Player Matchup

Hou Yi
Hou Yi
Aresincognito
Hou Yi
Level 159
God Stats
1W - 1L
1,703 SR
Queue Stats
125W - 116L
1,540 Elo+
Party 1
Mercury
Mercury
DanMosely
Mercury
Level 158
God Stats
8W - 5L
1,728 SR
Queue Stats
80W - 67L
1,567 Elo+
Party 1
Erlang Shen
Erlang Shen
ItalianHamm
Erlang Shen
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 31L
1,163 Elo+
Party 1
Ymir
Ymir
JaKeTheSniZZake4
Ymir
Level 153
God Stats
13W - 8L
1,724 SR
Queue Stats
535W - 511L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
Toonamivibes
Zhong Kui
Level 153
God Stats
5W - 5L
1,749 SR
Queue Stats
51W - 52L
1,512 Elo+
Solo
Team Averages
Level 150
1,681 SR
1,462 Elo+

VS

Team Averages
Level 170
1,390 SR
1,498 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AbruptVipahz
Ix Chel
Level 157
God Stats
1W - 7L
1,275 SR
Queue Stats
303W - 356L
1,483 Elo+
Party 2
Charybdis
Charybdis
AtomicEightBall
Charybdis
Level 161
God Stats
3W - 5L
1,540 SR
Queue Stats
524W - 555L
1,552 Elo+
Party 2
Mulan
Mulan
ImBitties
Mulan
Level 148
God Stats
8W - 15L
1,568 SR
Queue Stats
540W - 494L
1,554 Elo+
Solo
Anhur
Anhur
WAC0
Anhur
Level 147
God Stats
3W - 8L
1,067 SR
Queue Stats
18W - 23L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
9,241
578
7,935
11,077
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
DanMosely
Mercury
16
6 / 2 / 8
9,376
586
11,955
17,037
7,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
ItalianHamm
Erlang Shen
14
3 / 2 / 4
8,639
540
12,023
20,262
23,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 3 / 9
7,769
486
4,181
13,954
12,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Toonamivibes
Zhong Kui
14
5 / 3 / 4
8,802
550
12,367
11,383
8,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
2 / 2 / 2
8,070
504
4,306
11,424
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ix Chel
AbruptVipahz
Ix Chel
11
1 / 7 / 0
6,994
437
7,328
11,093
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
AtomicEightBall
Charybdis
14
2 / 2 / 1
8,047
503
6,820
13,066
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
ImBitties
Mulan
15
2 / 4 / 1
9,001
563
15,940
21,357
17,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
WAC0
Anhur
12
2 / 5 / 4
7,734
483
7,683
15,130
11,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
20
Kills
9
10
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
2
2
1.5
L
Ix Chel
AbruptVipahz
Ix Chel
1
7
0
0.14
W
3
0
3
4.5
L
Charybdis
AtomicEightBall
Charybdis
2
2
1
1.25
W
Mercury
DanMosely
Mercury
6
2
8
5
L
Mulan
ImBitties
Mulan
2
4
1
0.63
W
Erlang Shen
ItalianHamm
Erlang Shen
3
2
4
2.5
W
3
3
9
2.5
W
Zhong Kui
Toonamivibes
Zhong Kui
5
3
4
2.33
L
Anhur
WAC0
Anhur
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,461
Damage
42,077
73,713
Taken
72,070
57,118
Mitigated
44,043
28,493
Healing
16,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,306
449
0
4,718
11,424
4,783
0
2,369
9,055
0
68,918
L
Ix Chel
AbruptVipahz
Ix Chel
7,328
385
235
1,090
11,093
4,227
0
6,498
4,595
46,166
779
W
7,935
5,166
0
6,010
11,077
5,030
0
25
11,052
0
72,051
L
Charybdis
AtomicEightBall
Charybdis
6,820
2,178
0
4,024
13,066
5,859
0
2,363
10,703
0
69,892
W
Mercury
DanMosely
Mercury
11,955
6,484
0
7,191
17,037
7,323
0
361
16,665
0
94,103
L
Mulan
ImBitties
Mulan
15,940
3,296
0
5,250
21,357
17,582
0
1,606
19,751
94
83,046
W
Erlang Shen
ItalianHamm
Erlang Shen
12,023
7,196
0
7,328
20,262
23,149
0
1,502
18,748
0
59,206
W
4,181
423
0
3,293
13,954
12,972
8
2,161
11,784
16,916
0
W
Zhong Kui
Toonamivibes
Zhong Kui
12,367
516
0
4,671
11,383
8,644
72
3,634
7,721
64,689
0
L
Anhur
WAC0
Anhur
7,683
3,501
0
1,554
15,130
11,592
0
3,712
11,418
0
31,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,827
Gold Earned
39,846
467
Minions Killed
488
0
Camps Cleared
0
1,560,524
Distance Traveled
1,473,236
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,070
504
115
7
0
341,403
0
L
Ix Chel
6,994
437
88
6
0
271,292
2
W
Hou Yi
9,241
578
124
8
0
304,558
1
L
Charybdis
8,047
503
110
7
0
282,703
4
W
Mercury
9,376
586
127
8
0
383,934
1
L
Mulan
9,001
563
133
8
0
295,913
0
W
Erlang Shen
8,639
540
93
6
0
283,778
0
W
Ymir
7,769
486
18
1
0
283,608
7
W
Zhong Kui
8,802
550
105
7
0
304,646
2
L
Anhur
7,734
483
42
3
0
281,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role