Player Matchup

Vamana
Vamana
Archimemes
Vamana
Level 97
God Stats
5W - 2L
1,765 SR
Queue Stats
31W - 37L
1,443 Elo+
Party 2
Poseidon
Poseidon
Fahtmn
Poseidon
Level 51
God Stats
0W - 1L
1,560 SR
Queue Stats
12W - 26L
1,198 Elo+
Party 2
Heimdallr
Heimdallr
Roscoe1234
Heimdallr
Level 22
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 2
Arachne
Arachne
bombs_to_da_toms
Arachne
Level 106
God Stats
4W - 2L
1,715 SR
Queue Stats
41W - 50L
1,364 Elo+
Party 2
Ymir
Ymir
charlesmarsh
Ymir
Level 26
God Stats
0W - 4L
1,291 SR
Queue Stats
8W - 16L
1,355 Elo+
Party 2
Team Averages
Level 60
1,561 SR
1,319 Elo+

VS

Team Averages
Level 87
1,382 SR
1,511 Elo+
Scylla
Scylla
DokkaebiTheFox
Scylla
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 79L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IPKOB
Ah Muzen Cab
Level 83
God Stats
2W - 2L
1,305 SR
Queue Stats
19W - 21L
1,497 Elo+
Solo
Ymir
Ymir
JuampaCortes
Ymir
Level 24
God Stats
1W - 0L
1,281 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
PIKOPOOH
Achilles
Level 117
God Stats
2W - 0L
1,288 SR
Queue Stats
13W - 8L
1,486 Elo+
Party 1
Fenrir
Fenrir
WolfdrakeDrayne
Fenrir
Level 110
God Stats
2W - 1L
1,535 SR
Queue Stats
6W - 4L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Archimemes
Vamana
14
0 / 1 / 0
8,071
538
9,550
12,220
11,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Fahtmn
Poseidon
14
2 / 3 / 1
8,468
565
6,468
7,059
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Roscoe1234
Heimdallr
2
0 / 1 / 0
4,443
296
77
1,781
470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
2 / 4 / 1
7,180
479
5,384
12,234
5,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 1
6,473
432
1,762
9,376
5,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 8
8,601
573
4,975
5,654
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
IPKOB
Ah Muzen Cab
16
4 / 1 / 0
9,366
624
6,036
7,133
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 8
7,415
494
2,655
8,004
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
PIKOPOOH
Achilles
15
2 / 0 / 1
8,398
560
7,664
11,350
13,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 2 / 4
8,206
547
5,255
12,096
5,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
10
10
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vamana
Archimemes
Vamana
0
1
0
0
W
0
1
8
4
L
Poseidon
Fahtmn
Poseidon
2
3
1
0.83
W
Ah Muzen Cab
IPKOB
Ah Muzen Cab
4
1
0
4
W
0
0
8
4
W
Achilles
PIKOPOOH
Achilles
2
0
1
2.5
L
Heimdallr
Roscoe1234
Heimdallr
0
1
0
0
W
4
2
4
3
L
2
4
1
0.63
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,241
Damage
26,585
42,670
Taken
44,237
25,325
Mitigated
32,184
7,717
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Archimemes
Vamana
9,550
3,179
0
3,642
12,220
11,542
0
1,055
9,897
159
65,179
W
4,975
223
0
998
5,654
2,206
0
1,986
3,617
75,650
1,533
L
Poseidon
Fahtmn
Poseidon
6,468
700
0
630
7,059
2,176
306
2,777
4,282
67,926
0
W
Ah Muzen Cab
IPKOB
Ah Muzen Cab
6,036
3,297
0
1,789
7,133
3,102
186
2,094
5,039
0
91,446
W
2,655
1,089
0
1,132
8,004
7,673
26
2,382
5,438
15,211
1,350
W
Achilles
PIKOPOOH
Achilles
7,664
532
0
4,248
11,350
13,374
0
761
9,763
489
62,502
L
Heimdallr
Roscoe1234
Heimdallr
77
22
0
128
1,781
470
0
68
1,713
0
3,700
W
5,255
896
0
2,212
12,096
5,829
774
1,621
10,385
0
57,021
L
5,384
4,312
0
1,257
12,234
5,219
21
2,110
10,076
0
60,287
L
1,762
284
0
2,060
9,376
5,918
0
1,413
7,963
29,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,635
Gold Earned
41,986
403
Minions Killed
508
0
Camps Cleared
0
1,276,659
Distance Traveled
1,528,885
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,071
538
133
9
0
299,153
5
W
Scylla
8,601
573
142
9
0
297,460
2
L
Poseidon
8,468
565
126
8
0
291,307
0
W
Ah Muzen Cab
9,366
624
164
11
0
287,953
0
W
Ymir
7,415
494
19
1
0
291,732
0
W
Achilles
8,398
560
105
7
0
334,958
1
L
Heimdallr
4,443
296
3
0
0
63,925
0
W
Fenrir
8,206
547
78
5
0
316,782
3
L
Arachne
7,180
479
99
7
0
321,839
2
L
Ymir
6,473
432
42
3
0
300,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role