Player Matchup

Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Gleroy
Bellona
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 75L
1,570 Elo+
Party 2
He Bo
He Bo
RlbIet
He Bo
Level 185
God Stats
4W - 0L
1,771 SR
Queue Stats
50W - 74L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
Weebsince1998
Gilgamesh
Level 152
God Stats
4W - 4L
1,665 SR
Queue Stats
74W - 86L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
samurol543
Danzaburou
Level 80
God Stats
1W - 0L
1,773 SR
Queue Stats
18W - 24L
1,516 Elo+
Party 3
Team Averages
Level 129
1,642 SR
1,519 Elo+

VS

Team Averages
Level 91
1,611 SR
1,531 Elo+
Ao Kuang
Ao Kuang
CopycatGibbon25
Ao Kuang
Level 69
God Stats
11W - 10L
1,688 SR
Queue Stats
299W - 314L
1,503 Elo+
Party 4
Anhur
Anhur
ImBlackedUp
Anhur
Level 53
God Stats
1W - 2L
1,497 SR
Queue Stats
10W - 7L
1,521 Elo+
Party 1
Bakasura
Bakasura
NotYourSenpai27
Bakasura
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 404L
1,490 Elo+
Party 4
Ares
Ares
nyxx777_
Ares
Level 83
God Stats
8W - 4L
1,703 SR
Queue Stats
140W - 132L
1,581 Elo+
Solo
Kukulkan
Kukulkan
xYunqTryhard
Kukulkan
Level 129
God Stats
4W - 3L
1,668 SR
Queue Stats
15W - 19L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
3 / 1 / 2
5,810
581
4,569
7,864
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Gleroy
Bellona
12
3 / 0 / 1
6,839
684
9,865
7,715
7,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
RlbIet
He Bo
11
0 / 1 / 3
6,141
614
4,894
5,187
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Weebsince1998
Gilgamesh
12
6 / 2 / 1
6,378
638
4,982
9,971
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
samurol543
Danzaburou
9
1 / 2 / 4
5,742
574
5,157
6,502
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
1 / 5 / 1
4,804
480
3,863
11,892
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 3 / 0
5,285
529
5,048
7,822
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
10
1 / 3 / 0
5,442
544
2,217
13,522
7,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
8
1 / 2 / 3
5,423
542
3,561
8,431
5,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
xYunqTryhard
Kukulkan
11
1 / 1 / 1
6,006
601
4,527
4,302
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
6
6
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
2
4
L
Ao Kuang
1
5
1
0.3
W
Bellona
Gleroy
Bellona
3
0
1
3.5
L
2
3
0
0.67
L
Bakasura
1
3
0
0.33
W
He Bo
RlbIet
He Bo
0
1
3
1.5
W
Gilgamesh
Weebsince1998
Gilgamesh
6
2
1
3.25
L
Ares
1
2
3
1.25
W
Danzaburou
samurol543
Danzaburou
1
2
4
1.5
L
Kukulkan
xYunqTryhard
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,467
Damage
19,216
37,239
Taken
45,969
21,140
Mitigated
22,153
9,799
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,569
601
0
3,204
7,864
4,262
0
2,215
5,649
0
15,106
L
Ao Kuang
3,863
1,851
0
4,860
11,892
4,095
0
2,052
9,732
26,116
0
W
Bellona
Gleroy
Bellona
9,865
3,308
0
1,976
7,715
7,736
0
359
6,906
0
56,355
L
5,048
2,920
0
2,538
7,822
2,695
0
0
7,822
0
39,917
L
Bakasura
2,217
1,442
0
6,146
13,522
7,743
0
0
12,846
0
21,930
W
He Bo
RlbIet
He Bo
4,894
343
0
792
5,187
1,871
0
3,082
2,105
46,354
0
W
Gilgamesh
Weebsince1998
Gilgamesh
4,982
1,969
0
1,723
9,971
5,313
0
4,604
5,367
0
47,901
L
Ares
3,561
515
0
2,109
8,431
5,909
0
569
7,848
14,023
0
W
Danzaburou
samurol543
Danzaburou
5,157
2,093
0
2,104
6,502
1,958
51
1,671
4,831
0
40,361
L
Kukulkan
xYunqTryhard
Kukulkan
4,527
1,085
0
560
4,302
1,711
0
2,101
2,103
49,509
2,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,910
Gold Earned
26,960
347
Minions Killed
288
0
Camps Cleared
0
1,028,041
Distance Traveled
938,037
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,810
581
17
2
0
230,762
0
L
Ao Kuang
4,804
480
46
5
0
188,949
0
W
Bellona
6,839
684
101
10
0
192,661
0
L
Anhur
5,285
529
61
6
0
180,031
1
L
Bakasura
5,442
544
66
7
0
174,546
0
W
He Bo
6,141
614
93
9
0
200,896
0
W
Gilgamesh
6,378
638
73
7
0
210,655
0
L
Ares
5,423
542
19
2
0
208,697
0
W
Danzaburou
5,742
574
63
6
0
193,067
0
L
Kukulkan
6,006
601
96
10
0
185,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role