Player Matchup

Discordia
Discordia
Silver I
 
Discordia
Silver I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Sneekyninja111
Gilgamesh
Bronze III
Level 106
God Stats
1W - 0L
1,493 SR
Queue Stats
2W - 2L
1,482 MMR
Party 1
Bakasura
Bakasura
Silver III
Triviohm
Bakasura
Silver III
Level 98
God Stats
4W - 2L
1,689 SR
Queue Stats
11W - 20L
818 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,561 SR
1,267 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,585 SR
1,026 MMR
Xbalanque
Xbalanque
Silver II
Bendover4599
Xbalanque
Silver II
Level 108
God Stats
1W - 2L
1,504 SR
Queue Stats
62W - 82L
1,086 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Erolisos
Cu Chulainn
Bronze III
Level 66
God Stats
0W - 5L
1,845 SR
Queue Stats
41W - 48L
1,072 MMR
Solo
Anubis
Anubis
Silver III
temp-727015
Anubis
Silver III
Level 118
God Stats
4W - 7L
1,405 SR
Queue Stats
273W - 324L
921 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
7 / 3 / 11
13,078
872
15,486
8,792
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Sneekyninja111
Gilgamesh
18
8 / 2 / 12
12,842
856
15,229
14,168
16,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
Triviohm
Bakasura
16
5 / 4 / 9
12,090
806
15,246
14,568
12,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesBacchusNe ZhaPersephoneBake Kujira

VS

Bans
DanzaburouThothSun WukongKukulkanNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bendover4599
Xbalanque
16
3 / 4 / 5
10,922
728
11,123
12,504
5,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Erolisos
Cu Chulainn
15
5 / 7 / 3
10,983
732
13,084
24,713
20,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
15
1 / 9 / 1
9,987
666
4,550
15,282
7,429
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
20
Kills
9
9
Deaths
20
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
3
11
4.17
L
Xbalanque
Bendover4599
Xbalanque
3
4
5
1.38
L
Cu Chulainn
Erolisos
Cu Chulainn
5
7
3
0.93
W
Gilgamesh
Sneekyninja111
Gilgamesh
8
2
12
7
W
Bakasura
Triviohm
Bakasura
5
4
9
2.38
L
Anubis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,961
Damage
28,757
37,528
Taken
52,499
32,866
Mitigated
33,051
6,265
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,486
580
190
2,330
8,792
4,088
945
1,910
6,551
59,122
621
L
Xbalanque
Bendover4599
Xbalanque
11,123
5,968
0
2,105
12,504
5,113
624
4,027
7,303
0
35,044
L
Cu Chulainn
Erolisos
Cu Chulainn
13,084
1,705
0
2,980
24,713
20,509
220
6,058
15,957
8,071
36,526
W
Gilgamesh
Sneekyninja111
Gilgamesh
15,229
3,858
0
1,165
14,168
16,635
596
3,274
10,320
0
34,466
W
Bakasura
Triviohm
Bakasura
15,246
8,264
0
2,580
14,568
12,143
1,481
2,701
11,516
0
52,984
L
Anubis
4,550
0
150
2,141
15,282
7,429
386
5,689
8,515
29,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
31,892
216
Minions Killed
168
0
Camps Cleared
0
901,748
Distance Traveled
703,860
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,078
872
92
6
0
289,540
0
L
Xbalanque
10,922
728
47
3
0
235,276
0
L
Cu Chulainn
10,983
732
66
4
0
265,428
3
W
Gilgamesh
12,842
856
28
2
0
308,559
0
W
Bakasura
12,090
806
96
6
0
303,649
0
L
Anubis
9,987
666
55
4
0
203,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role