Player Matchup

Hun Batz
Hun Batz
BoogleGomp
Hun Batz
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 145L
1,413 Elo+
Party 1
Anhur
Anhur
Hydraxxx
Anhur
Level 126
God Stats
4W - 5L
1,750 SR
Queue Stats
252W - 191L
1,537 Elo+
Solo
Guan Yu
Guan Yu
kinkypanda420
Guan Yu
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 119L
1,459 Elo+
Party 1
Thoth
Thoth
ltzTubby
Thoth
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,438 Elo+
Party 1
Nike
Nike
saltyskeleton
Nike
Level 22
God Stats
2W - 2L
1,489 SR
Queue Stats
47W - 57L
1,419 Elo+
Party 1
Team Averages
Level 114
1,548 SR
1,453 Elo+

VS

Team Averages
Level 86
1,487 SR
1,522 Elo+
Scylla
Scylla
AdrianShuriken
Scylla
Level 61
God Stats
0W - 1L
1,481 SR
Queue Stats
14W - 10L
1,601 Elo+
Solo
Chronos
Chronos
DobbyKnowsBest
Chronos
Level 129
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
FazeJarviPRO
Raijin
Level 129
God Stats
2W - 4L
1,530 SR
Queue Stats
83W - 92L
1,536 Elo+
Solo
Ix Chel
Ix Chel
XGNaded
Ix Chel
Level 81
God Stats
0W - 1L
1,632 SR
Queue Stats
15W - 21L
1,474 Elo+
Solo
Rama
Rama
isFuTure
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BoogleGomp
Hun Batz
16
5 / 4 / 11
9,927
827
21,943
14,762
7,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
Hydraxxx
Anhur
20
16 / 3 / 7
12,174
1,015
17,854
14,100
7,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
15
1 / 5 / 11
9,612
801
1,926
16,853
12,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
ltzTubby
Thoth
17
4 / 1 / 11
9,933
828
13,099
7,917
3,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 3 / 15
9,871
823
8,784
16,967
16,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 8
9,292
774
8,873
11,948
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 4 / 6
9,732
811
16,035
16,544
6,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
14
1 / 8 / 6
8,806
734
10,475
13,857
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
XGNaded
Ix Chel
14
1 / 4 / 10
7,988
666
6,500
12,659
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
14
2 / 6 / 6
8,430
703
6,491
12,302
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
52
27
Kills
16
16
Deaths
27
55
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
5
8
1.8
W
Hun Batz
BoogleGomp
Hun Batz
5
4
11
2.63
L
7
4
6
2.5
L
Raijin
1
8
6
0.5
W
Anhur
Hydraxxx
Anhur
16
3
7
6.5
L
Ix Chel
XGNaded
Ix Chel
1
4
10
1.5
L
Rama
2
6
6
0.83
W
Guan Yu
1
5
11
1.3
W
Thoth
ltzTubby
Thoth
4
1
11
9.5
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,606
Damage
48,374
70,599
Taken
67,310
48,381
Mitigated
22,212
28,578
Healing
20,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,873
916
380
1,352
11,948
3,369
0
3,136
8,812
19,164
0
W
Hun Batz
BoogleGomp
Hun Batz
21,943
3,109
971
2,561
14,762
7,772
1,742
7,507
7,009
0
34,128
L
16,035
5,267
1,043
6,525
16,544
6,598
0
1,788
14,756
30,775
276
L
Raijin
10,475
819
380
1,762
13,857
3,950
111
4,248
9,609
16,073
561
W
Anhur
Hydraxxx
Anhur
17,854
12,893
0
3,123
14,100
7,591
3,427
8,953
4,838
0
30,315
L
Ix Chel
XGNaded
Ix Chel
6,500
359
3,854
4,650
12,659
4,591
88
1,876
10,783
15,500
379
L
Rama
6,491
2,286
0
482
12,302
3,704
0
2,051
10,251
0
12,090
W
Guan Yu
1,926
321
12,357
5,594
16,853
12,375
207
8,943
7,710
0
5,693
W
Thoth
ltzTubby
Thoth
13,099
175
102
971
7,917
3,954
1,643
4,966
2,747
36,393
247
W
8,784
163
997
1,902
16,967
16,689
582
9,470
7,185
0
17,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,517
Gold Earned
44,248
138
Minions Killed
115
0
Camps Cleared
0
1,132,793
Distance Traveled
1,001,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,292
774
30
3
0
229,336
0
W
Hun Batz
9,927
827
27
2
0
230,989
0
L
Chronos
9,732
811
33
3
0
218,213
0
L
Raijin
8,806
734
19
2
0
176,375
0
W
Anhur
12,174
1,015
36
3
0
213,338
0
L
Ix Chel
7,988
666
16
1
0
197,355
0
L
Rama
8,430
703
17
1
0
180,274
0
W
Guan Yu
9,612
801
12
1
0
219,204
0
W
Thoth
9,933
828
39
3
0
245,594
0
W
Nike
9,871
823
24
2
0
223,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role