Player Matchup

Morgan Le Fay
Morgan Le Fay
Andyishere
Morgan Le Fay
Level 107
God Stats
3W - 1L
1,826 SR
Queue Stats
5W - 7L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
harboogaloo
Cthulhu
Level 38
God Stats
2W - 2L
1,826 SR
Queue Stats
4W - 5L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
tripplebuttfart
Jing Wei
Level 4
God Stats
2W - 3L
1,826 SR
Queue Stats
2W - 3L
1,790 Elo+
Party 1
Team Averages
Level 50
1,826 SR
1,601 Elo+

VS

Team Averages
Level 60
1,565 SR
1,539 Elo+
Izanami
Izanami
Irachetini19
Izanami
Level 87
God Stats
5W - 10L
1,500 SR
Queue Stats
338W - 358L
1,530 Elo+
Party 2
Sol
Sol
PathTheFinder
Sol
Level 28
God Stats
105W - 46L
1,694 SR
Queue Stats
314W - 319L
1,592 Elo+
Party 2
Bacchus
Bacchus
Ryan12134
Bacchus
Level 64
God Stats
16W - 6L
1,500 SR
Queue Stats
469W - 420L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Andyishere
Morgan Le Fay
13
2 / 4 / 2
8,691
790
10,859
10,740
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
harboogaloo
Cthulhu
12
0 / 12 / 4
7,718
702
7,297
21,979
17,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
13
3 / 9 / 1
9,023
820
6,962
13,511
5,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Irachetini19
Izanami
15
9 / 3 / 15
10,399
945
13,092
9,420
4,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
12 / 2 / 12
11,025
1,002
22,783
13,224
5,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Ryan12134
Bacchus
14
4 / 0 / 17
9,534
867
5,724
11,841
14,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
5
Kills
25
25
Deaths
5
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Andyishere
Morgan Le Fay
2
4
2
0.75
W
Izanami
Irachetini19
Izanami
9
3
15
5.5
W
12
2
12
9
W
Bacchus
Ryan12134
Bacchus
4
0
17
12.5
L
Cthulhu
harboogaloo
Cthulhu
0
12
4
0.17
L
Jing Wei
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,118
Damage
41,599
46,230
Taken
34,485
27,298
Mitigated
24,068
2,020
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Andyishere
Morgan Le Fay
10,859
755
0
1,792
10,740
4,594
0
6,871
3,855
29,373
730
W
Izanami
Irachetini19
Izanami
13,092
8,642
0
745
9,420
4,235
1,996
5,048
4,372
0
38,454
W
22,783
11,361
0
6,420
13,224
5,722
1,406
7,138
6,086
55,131
3,545
W
Bacchus
Ryan12134
Bacchus
5,724
574
0
2,711
11,841
14,111
0
5,266
6,575
17,361
0
L
Cthulhu
harboogaloo
Cthulhu
7,297
634
104
0
21,979
17,083
0
12,929
9,008
18,387
310
L
Jing Wei
6,962
5,847
0
124
13,511
5,621
0
8,253
5,244
0
15,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,432
Gold Earned
30,958
91
Minions Killed
133
0
Camps Cleared
0
557,637
Distance Traveled
617,236
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,691
790
51
5
0
218,113
0
W
Izanami
10,399
945
57
5
0
186,111
0
W
Sol
11,025
1,002
54
5
0
197,483
0
W
Bacchus
9,534
867
22
2
0
233,642
0
L
Cthulhu
7,718
702
26
2
0
160,182
2
L
Jing Wei
9,023
820
14
1
0
179,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role