Player Matchup

Charon
Charon
Platinum I
Donzel
Charon
Platinum I
Level 231
God Stats
9W - 2L
1,866 SR
Queue Stats
45W - 27L
2,284 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
Feed
Gilgamesh
Platinum I
Level 200
God Stats
4W - 1L
1,500 SR
Queue Stats
43W - 23L
2,284 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum I
lIDevastationlI
Tsukuyomi
Platinum I
Level 156
God Stats
11W - 8L
1,812 SR
Queue Stats
160W - 174L
2,076 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 196
1,726 SR
2,214 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,610 SR
2,023 MMR
Osiris
Osiris
Gold III
Senior Arepa
Osiris
Gold III
Level 198
God Stats
0W - 3L
1,716 SR
Queue Stats
113W - 128L
1,827 MMR
Party 1
Merlin
Merlin
Platinum V
Simр
Merlin
Platinum V
Level 60
God Stats
1W - 4L
1,310 SR
Queue Stats
46W - 49L
2,002 MMR
Party 1
Hachiman
Hachiman
Diamond IV
WillanOC
Hachiman
Diamond IV
Level 152
God Stats
0W - 1L
1,803 SR
Queue Stats
112W - 109L
2,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Donzel
Charon
16
4 / 1 / 6
10,268
856
11,324
10,161
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Feed
Gilgamesh
16
5 / 1 / 6
9,805
817
11,856
15,097
15,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
lIDevastationlI
Tsukuyomi
14
2 / 2 / 6
9,404
784
9,700
12,836
7,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AchillesThothKuzenboNe ZhaBake Kujira

VS

Bans
Morgan Le FaySobekPersephoneAresAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 4 / 2
7,421
618
6,509
13,549
16,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Simр
Merlin
14
3 / 4 / 1
9,175
765
10,645
10,168
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
WillanOC
Hachiman
14
1 / 3 / 1
8,364
697
10,786
12,608
5,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
4
4
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
Donzel
Charon
4
1
6
7
W
Gilgamesh
Feed
Gilgamesh
5
1
6
8
L
Osiris
0
4
2
0.25
L
Merlin
Simр
Merlin
3
4
1
0.88
L
Hachiman
WillanOC
Hachiman
1
3
1
0.5
W
Tsukuyomi
lIDevastationlI
Tsukuyomi
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,880
Damage
27,940
38,094
Taken
36,325
27,686
Mitigated
26,230
12,346
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Donzel
Charon
11,324
1,096
0
4,409
10,161
4,929
1,500
3,336
6,609
51,495
0
W
Gilgamesh
Feed
Gilgamesh
11,856
2,294
0
4,372
15,097
15,135
826
3,803
10,800
0
33,686
L
Osiris
6,509
758
0
2,006
13,549
16,025
0
3,806
9,134
0
14,552
L
Merlin
Simр
Merlin
10,645
576
0
372
10,168
4,720
0
4,047
5,725
39,813
0
L
Hachiman
WillanOC
Hachiman
10,786
6,187
0
2,409
12,608
5,485
0
3,122
9,078
0
47,911
W
Tsukuyomi
lIDevastationlI
Tsukuyomi
9,700
2,313
0
3,565
12,836
7,622
1,006
3,690
8,837
0
40,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
24,960
172
Minions Killed
156
0
Camps Cleared
0
752,512
Distance Traveled
651,919
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,268
856
98
8
0
253,692
0
W
Gilgamesh
9,805
817
32
3
0
260,795
0
L
Osiris
7,421
618
13
1
0
222,378
0
L
Merlin
9,175
765
72
6
0
211,234
0
L
Hachiman
8,364
697
71
6
0
218,307
0
W
Tsukuyomi
9,404
784
42
4
0
238,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role