Player Matchup

Yemoja
Yemoja
Fielddaisy
Yemoja
Level 98
God Stats
2W - 4L
1,290 SR
Queue Stats
7W - 15L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
LucyKing117
Gilgamesh
Level 146
God Stats
7W - 5L
1,676 SR
Queue Stats
95W - 85L
1,548 Elo+
Solo
Hou Yi
Hou Yi
TheFastSpark
Hou Yi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
326W - 317L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
ghosthero907
Tsukuyomi
Level 123
God Stats
5W - 8L
1,510 SR
Queue Stats
203W - 173L
1,580 Elo+
Solo
Baba Yaga
Baba Yaga
iGottaZER0
Baba Yaga
Level 116
God Stats
4W - 0L
1,779 SR
Queue Stats
55W - 54L
1,591 Elo+
Solo
Team Averages
Level 128
1,551 SR
1,535 Elo+

VS

Team Averages
Level 129
1,531 SR
1,468 Elo+
Ix Chel
Ix Chel
DLO100
Ix Chel
Level 109
God Stats
4W - 4L
1,582 SR
Queue Stats
76W - 79L
1,449 Elo+
Solo
Kumbhakarna
Kumbhakarna
DROBODAN
Kumbhakarna
Level 106
God Stats
39W - 43L
1,527 SR
Queue Stats
466W - 445L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
GRNMunkey22
Zhong Kui
Level 155
God Stats
4W - 6L
1,619 SR
Queue Stats
75W - 73L
1,507 Elo+
Solo
Fenrir
Fenrir
SpadedLife
Fenrir
Level 157
God Stats
1W - 1L
1,547 SR
Queue Stats
1W - 4L
1,431 Elo+
Solo
Chaac
Chaac
XeonMoi
Chaac
Level 119
God Stats
11W - 14L
1,381 SR
Queue Stats
126W - 132L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fielddaisy
Yemoja
9
0 / 0 / 0
6,333
352
257
5,622
2,278
Gilgamesh
LucyKing117
Gilgamesh
16
3 / 0 / 10
9,804
545
12,949
15,052
13,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hou Yi
14
3 / 3 / 3
8,403
467
6,761
12,299
5,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ghosthero907
Tsukuyomi
15
6 / 2 / 7
9,250
514
10,035
15,190
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
iGottaZER0
Baba Yaga
16
7 / 1 / 5
10,394
577
12,573
7,923
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DLO100
Ix Chel
13
1 / 8 / 1
7,768
432
6,715
12,743
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
DROBODAN
Kumbhakarna
13
1 / 1 / 2
8,613
479
4,026
11,708
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
GRNMunkey22
Zhong Kui
15
2 / 4 / 1
8,849
492
11,586
10,875
8,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
SpadedLife
Fenrir
13
1 / 1 / 3
7,595
422
2,748
11,722
7,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
XeonMoi
Chaac
13
0 / 5 / 5
7,857
437
7,893
21,311
20,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
5
6
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
DLO100
Ix Chel
1
8
1
0.19
L
Kumbhakarna
DROBODAN
Kumbhakarna
1
1
2
2
W
Yemoja
Fielddaisy
Yemoja
0
0
0
0
L
Zhong Kui
GRNMunkey22
Zhong Kui
2
4
1
0.63
W
Gilgamesh
LucyKing117
Gilgamesh
3
0
10
8
L
Fenrir
SpadedLife
Fenrir
1
1
3
2.5
W
Hou Yi
3
3
3
1.5
L
Chaac
XeonMoi
Chaac
0
5
5
0.5
W
Tsukuyomi
ghosthero907
Tsukuyomi
6
2
7
4.75
W
Baba Yaga
iGottaZER0
Baba Yaga
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,575
Damage
32,968
56,086
Taken
68,359
31,100
Mitigated
52,249
13,164
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
DLO100
Ix Chel
6,715
646
307
645
12,743
4,592
0
7,390
5,256
44,643
0
L
Kumbhakarna
DROBODAN
Kumbhakarna
4,026
393
0
2,527
11,708
9,894
0
1,096
10,316
30,007
1,401
W
Yemoja
Fielddaisy
Yemoja
257
119
250
0
5,622
2,278
25
2,189
3,373
9,648
1,196
L
Zhong Kui
GRNMunkey22
Zhong Kui
11,586
2,511
0
2,737
10,875
8,923
660
1,789
8,987
67,909
21,811
W
Gilgamesh
LucyKing117
Gilgamesh
12,949
2,316
0
2,842
15,052
13,424
767
4,240
9,876
2,074
62,957
L
Fenrir
SpadedLife
Fenrir
2,748
462
0
530
11,722
7,935
0
2,306
9,326
0
56,860
W
Hou Yi
6,761
2,418
0
1,485
12,299
5,258
0
5,684
6,528
0
53,846
L
Chaac
XeonMoi
Chaac
7,893
2,079
0
7,947
21,311
20,905
0
1,536
18,914
4,658
43,895
W
Tsukuyomi
ghosthero907
Tsukuyomi
10,035
2,419
0
6,580
15,190
6,286
56
4,969
10,071
0
62,635
W
Baba Yaga
iGottaZER0
Baba Yaga
12,573
516
0
2,007
7,923
3,854
120
4,025
3,552
73,976
2,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,184
Gold Earned
40,682
406
Minions Killed
419
0
Camps Cleared
0
1,651,552
Distance Traveled
1,495,905
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,768
432
68
4
0
280,696
0
L
Kumbhakarna
8,613
479
47
3
0
310,830
0
W
Yemoja
6,333
352
18
1
0
236,035
0
L
Zhong Kui
8,849
492
145
8
0
292,507
3
W
Gilgamesh
9,804
545
112
6
0
355,635
4
L
Fenrir
7,595
422
90
5
0
308,500
1
W
Hou Yi
8,403
467
85
5
0
310,466
1
L
Chaac
7,857
437
69
4
0
303,372
0
W
Tsukuyomi
9,250
514
83
5
0
403,971
0
W
Baba Yaga
10,394
577
108
6
0
345,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role