Player Matchup

Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
McMkmc
Cliodhna
Level 89
God Stats
4W - 5L
1,746 SR
Queue Stats
48W - 39L
1,615 Elo+
Solo
Medusa
Medusa
TheAngryWarrior
Medusa
Level 60
God Stats
15W - 14L
1,528 SR
Queue Stats
57W - 40L
1,617 Elo+
Solo
Bake Kujira
Bake Kujira
WideningCash435
Bake Kujira
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 73L
1,507 Elo+
Solo
Merlin
Merlin
nirvanaride21
Merlin
Level 156
God Stats
5W - 10L
1,500 SR
Queue Stats
196W - 219L
1,547 Elo+
Solo
Team Averages
Level 104
1,555 SR
1,557 Elo+

VS

Team Averages
Level 111
1,664 SR
1,585 Elo+
Hachiman
Hachiman
Fish0fWater
Hachiman
Level 109
God Stats
13W - 1L
1,727 SR
Queue Stats
33W - 19L
1,526 Elo+
Party 1
Horus
Horus
LifelessPhoenix
Horus
Level 64
God Stats
3W - 1L
1,310 SR
Queue Stats
42W - 32L
1,538 Elo+
Party 1
Charon
Charon
Monkeyslay
Charon
Level 109
God Stats
13W - 6L
1,709 SR
Queue Stats
49W - 41L
1,544 Elo+
Party 1
Ne Zha
Ne Zha
Naetaunomous
Ne Zha
Level 129
God Stats
16W - 6L
1,758 SR
Queue Stats
37W - 25L
1,601 Elo+
Party 1
Agni
Agni
luisteven
Agni
Level 145
God Stats
4W - 4L
1,815 SR
Queue Stats
13W - 12L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 1
5,574
1,115
2,119
3,754
2,907
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
McMkmc
Cliodhna
10
0 / 2 / 1
5,189
1,038
3,666
6,828
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
5,671
1,134
5,674
4,748
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bake Kujira
WideningCash435
Bake Kujira
10
0 / 3 / 2
5,562
1,112
3,129
5,761
4,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 2
5,337
1,067
2,261
4,778
1,436
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

350

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fish0fWater
Hachiman
11
2 / 0 / 7
6,367
1,273
3,391
3,571
1,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 8
5,718
1,144
4,087
5,434
3,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charon
Monkeyslay
Charon
11
1 / 1 / 7
6,358
1,272
3,773
4,177
3,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
11
5 / 0 / 4
6,861
1,372
7,733
2,879
1,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
11
1 / 0 / 6
5,842
1,168
5,165
2,854
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
2
Kills
9
9
Deaths
2
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
1
1.5
W
Hachiman
Fish0fWater
Hachiman
2
0
7
5.5
W
0
1
8
4
L
Cliodhna
McMkmc
Cliodhna
0
2
1
0.25
W
Charon
Monkeyslay
Charon
1
1
7
4.5
W
Ne Zha
5
0
4
7
L
1
1
1
1.5
L
Bake Kujira
WideningCash435
Bake Kujira
0
3
2
0.33
W
Agni
1
0
6
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,849
Damage
24,149
25,869
Taken
18,915
13,241
Mitigated
10,444
1,660
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,119
151
0
1,152
3,754
2,907
0
1,553
2,201
0
8,609
W
Hachiman
Fish0fWater
Hachiman
3,391
1,408
0
626
3,571
1,325
0
1,215
2,356
0
16,011
W
4,087
2,292
768
1,259
5,434
3,402
0
2,070
3,364
0
8,980
L
Cliodhna
McMkmc
Cliodhna
3,666
90
0
0
6,828
2,478
0
2,739
3,913
0
9,646
W
Charon
Monkeyslay
Charon
3,773
762
0
394
4,177
3,471
0
972
3,205
9,060
0
W
Ne Zha
7,733
1,127
0
1,034
2,879
1,254
0
481
2,398
0
19,519
L
5,674
1,993
0
52
4,748
1,567
0
1,096
3,652
0
17,718
L
Bake Kujira
WideningCash435
Bake Kujira
3,129
1,848
95
361
5,761
4,853
0
2,046
3,558
7,005
0
W
Agni
5,165
892
0
0
2,854
992
0
652
2,202
15,401
0
L
2,261
0
0
0
4,778
1,436
0
1,504
3,232
11,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,333
Gold Earned
31,146
92
Minions Killed
99
3
Camps Cleared
9
437,413
Distance Traveled
543,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,574
1,115
14
3
0
89,218
0
W
Hachiman
6,367
1,273
47
9
4
106,870
0
W
Horus
5,718
1,144
17
3
1
111,775
0
L
Cliodhna
5,189
1,038
21
4
1
116,001
0
W
Charon
6,358
1,272
5
1
3
98,429
0
W
Ne Zha
6,861
1,372
10
2
1
119,917
0
L
Medusa
5,671
1,134
27
5
1
93,813
0
L
Bake Kujira
5,562
1,112
8
2
1
57,114
0
W
Agni
5,842
1,168
20
4
0
106,790
0
L
Merlin
5,337
1,067
22
4
0
81,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role