Player Matchup

Chaac
Chaac
Gold III
Wafflє
Chaac
Gold III
Level 148
God Stats
0W - 1L
1,739 SR
Queue Stats
14W - 2L
1,875 MMR
Party 2
Yu Huang
Yu Huang
Gold II
in6ig0
Yu Huang
Gold II
Level 125
God Stats
0W - 1L
1,805 SR
Queue Stats
24W - 5L
1,858 MMR
Party 2
Athena
Athena
Gold III
ºDesº
Athena
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 2L
1,875 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,681 SR
1,869 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 182
1,431 SR
1,816 MMR
Gilgamesh
Gilgamesh
Gold I
Inorum
Gilgamesh
Gold I
Level 158
God Stats
6W - 9L
1,536 SR
Queue Stats
174W - 196L
1,666 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
POWERNMONEY
Ah Muzen Cab
Diamond IV
Level 228
God Stats
4W - 1L
1,500 SR
Queue Stats
208W - 179L
2,043 MMR
Solo
Chang'e
Chang'e
Gold II
Tagged360z
Chang'e
Gold II
Level 159
God Stats
2W - 4L
1,255 SR
Queue Stats
27W - 27L
1,739 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Wafflє
Chaac
13
0 / 4 / 6
8,307
639
8,258
16,940
19,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
in6ig0
Yu Huang
16
4 / 2 / 2
9,915
763
13,001
12,444
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
ºDesº
Athena
14
2 / 3 / 4
9,175
706
9,558
17,957
22,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Bake KujiraNe ZhaThothAchillesBellona

VS

Bans
KuzenboCharonPersephoneXing TianAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Inorum
Gilgamesh
15
2 / 3 / 6
9,818
755
10,855
13,963
11,990
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
POWERNMONEY
Ah Muzen Cab
16
4 / 1 / 4
10,404
800
14,811
12,676
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Tagged360z
Chang'e
16
3 / 2 / 5
10,114
778
13,549
11,089
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
6
Kills
9
9
Deaths
6
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Inorum
Gilgamesh
2
3
6
1.67
W
Ah Muzen Cab
POWERNMONEY
Ah Muzen Cab
4
1
4
6
W
Chang'e
Tagged360z
Chang'e
3
2
5
2.75
L
Chaac
Wafflє
Chaac
0
4
6
0.75
L
Yu Huang
in6ig0
Yu Huang
4
2
2
2.5
L
Athena
ºDesº
Athena
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,817
Damage
39,215
47,341
Taken
37,728
47,917
Mitigated
22,194
8,940
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Inorum
Gilgamesh
10,855
2,517
0
1,330
13,963
11,990
233
6,334
6,817
0
28,438
W
Ah Muzen Cab
POWERNMONEY
Ah Muzen Cab
14,811
4,243
0
2,943
12,676
5,390
1,950
8,319
3,810
0
65,861
W
Chang'e
Tagged360z
Chang'e
13,549
819
3,584
5,677
11,089
4,814
784
5,601
5,017
41,174
569
L
Chaac
Wafflє
Chaac
8,258
755
0
2,696
16,940
19,464
0
4,415
12,087
0
23,276
L
Yu Huang
in6ig0
Yu Huang
13,001
1,682
259
3,746
12,444
6,392
450
3,679
8,442
51,287
0
L
Athena
ºDesº
Athena
9,558
2,187
0
2,239
17,957
22,061
66
5,034
12,256
22,923
3,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,397
Gold Earned
30,336
174
Minions Killed
197
0
Camps Cleared
0
762,713
Distance Traveled
765,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,818
755
37
3
0
245,074
0
W
Ah Muzen Cab
10,404
800
96
7
0
267,497
0
W
Chang'e
10,114
778
64
5
0
253,423
0
L
Chaac
8,307
639
27
2
0
253,543
0
L
Yu Huang
9,915
763
101
8
0
239,776
0
L
Athena
9,175
706
46
4
0
269,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role