22L
1,544 Elo+
Party 3
Thor
Thor
Kingcody178
Thor
Level 28
God Stats
3W - 1L
1,353 SR
Queue Stats
33W - 14L
1,364 Elo+
Party 3
Atlas
Atlas
ZoidianKings
Atlas
Level 106
God Stats
4W - 1L
1,524 SR
Queue Stats
197W - 195L
1,463 Elo+
Solo
Sol
Sol
issaLB
Sol
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 158L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cousin Biter
Cernunnos
17
2 / 7 / 9
9,818
701
10,790
16,229
8,408
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Deivew
Sol
14
0 / 9 / 7
8,231
588
11,715
15,783
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Kosmxq
Vulcan
15
1 / 10 / 9
9,611
687
11,386
15,101
6,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 6 / 5
10,196
728
10,536
11,948
6,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
Stabage
Khepri
18
5 / 6 / 6
10,773
770
6,008
19,419
23,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amberhawk
Heimdallr
5
0 / 0 / 0
7,262
519
0
0
0
Osiris
Grmpl
Osiris
18
4 / 5 / 18
11,002
786
14,148
20,242
25,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
21 / 4 / 12
14,033
1,002
24,657
17,313
13,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 6 / 26
11,793
842
14,135
22,917
27,620
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
issaLB
Sol
20
8 / 0 / 21
12,614
901
20,369
11,850
5,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
114
13
Kills
37
38
Deaths
15
36
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Amberhawk
Heimdallr
0
0
0
0
L
Cernunnos
Cousin Biter
Cernunnos
2
7
9
0.93
L
Sol
Deivew
Sol
0
9
7
0.39
W
Osiris
Grmpl
Osiris
4
5
18
2.6
W
21
4
12
6.75
L
Vulcan
Kosmxq
Vulcan
1
10
9
0.55
L
5
6
5
1.25
L
Khepri
Stabage
Khepri
5
6
6
1.33
W
4
6
26
2.83
W
Sol
issaLB
Sol
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,435
Damage
73,309
78,480
Taken
72,322
51,422
Mitigated
72,153
11,601
Healing
25,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Amberhawk
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
Cousin Biter
Cernunnos
10,790
4,908
0
2,296
16,229
8,408
793
7,268
8,378
0
27,894
L
Sol
Deivew
Sol
11,715
2,482
1,531
2,508
15,783
6,384
0
4,909
10,229
20,737
528
W
Osiris
Grmpl
Osiris
14,148
3,891
665
2,967
20,242
25,433
140
13,352
6,629
802
23,276
W
24,657
3,690
1,070
5,110
17,313
13,919
1,992
8,735
8,536
0
41,688
L
Vulcan
Kosmxq
Vulcan
11,386
2,810
0
0
15,101
6,674
0
6,938
7,593
23,501
0
L
10,536
641
243
465
11,948
6,462
264
5,900
5,574
22,690
0
L
Khepri
Stabage
Khepri
6,008
1,321
1,785
2,773
19,419
23,494
0
10,289
8,593
10,018
0
W
14,135
4,719
891
3,089
22,917
27,620
1,208
7,692
14,976
29,415
0
W
Sol
issaLB
Sol
20,369
5,077
3,495
8,391
11,850
5,181
4,173
9,063
2,601
50,259
325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,629
Gold Earned
56,704
125
Minions Killed
162
0
Camps Cleared
0
1,085,883
Distance Traveled
1,065,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,262
519
0
0
0
0
0
L
Cernunnos
9,818
701
32
2
0
206,028
0
L
Sol
8,231
588
14
1
0
238,372
0
W
Osiris
11,002
786
26
2
0
273,600
0
W
Thor
14,033
1,002
43
3
0
268,517
0
L
Vulcan
9,611
687
21
2
0
198,345
0
L
Nox
10,196
728
42
3
0
223,685
0
L
Khepri
10,773
770
16
1
0
219,453
0
W
Atlas
11,793
842
18
1
0
238,617
0
W
Sol
12,614
901
75
5
0
284,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role