Player Matchup

Nemesis
Nemesis
NickEmpire
Nemesis
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,499 Elo+
Party 2
Xing Tian
Xing Tian
ThatsAJojo
Xing Tian
Level 91
God Stats
1W - 0L
1,694 SR
Queue Stats
6W - 7L
1,426 Elo+
Party 2
Raijin
Raijin
TheRazorWolf
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,476 Elo+
Party 2
Team Averages
Level 132
1,565 SR
1,467 Elo+

VS

Team Averages
Level 138
1,529 SR
1,611 Elo+
Martichoras
Martichoras
ITz-Antagonist
Martichoras
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 53L
1,649 Elo+
Party 1
Bacchus
Bacchus
IsssTragic
Bacchus
Level 159
God Stats
2W - 4L
1,372 SR
Queue Stats
77W - 57L
1,659 Elo+
Party 1
Hel
Hel
KashiMugen
Hel
Level 139
God Stats
1W - 1L
1,715 SR
Queue Stats
129W - 117L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NickEmpire
Nemesis
15
6 / 1 / 6
10,839
834
14,784
10,626
6,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
ThatsAJojo
Xing Tian
16
3 / 0 / 9
10,108
778
8,041
10,669
12,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
17
6 / 0 / 7
11,372
875
13,421
7,874
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ITz-Antagonist
Martichoras
13
1 / 5 / 0
8,298
638
6,201
13,947
6,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
IsssTragic
Bacchus
13
0 / 2 / 1
8,138
626
8,267
14,571
16,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 8 / 0
7,543
580
2,835
12,839
5,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
15
Kills
1
1
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Martichoras
ITz-Antagonist
Martichoras
1
5
0
0.2
L
Bacchus
IsssTragic
Bacchus
0
2
1
0.25
L
0
8
0
0
W
Nemesis
NickEmpire
Nemesis
6
1
6
9
W
Xing Tian
ThatsAJojo
Xing Tian
3
0
9
7.5
W
Raijin
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,246
Damage
17,303
29,169
Taken
41,357
22,874
Mitigated
28,464
5,871
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
ITz-Antagonist
Martichoras
6,201
3,622
0
1,833
13,947
6,177
0
6,674
7,218
0
31,872
L
Bacchus
IsssTragic
Bacchus
8,267
707
0
2,668
14,571
16,728
0
8,294
6,223
25,425
1,922
L
2,835
306
2,113
2,070
12,839
5,559
0
5,594
7,180
17,980
979
W
Nemesis
NickEmpire
Nemesis
14,784
7,225
0
1,902
10,626
6,758
840
2,788
7,386
0
61,450
W
Xing Tian
ThatsAJojo
Xing Tian
8,041
752
0
2,997
10,669
12,529
193
2,891
7,378
23,266
3,259
W
Raijin
13,421
1,069
0
972
7,874
3,587
834
3,796
3,712
66,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,319
Gold Earned
23,979
214
Minions Killed
132
0
Camps Cleared
0
799,260
Distance Traveled
650,673
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,298
638
71
5
0
193,985
0
L
Bacchus
8,138
626
30
2
0
256,362
0
L
Hel
7,543
580
31
2
0
200,326
3
W
Nemesis
10,839
834
76
6
0
297,190
0
W
Xing Tian
10,108
778
19
1
0
261,881
0
W
Raijin
11,372
875
119
9
0
240,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role